Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fraden
Scylla
Level 137
God Stats
3W - 10L
1,307 SR
Queue Stats
115W - 107L
1,512 Elo+
Solo
Kali
Kali
KyoAkiba
Kali
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Solo
Pele
Pele
Lufi1080
Pele
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chimera100
Ah Muzen Cab
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 46L
1,685 Elo+
Solo
Team Averages
Level 104
1,461 SR
1,474 Elo+

VS

Team Averages
Level 83
1,555 SR
1,570 Elo+
Baba Yaga
Baba Yaga
Aiveas
Baba Yaga
Level 68
God Stats
8W - 5L
1,583 SR
Queue Stats
68W - 53L
1,592 Elo+
Party 1
Zeus
Zeus
AngelinaPushPush
Zeus
Level 101
God Stats
1W - 2L
1,250 SR
Queue Stats
4W - 5L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
Mеliore
Ao Kuang
Level 116
God Stats
16W - 11L
1,665 SR
Queue Stats
20W - 14L
1,632 Elo+
Party 1
Athena
Athena
PopkaCorgi
Athena
Level 47
God Stats
4W - 3L
1,814 SR
Queue Stats
10W - 7L
1,631 Elo+
Party 1
Heimdallr
Heimdallr
PrayRapidz
Heimdallr
Level 81
God Stats
34W - 47L
1,464 SR
Queue Stats
132W - 149L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 5 / 3
8,477
771
7,122
16,854
11,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Fraden
Scylla
15
2 / 5 / 4
8,473
770
8,193
8,264
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
13
0 / 6 / 2
7,341
667
3,435
10,654
3,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
14
2 / 7 / 2
7,970
725
6,826
15,032
5,870
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
chimera100
Ah Muzen Cab
15
1 / 6 / 3
8,114
738
5,988
10,038
3,580
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aiveas
Baba Yaga
17
6 / 3 / 15
9,577
871
16,508
9,991
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 1 / 11
9,638
876
13,341
4,253
1,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Mеliore
Ao Kuang
16
7 / 3 / 7
9,441
858
10,050
11,580
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
PopkaCorgi
Athena
15
2 / 0 / 13
8,927
812
4,849
11,127
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
PrayRapidz
Heimdallr
17
6 / 0 / 6
9,404
855
10,306
7,096
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
7
Kills
29
29
Deaths
7
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
3
0.7
W
Baba Yaga
Aiveas
Baba Yaga
6
3
15
4.5
W
8
1
11
13.5
L
Scylla
Fraden
Scylla
2
5
4
0.8
L
Kali
0
6
2
0.17
L
Pele
2
7
2
0.43
W
Ao Kuang
Mеliore
Ao Kuang
7
3
7
3.5
W
Athena
PopkaCorgi
Athena
2
0
13
8.5
W
Heimdallr
PrayRapidz
Heimdallr
6
0
6
9
L
Ah Muzen Cab
chimera100
Ah Muzen Cab
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,564
Damage
55,054
60,842
Taken
44,047
27,996
Mitigated
24,455
8,404
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,122
524
2,088
2,692
16,854
11,859
0
9,948
6,788
20,909
0
W
Baba Yaga
Aiveas
Baba Yaga
16,508
1,008
0
1,827
9,991
4,294
784
3,347
6,438
38,255
0
W
13,341
1,202
0
641
4,253
1,460
928
3,019
1,120
38,832
0
L
Scylla
Fraden
Scylla
8,193
1,008
0
0
8,264
2,899
0
7,191
996
22,749
0
L
Kali
3,435
785
0
979
10,654
3,788
173
6,402
4,248
0
15,523
L
Pele
6,826
2,398
0
1,163
15,032
5,870
0
12,737
2,225
0
18,683
W
Ao Kuang
Mеliore
Ao Kuang
10,050
2,153
0
4,882
11,580
4,701
928
2,249
9,291
34,584
0
W
Athena
PopkaCorgi
Athena
4,849
1,173
50
4,071
11,127
11,032
474
3,620
7,375
10,338
0
W
Heimdallr
PrayRapidz
Heimdallr
10,306
3,397
0
3,483
7,096
2,968
2,275
2,560
4,508
0
36,607
L
Ah Muzen Cab
chimera100
Ah Muzen Cab
5,988
3,852
0
1,482
10,038
3,580
0
8,204
1,827
0
21,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,375
Gold Earned
46,987
154
Minions Killed
239
0
Camps Cleared
0
1,106,659
Distance Traveled
1,200,480
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,477
771
28
3
0
243,487
0
W
Baba Yaga
9,577
871
66
6
0
256,630
3
W
Zeus
9,638
876
55
5
0
227,579
1
L
Scylla
8,473
770
34
3
0
209,313
1
L
Kali
7,341
667
25
2
0
195,745
0
L
Pele
7,970
725
17
2
0
221,228
0
W
Ao Kuang
9,441
858
45
4
0
230,652
1
W
Athena
8,927
812
5
0
0
266,307
0
W
Heimdallr
9,404
855
68
6
0
219,312
0
L
Ah Muzen Cab
8,114
738
50
5
0
236,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role