Player Matchup

Nemesis
Nemesis
Hellbosha
Nemesis
Level 45
God Stats
2W - 3L
1,457 SR
Queue Stats
76W - 115L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
NIX_KOZY_ONE
Zhong Kui
Level 42
God Stats
2W - 3L
1,666 SR
Queue Stats
49W - 76L
1,357 Elo+
Solo
Chiron
Chiron
SlattiK
Chiron
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,173 Elo+
Party 2
Mulan
Mulan
Surakm101
Mulan
Level 37
God Stats
2W - 4L
1,156 SR
Queue Stats
37W - 45L
1,406 Elo+
Solo
Xing Tian
Xing Tian
lemmi9744
Xing Tian
Level 38
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 13L
1,173 Elo+
Party 2
Team Averages
Level 42
1,418 SR
1,299 Elo+

VS

Team Averages
Level 62
1,573 SR
1,422 Elo+
Skadi
Skadi
I UziK I
Skadi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,441 Elo+
Party 1
Da Ji
Da Ji
II Lazze II
Da Ji
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
205W - 203L
1,456 Elo+
Party 1
Chang'e
Chang'e
Kingkris_8
Chang'e
Level 78
God Stats
11W - 4L
1,723 SR
Queue Stats
267W - 304L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
heldopsneakerz
Sun Wukong
Level 36
God Stats
4W - 5L
1,725 SR
Queue Stats
223W - 260L
1,360 Elo+
Solo
Atlas
Atlas
i_Smoke_hookah
Atlas
Level 80
God Stats
7W - 7L
1,418 SR
Queue Stats
140W - 172L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hellbosha
Nemesis
20
2 / 3 / 4
12,549
465
6,249
17,342
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
NIX_KOZY_ONE
Zhong Kui
19
2 / 11 / 0
11,662
432
15,995
26,554
15,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
SlattiK
Chiron
17
3 / 5 / 3
11,712
434
19,263
18,046
5,702
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Surakm101
Mulan
20
0 / 3 / 3
12,568
465
14,716
25,121
25,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
lemmi9744
Xing Tian
18
3 / 8 / 3
12,307
456
12,416
27,714
31,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
I UziK I
Skadi
20
13 / 3 / 4
16,291
603
26,547
17,473
8,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 1 / 8
15,035
557
13,106
24,358
11,522
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Kingkris_8
Chang'e
20
10 / 2 / 8
17,065
632
27,370
22,532
9,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
heldopsneakerz
Sun Wukong
20
2 / 2 / 1
14,003
519
8,240
19,322
20,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
0 / 2 / 18
14,069
521
11,872
31,827
37,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
10
Kills
30
30
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Hellbosha
Nemesis
2
3
4
1.33
W
Skadi
I UziK I
Skadi
13
3
4
5
W
5
1
8
9
W
Chang'e
Kingkris_8
Chang'e
10
2
8
7
L
Zhong Kui
NIX_KOZY_ONE
Zhong Kui
2
11
0
0.18
L
Chiron
SlattiK
Chiron
3
5
3
0.9
L
Mulan
Surakm101
Mulan
0
3
3
0.5
W
Sun Wukong
heldopsneakerz
Sun Wukong
2
2
1
1.25
W
0
2
18
4.5
L
Xing Tian
lemmi9744
Xing Tian
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,639
Damage
87,135
114,777
Taken
115,512
85,348
Mitigated
87,981
26,985
Healing
58,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Hellbosha
Nemesis
6,249
1,709
0
2,023
17,342
6,583
164
3,128
14,214
0
113,929
W
Skadi
I UziK I
Skadi
26,547
17,359
233
5,807
17,473
8,945
10,500
4,742
12,731
0
150,363
W
13,106
2,852
0
10,759
24,358
11,522
3,495
6,477
17,881
0
122,986
W
Chang'e
Kingkris_8
Chang'e
27,370
1,303
2,889
14,672
22,532
9,450
1,721
12,358
10,174
118,938
0
L
Zhong Kui
NIX_KOZY_ONE
Zhong Kui
15,995
2,030
0
6,290
26,554
15,713
0
15,420
11,134
79,307
9,562
L
Chiron
SlattiK
Chiron
19,263
10,835
303
7,128
18,046
5,702
1,280
7,737
10,309
0
78,142
L
Mulan
Surakm101
Mulan
14,716
1,314
190
7,358
25,121
25,535
0
4,837
20,284
12,872
77,754
W
Sun Wukong
heldopsneakerz
Sun Wukong
8,240
1,790
316
5,932
19,322
20,908
1,950
3,562
15,760
8,735
65,158
W
11,872
3,989
5,017
12,704
31,827
37,156
810
8,197
23,630
32,383
0
L
Xing Tian
lemmi9744
Xing Tian
12,416
809
457
3,236
27,714
31,815
238
9,206
18,508
43,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,798
Gold Earned
76,463
627
Minions Killed
718
0
Camps Cleared
0
2,313,415
Distance Traveled
2,531,782
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,549
465
158
6
0
563,077
1
W
Skadi
16,291
603
200
7
0
440,210
5
W
Da Ji
15,035
557
151
6
0
542,176
6
W
Chang'e
17,065
632
199
7
0
543,043
1
L
Zhong Kui
11,662
432
129
5
0
383,495
4
L
Chiron
11,712
434
107
4
0
422,952
0
L
Mulan
12,568
465
181
7
0
465,328
2
W
Sun Wukong
14,003
519
135
5
0
508,616
2
W
Atlas
14,069
521
33
1
0
497,737
6
L
Xing Tian
12,307
456
52
2
0
478,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role