Player Matchup

Nu Wa
Nu Wa
QueenBarbs6220
Nu Wa
Level 89
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RavusXV
Cthulhu
Level 47
God Stats
9W - 12L
1,393 SR
Queue Stats
56W - 91L
1,360 Elo+
Party 1
Artemis
Artemis
dotagps
Artemis
Level 155
God Stats
2W - 0L
1,733 SR
Queue Stats
42W - 52L
1,098 Elo+
Solo
Da Ji
Da Ji
weezynoob
Da Ji
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 216L
1,359 Elo+
Party 1
Chaac
Chaac
whutbrahdog
Chaac
Level 46
God Stats
15W - 13L
1,344 SR
Queue Stats
296W - 344L
1,358 Elo+
Solo
Team Averages
Level 82
1,454 SR
1,335 Elo+

VS

Team Averages
Level 50
1,437 SR
1,375 Elo+
Scylla
Scylla
JohnnyBob47
Scylla
Level 44
God Stats
4W - 12L
1,284 SR
Queue Stats
113W - 117L
1,304 Elo+
Solo
Artemis
Artemis
LilChocoMcKush
Artemis
Level 40
God Stats
2W - 3L
1,369 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Pele
Pele
Mayshawnn
Pele
Level 67
God Stats
4W - 3L
1,509 SR
Queue Stats
17W - 10L
1,477 Elo+
Solo
Janus
Janus
Trist 2Fc
Janus
Level 62
God Stats
4W - 9L
1,524 SR
Queue Stats
42W - 50L
1,389 Elo+
Solo
Geb
Geb
Warning0630
Geb
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 55L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,993
473
6,691
9,945
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RavusXV
Cthulhu
14
1 / 3 / 9
8,850
466
4,905
15,127
13,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
dotagps
Artemis
17
5 / 0 / 1
10,340
544
6,826
8,653
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
weezynoob
Da Ji
17
6 / 0 / 1
10,404
548
3,887
13,097
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 2 / 4
10,330
544
15,002
18,928
16,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 6 / 1
8,248
434
5,985
8,141
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 3
8,679
457
8,431
10,677
3,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
14
3 / 3 / 1
8,749
460
5,307
10,595
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Trist 2Fc
Janus
11
0 / 4 / 0
7,117
375
6,524
7,103
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 2
6,761
356
4,148
14,739
9,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
6
6
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
6
1
0.25
L
2
5
3
0.7
L
Pele
3
3
1
1.17
W
2
1
5
4.5
W
Cthulhu
RavusXV
Cthulhu
1
3
9
1.83
L
Janus
Trist 2Fc
Janus
0
4
0
0
L
0
3
2
0.33
W
Artemis
dotagps
Artemis
5
0
1
5.5
W
Da Ji
weezynoob
Da Ji
6
0
1
6.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
30,395
65,750
Taken
51,255
42,029
Mitigated
21,099
20,339
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,985
468
0
140
8,141
2,485
0
2,372
5,710
43,142
0
L
8,431
2,447
0
2,157
10,677
3,560
380
2,420
7,895
0
55,195
L
Pele
5,307
1,726
117
3,791
10,595
3,966
0
1,588
9,007
0
46,593
W
6,691
2,414
0
240
9,945
3,144
1,405
2,686
7,193
51,176
0
W
Cthulhu
RavusXV
Cthulhu
4,905
399
544
2,898
15,127
13,312
248
3,218
11,909
26,826
0
L
Janus
Trist 2Fc
Janus
6,524
402
0
1,021
7,103
2,073
29
1,534
5,536
34,875
0
L
4,148
546
47
1,888
14,739
9,015
116
4,103
10,532
21,088
0
W
Artemis
dotagps
Artemis
6,826
2,144
0
4,763
8,653
3,930
764
881
7,772
0
67,328
W
Da Ji
weezynoob
Da Ji
3,887
876
0
2,811
13,097
5,140
1,297
2,460
10,491
0
80,855
W
15,002
2,725
0
9,083
18,928
16,503
1,140
6,984
11,728
1,537
67,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,917
Gold Earned
39,554
490
Minions Killed
371
0
Camps Cleared
0
1,784,333
Distance Traveled
1,537,251
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,248
434
77
4
0
363,250
5
L
Artemis
8,679
457
105
6
0
299,022
0
L
Pele
8,749
460
94
5
0
233,050
5
W
Nu Wa
8,993
473
71
4
0
294,410
0
W
Cthulhu
8,850
466
41
2
0
382,940
2
L
Janus
7,117
375
60
3
0
310,080
5
L
Geb
6,761
356
35
2
0
331,849
3
W
Artemis
10,340
544
122
6
0
317,209
9
W
Da Ji
10,404
548
131
7
0
440,714
4
W
Chaac
10,330
544
125
7
0
349,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role