Player Matchup

Thanatos
Thanatos
Misrman
Thanatos
Level 89
God Stats
7W - 4L
1,600 SR
Queue Stats
53W - 55L
1,327 Elo+
Solo
Ymir
Ymir
Mrsharki01
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,354 Elo+
Party 1
Thoth
Thoth
Pitekpit
Thoth
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,574 Elo+
Party 1
Team Averages
Level 67
1,533 SR
1,418 Elo+

VS

Team Averages
Level 100
1,463 SR
1,515 Elo+
Bellona
Bellona
AresWarird
Bellona
Level 54
God Stats
18W - 28L
1,392 SR
Queue Stats
85W - 136L
1,357 Elo+
Solo
Scylla
Scylla
NotNowSnuzzles
Scylla
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 120L
1,563 Elo+
Solo
Mulan
Mulan
ST1LLeR
Mulan
Level 124
God Stats
10W - 9L
1,497 SR
Queue Stats
91W - 66L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Misrman
Thanatos
16
4 / 5 / 1
12,218
719
13,282
13,741
5,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 2 / 6
10,694
629
5,578
18,277
22,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Pitekpit
Thoth
15
5 / 7 / 1
11,298
665
19,471
12,309
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AresWarird
Bellona
15
2 / 4 / 5
11,082
652
4,300
15,547
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 2 / 7
12,951
762
17,371
9,789
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
ST1LLeR
Mulan
17
6 / 3 / 7
12,940
761
13,307
22,962
19,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
14
14
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
AresWarird
Bellona
2
4
5
1.13
L
Thanatos
Misrman
Thanatos
4
5
1
0.9
L
0
2
6
1.5
W
6
2
7
4.75
L
Thoth
Pitekpit
Thoth
5
7
1
0.79
W
Mulan
ST1LLeR
Mulan
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,331
Damage
34,978
44,327
Taken
48,298
32,421
Mitigated
31,095
11,064
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AresWarird
Bellona
4,300
1,278
0
1,107
15,547
8,977
348
10,474
5,073
0
17,427
L
Thanatos
Misrman
Thanatos
13,282
2,633
0
7,085
13,741
5,795
162
5,078
8,461
0
47,105
L
5,578
920
309
2,317
18,277
22,467
345
8,521
8,937
15,301
0
W
17,371
1,022
272
2,051
9,789
2,334
984
4,354
5,435
75,539
0
L
Thoth
Pitekpit
Thoth
19,471
925
0
1,353
12,309
4,159
786
3,702
8,391
69,140
0
W
Mulan
ST1LLeR
Mulan
13,307
2,395
1,047
7,342
22,962
19,784
928
11,103
11,859
0
28,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
36,973
183
Minions Killed
157
10
Camps Cleared
6
905,638
Distance Traveled
921,259
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,082
652
22
1
1
327,262
0
L
Thanatos
12,218
719
55
3
5
333,061
3
L
Ymir
10,694
629
19
1
3
311,211
4
W
Scylla
12,951
762
112
7
5
304,477
5
L
Thoth
11,298
665
109
6
2
261,366
5
W
Mulan
12,940
761
23
1
0
289,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role