Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DatBoiSquidy
Sol
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 144L
1,406 Elo+
Party 1
Kali
Kali
EuphemiaH
Kali
Level 27
God Stats
1W - 1L
1,747 SR
Queue Stats
83W - 109L
1,445 Elo+
Solo
Bastet
Bastet
KFALL-I
Bastet
Level 122
God Stats
2W - 5L
1,101 SR
Queue Stats
386W - 400L
1,481 Elo+
Solo
He Bo
He Bo
ZLC958068696130
He Bo
Level 58
God Stats
4W - 5L
1,414 SR
Queue Stats
95W - 128L
1,399 Elo+
Solo
Team Averages
Level 91
1,452 SR
1,446 Elo+

VS

Team Averages
Level 112
1,533 SR
1,436 Elo+
Ah Muzen Cab
Ah Muzen Cab
CarelessMans
Ah Muzen Cab
Level 125
God Stats
3W - 3L
1,145 SR
Queue Stats
187W - 196L
1,365 Elo+
Party 2
Artio
Artio
DICE_ROCKS
Artio
Level 107
God Stats
6W - 3L
1,805 SR
Queue Stats
345W - 341L
1,604 Elo+
Solo
Apollo
Apollo
THATRANDOMGINGER
Apollo
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
47W - 41L
1,345 Elo+
Solo
Persephone
Persephone
call of noble 7
Persephone
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 179L
1,385 Elo+
Party 2
Cerberus
Cerberus
karlomite3000
Cerberus
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
401W - 424L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 6 / 8
8,260
826
4,487
15,398
18,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 8 / 3
6,740
674
10,075
12,246
4,384
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kali
16
3 / 3 / 7
8,679
868
8,284
11,687
5,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
KFALL-I
Bastet
17
5 / 3 / 6
9,300
930
13,375
10,764
5,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 8 / 4
6,723
672
5,472
10,192
3,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarelessMans
Ah Muzen Cab
16
12 / 3 / 12
9,906
991
19,455
7,976
3,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
1 / 3 / 21
8,350
835
7,611
19,719
10,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 2 / 16
10,209
1,021
11,046
7,181
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
call of noble 7
Persephone
16
2 / 1 / 18
9,314
931
7,478
5,914
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
karlomite3000
Cerberus
14
5 / 3 / 18
8,829
883
7,351
10,897
7,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
113
12
Kills
28
28
Deaths
12
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
6
8
1
W
Ah Muzen Cab
CarelessMans
Ah Muzen Cab
12
3
12
6
W
Artio
1
3
21
3.83
L
1
8
3
0.31
L
Kali
3
3
7
2.17
L
Bastet
KFALL-I
Bastet
5
3
6
2.67
W
8
2
16
8
L
1
8
4
0.38
W
Persephone
call of noble 7
Persephone
2
1
18
11
W
Cerberus
karlomite3000
Cerberus
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,693
Damage
52,941
60,287
Taken
51,687
36,603
Mitigated
25,988
18,396
Healing
24,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,487
1,100
414
3,122
15,398
18,361
0
4,192
11,118
6,464
0
W
Ah Muzen Cab
CarelessMans
Ah Muzen Cab
19,455
6,760
611
1,625
7,976
3,280
1,802
2,522
5,454
0
36,386
W
Artio
7,611
419
1,833
9,274
19,719
10,913
266
9,631
10,088
12,164
0
L
10,075
3,723
374
2,581
12,246
4,384
0
4,710
7,380
17,201
1,062
L
Kali
8,284
4,342
1,354
5,304
11,687
5,613
288
4,729
6,790
0
18,253
L
Bastet
KFALL-I
Bastet
13,375
2,698
10
3,488
10,764
5,137
0
3,739
6,920
0
23,299
W
11,046
5,113
1,161
2,696
7,181
2,899
2,189
2,873
4,308
0
23,915
L
5,472
671
740
1,009
10,192
3,108
0
4,413
5,639
12,399
0
W
Persephone
call of noble 7
Persephone
7,478
529
897
2,124
5,914
1,885
458
2,189
3,724
19,607
0
W
Cerberus
karlomite3000
Cerberus
7,351
576
773
3,533
10,897
7,011
256
1,945
8,952
17,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
46,608
101
Minions Killed
161
0
Camps Cleared
0
950,294
Distance Traveled
960,622
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,260
826
5
1
0
180,310
0
W
Ah Muzen Cab
9,906
991
36
4
0
187,554
0
W
Artio
8,350
835
9
1
0
193,386
0
L
Sol
6,740
674
17
2
0
163,597
1
L
Kali
8,679
868
20
2
0
225,390
0
L
Bastet
9,300
930
34
3
0
218,521
1
W
Apollo
10,209
1,021
46
5
0
202,112
1
L
He Bo
6,723
672
25
3
0
162,476
1
W
Persephone
9,314
931
25
3
0
218,525
0
W
Cerberus
8,829
883
45
5
0
159,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role