Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MrMochuelo
Artemis
Level 144
God Stats
4W - 1L
1,807 SR
Queue Stats
50W - 35L
1,618 Elo+
Solo
Kukulkan
Kukulkan
moesa231
Kukulkan
Level 59
God Stats
25W - 38L
1,345 SR
Queue Stats
98W - 135L
1,396 Elo+
Solo
Team Averages
Level 120
1,530 SR
1,503 Elo+

VS

Team Averages
Level 119
1,547 SR
1,519 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MrGreeneyes4
Sylvanus
Level 127
God Stats
1W - 2L
1,733 SR
Queue Stats
140W - 166L
1,622 Elo+
Party 1
Ra
Ra
Nowy7RM
Ra
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,434 Elo+
Solo
Chang'e
Chang'e
Valquira
Chang'e
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
imprisoning
Hou Yi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 0 / 11
8,166
817
4,482
11,166
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
 
Nu Wa
14
2 / 1 / 8
7,674
767
8,354
4,616
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
 
Bellona
13
1 / 0 / 9
7,126
713
8,091
7,189
6,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
MrMochuelo
Artemis
15
8 / 1 / 5
8,300
830
14,147
7,487
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
moesa231
Kukulkan
14
2 / 1 / 3
7,493
749
6,851
2,786
995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 6 / 1
6,277
628
4,326
10,789
5,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
MrGreeneyes4
Sylvanus
12
0 / 2 / 2
6,593
659
4,388
12,097
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 2
6,924
692
3,566
8,652
2,428
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Valquira
Chang'e
14
2 / 3 / 1
7,095
710
5,772
13,428
3,420
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
12
0 / 1 / 0
6,680
668
3,201
3,058
624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
15
Kills
3
3
Deaths
15
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
11
7.5
W
Nu Wa
 
Nu Wa
2
1
8
6
W
Bellona
 
Bellona
1
0
9
5.5
L
Mulan
 
Mulan
0
6
1
0.08
L
Sylvanus
MrGreeneyes4
Sylvanus
0
2
2
0.5
W
Artemis
MrMochuelo
Artemis
8
1
5
10.5
L
1
3
2
0.67
L
Chang'e
Valquira
Chang'e
2
3
1
0.83
L
Hou Yi
0
1
0
0
W
Kukulkan
moesa231
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,925
Damage
21,253
33,244
Taken
48,024
23,945
Mitigated
18,701
13,063
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,482
1,348
3,610
5,578
11,166
11,118
197
5,296
5,870
0
10,773
W
Nu Wa
 
Nu Wa
8,354
4,421
30
276
4,616
1,752
1,639
744
3,872
34,807
0
W
Bellona
 
Bellona
8,091
1,409
55
782
7,189
6,641
167
2,626
4,563
1,291
20,785
L
Mulan
 
Mulan
4,326
797
0
425
10,789
5,150
0
4,579
6,210
0
10,797
L
Sylvanus
MrGreeneyes4
Sylvanus
4,388
1,384
2,068
4,538
12,097
7,079
0
3,279
8,818
12,580
0
W
Artemis
MrMochuelo
Artemis
14,147
7,531
0
1,875
7,487
3,439
1,324
3,498
3,989
0
26,964
L
3,566
473
1,176
690
8,652
2,428
0
2,871
5,781
26,523
0
L
Chang'e
Valquira
Chang'e
5,772
445
3,197
5,554
13,428
3,420
0
3,221
10,207
31,320
0
L
Hou Yi
3,201
832
0
903
3,058
624
0
1,427
1,631
0
21,524
W
Kukulkan
moesa231
Kukulkan
6,851
38
0
857
2,786
995
122
1,562
1,224
29,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
33,569
201
Minions Killed
181
0
Camps Cleared
0
1,034,704
Distance Traveled
819,377
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,166
817
7
1
0
231,955
4
W
Nu Wa
7,674
767
70
7
0
192,836
2
W
Bellona
7,126
713
29
3
0
231,212
4
L
Mulan
6,277
628
21
2
0
171,500
0
L
Sylvanus
6,593
659
20
2
0
171,448
1
W
Artemis
8,300
830
32
3
0
212,296
5
L
Ra
6,924
692
49
5
0
172,097
0
L
Chang'e
7,095
710
49
5
0
162,804
2
L
Hou Yi
6,680
668
42
4
0
141,528
3
W
Kukulkan
7,493
749
63
6
0
166,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role