Player Matchup

Janus
Janus
Jonesy Big Unit
Janus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,574 Elo+
Solo
King Arthur
King Arthur
fortnitegod6969
King Arthur
Level 148
God Stats
134W - 83L
1,742 SR
Queue Stats
763W - 632L
1,522 Elo+
Party 2
Skadi
Skadi
rust234
Skadi
Level 84
God Stats
14W - 11L
1,594 SR
Queue Stats
534W - 510L
1,444 Elo+
Party 2
Team Averages
Level 115
1,612 SR
1,513 Elo+

VS

Team Averages
Level 97
1,437 SR
1,365 Elo+
Xing Tian
Xing Tian
Kingofskulls47
Xing Tian
Level 47
God Stats
10W - 7L
1,754 SR
Queue Stats
82W - 121L
1,404 Elo+
Party 1
Chronos
Chronos
Lucky533
Chronos
Level 103
God Stats
2W - 1L
1,383 SR
Queue Stats
39W - 55L
1,425 Elo+
Party 1
Mulan
Mulan
tekdek34
Mulan
Level 141
God Stats
1W - 0L
1,174 SR
Queue Stats
5W - 4L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
12,009
632
17,279
11,857
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
fortnitegod6969
King Arthur
15
1 / 6 / 4
10,915
574
10,372
23,192
30,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
rust234
Skadi
15
1 / 3 / 4
10,831
570
17,064
11,218
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kingofskulls47
Xing Tian
17
0 / 1 / 13
11,603
611
4,108
18,947
23,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos
Lucky533
Chronos
20
13 / 2 / 1
14,695
773
22,505
15,673
7,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
tekdek34
Mulan
17
1 / 2 / 7
11,655
613
14,825
24,024
22,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
14
14
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Xing Tian
Kingofskulls47
Xing Tian
0
1
13
6.5
W
Chronos
Lucky533
Chronos
13
2
1
6.75
L
King Arthur
fortnitegod6969
King Arthur
1
6
4
0.5
L
Skadi
rust234
Skadi
1
3
4
1
W
Mulan
tekdek34
Mulan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,715
Damage
41,438
46,267
Taken
58,644
39,258
Mitigated
53,078
7,712
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,279
823
0
843
11,857
4,190
0
8,626
2,905
65,583
0
W
Xing Tian
Kingofskulls47
Xing Tian
4,108
183
760
946
18,947
23,876
149
4,200
14,513
16,465
0
W
Chronos
Lucky533
Chronos
22,505
5,520
0
2,320
15,673
7,037
2,243
5,856
9,593
77,135
0
L
King Arthur
fortnitegod6969
King Arthur
10,372
1,340
150
4,108
23,192
30,568
24
11,383
10,664
0
25,483
L
Skadi
rust234
Skadi
17,064
6,059
811
1,800
11,218
4,500
33
6,233
4,660
0
43,949
W
Mulan
tekdek34
Mulan
14,825
2,120
0
9,965
24,024
22,165
528
7,053
16,615
0
50,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
37,953
203
Minions Killed
206
8
Camps Cleared
8
983,049
Distance Traveled
1,002,159
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,009
632
131
7
3
321,414
1
W
Xing Tian
11,603
611
12
1
0
356,952
3
W
Chronos
14,695
773
127
7
3
350,616
6
L
King Arthur
10,915
574
29
2
2
315,163
2
L
Skadi
10,831
570
43
2
3
346,472
4
W
Mulan
11,655
613
67
4
5
294,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role