Player Matchup

Cthulhu
Cthulhu
Cidegus
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,501 Elo+
Solo
Athena
Athena
ELIT3KINGZ512
Athena
Level 101
God Stats
6W - 7L
1,603 SR
Queue Stats
283W - 294L
1,489 Elo+
Solo
Skadi
Skadi
ReallyJason
Skadi
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
45W - 49L
1,287 Elo+
Solo
Arachne
Arachne
godlikemaneuvers
Arachne
Level 108
God Stats
10W - 4L
1,258 SR
Queue Stats
14W - 9L
1,217 Elo+
Solo
Raijin
Raijin
specific-gust7
Raijin
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 376L
1,428 Elo+
Solo
Team Averages
Level 91
1,472 SR
1,385 Elo+

VS

Team Averages
Level 84
1,494 SR
1,359 Elo+
Artemis
Artemis
Cassamere
Artemis
Level 108
God Stats
21W - 7L
1,500 SR
Queue Stats
440W - 465L
1,380 Elo+
Solo
Ares
Ares
Deadeye8228
Ares
Level 99
God Stats
4W - 0L
1,199 SR
Queue Stats
43W - 41L
1,270 Elo+
Party 1
Awilix
Awilix
DollarR6
Awilix
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 68L
1,363 Elo+
Party 1
Vamana
Vamana
kraqitdgr8
Vamana
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
renew432
Poseidon
Level 68
God Stats
1W - 0L
1,774 SR
Queue Stats
27W - 27L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cidegus
Cthulhu
12
1 / 3 / 4
8,199
432
6,835
13,574
14,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 2
8,893
468
4,520
23,450
10,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 12 / 3
7,329
386
6,394
15,682
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
8 / 4 / 1
9,364
493
9,876
15,536
5,416
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 3 / 2
8,959
472
3,886
13,065
5,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cassamere
Artemis
17
12 / 2 / 7
12,203
642
22,119
9,881
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 11
10,891
573
10,976
12,851
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
DollarR6
Awilix
15
5 / 4 / 6
10,230
538
9,776
11,883
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
kraqitdgr8
Vamana
15
1 / 4 / 5
9,993
526
6,515
17,196
14,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
renew432
Poseidon
15
1 / 4 / 7
10,101
532
9,735
10,294
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
14
Kills
24
25
Deaths
16
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cassamere
Artemis
12
2
7
7.75
L
Cthulhu
Cidegus
Cthulhu
1
3
4
1
W
5
2
11
5.25
W
Awilix
DollarR6
Awilix
5
4
6
2
L
2
3
2
1
L
1
12
3
0.21
L
8
4
1
2.13
W
Vamana
kraqitdgr8
Vamana
1
4
5
0.88
W
Poseidon
renew432
Poseidon
1
4
7
1.13
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,511
Damage
59,121
81,307
Taken
62,105
40,984
Mitigated
39,254
18,787
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cassamere
Artemis
22,119
10,993
0
0
9,881
3,873
4,275
2,741
7,140
0
86,315
L
Cthulhu
Cidegus
Cthulhu
6,835
811
413
4,387
13,574
14,131
0
1,630
11,944
39,575
0
W
10,976
559
0
1,765
12,851
12,255
1,014
2,104
10,747
36,583
0
W
Awilix
DollarR6
Awilix
9,776
4,168
0
3,087
11,883
4,785
4,030
2,725
9,158
0
44,908
L
4,520
754
2,186
4,930
23,450
10,447
0
8,322
15,128
26,819
0
L
6,394
2,203
238
861
15,682
5,167
26
3,228
12,454
0
31,499
L
9,876
7,571
0
2,211
15,536
5,416
742
4,944
10,592
0
45,775
W
Vamana
kraqitdgr8
Vamana
6,515
3,905
0
7,599
17,196
14,795
1,183
4,722
12,474
6
51,917
W
Poseidon
renew432
Poseidon
9,735
1,643
239
1,023
10,294
3,546
2,037
2,949
7,345
74,522
0
L
3,886
421
0
3,561
13,065
5,823
872
2,593
10,472
53,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
53,418
358
Minions Killed
435
0
Camps Cleared
0
1,628,761
Distance Traveled
1,881,998
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,203
642
124
7
0
355,401
0
L
Cthulhu
8,199
432
94
5
0
325,466
1
W
Ares
10,891
573
42
2
0
382,879
6
W
Awilix
10,230
538
67
4
0
405,446
1
L
Athena
8,893
468
47
2
0
359,324
2
L
Skadi
7,329
386
56
3
0
275,908
2
L
Arachne
9,364
493
65
3
0
386,255
0
W
Vamana
9,993
526
87
5
0
392,472
5
W
Poseidon
10,101
532
115
6
0
345,800
1
L
Raijin
8,959
472
96
5
0
281,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role