Player Matchup

Ganesha
Ganesha
KLampfire
Ganesha
Level 132
God Stats
7W - 10L
1,415 SR
Queue Stats
61W - 67L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
KosherxTriscuit
Baron Samedi
Level 112
God Stats
10W - 4L
1,479 SR
Queue Stats
154W - 155L
1,531 Elo+
Party 1
Hun Batz
Hun Batz
Tubbsomatic
Hun Batz
Level 90
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 55L
1,620 Elo+
Party 2
Chaac
Chaac
Woodsx2010
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 81L
1,560 Elo+
Party 2
Skadi
Skadi
X-SiNFuLGOD-X
Skadi
Level 141
God Stats
5W - 3L
1,335 SR
Queue Stats
70W - 69L
1,642 Elo+
Solo
Team Averages
Level 116
1,446 SR
1,570 Elo+

VS

Team Averages
Level 102
1,492 SR
1,514 Elo+
Bakasura
Bakasura
Deceived3377
Bakasura
Level 122
God Stats
5W - 5L
1,600 SR
Queue Stats
220W - 224L
1,625 Elo+
Solo
Geb
Geb
KekoDeLoco
Geb
Level 140
God Stats
1W - 1L
1,555 SR
Queue Stats
14W - 18L
1,447 Elo+
Party 3
Gilgamesh
Gilgamesh
Koolbeans0
Gilgamesh
Level 32
God Stats
2W - 6L
1,565 SR
Queue Stats
10W - 12L
1,492 Elo+
Party 3
Discordia
Discordia
PJSlayer98
Discordia
Level 124
God Stats
1W - 3L
1,387 SR
Queue Stats
9W - 12L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
meanmachine458
Cthulhu
Level 92
God Stats
0W - 1L
1,353 SR
Queue Stats
10W - 12L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KLampfire
Ganesha
13
0 / 1 / 18
7,409
823
5,362
7,762
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
KosherxTriscuit
Baron Samedi
14
4 / 1 / 11
7,482
831
5,993
7,901
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Tubbsomatic
Hun Batz
14
4 / 2 / 5
7,719
858
8,132
6,978
2,425
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
8 / 0 / 9
8,019
891
9,851
11,140
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 0 / 12
7,916
880
10,361
6,728
2,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deceived3377
Bakasura
11
1 / 3 / 0
6,153
684
2,530
5,991
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 4
6,851
761
4,950
10,077
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Koolbeans0
Gilgamesh
12
0 / 4 / 1
6,335
704
5,987
10,786
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
PJSlayer98
Discordia
13
3 / 6 / 0
7,056
784
9,856
7,102
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 5 / 2
6,474
719
5,463
13,304
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
21
Kills
4
4
Deaths
21
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Deceived3377
Bakasura
1
3
0
0.33
W
Ganesha
KLampfire
Ganesha
0
1
18
9
L
0
3
4
0.67
L
Gilgamesh
Koolbeans0
Gilgamesh
0
4
1
0.13
W
Baron Samedi
KosherxTriscuit
Baron Samedi
4
1
11
9.5
L
Discordia
PJSlayer98
Discordia
3
6
0
0.5
W
Hun Batz
Tubbsomatic
Hun Batz
4
2
5
3.25
W
Chaac
8
0
9
12.5
W
5
0
12
11
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,699
Damage
28,786
40,509
Taken
47,260
25,644
Mitigated
28,219
13,539
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Deceived3377
Bakasura
2,530
1,550
0
1,495
5,991
2,010
0
1,444
4,495
0
6,086
W
Ganesha
KLampfire
Ganesha
5,362
341
0
977
7,762
6,380
890
3,984
3,240
11,884
0
L
4,950
417
0
3,069
10,077
9,485
0
2,282
7,723
15,085
0
L
Gilgamesh
Koolbeans0
Gilgamesh
5,987
1,046
205
1,052
10,786
5,960
0
1,710
8,810
0
18,928
W
Baron Samedi
KosherxTriscuit
Baron Samedi
5,993
498
2,546
3,149
7,901
3,097
632
5,089
2,432
18,575
0
L
Discordia
PJSlayer98
Discordia
9,856
73
0
16
7,102
2,128
322
1,864
5,037
23,564
0
W
Hun Batz
Tubbsomatic
Hun Batz
8,132
1,989
0
1,105
6,978
2,425
1,102
2,560
4,239
0
27,683
W
Chaac
9,851
1,283
97
5,418
11,140
11,632
331
4,375
5,916
0
24,370
W
10,361
5,508
0
247
6,728
2,110
1,792
3,388
3,026
0
33,157
L
5,463
269
0
2,477
13,304
8,636
0
4,055
9,130
15,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,545
Gold Earned
32,869
178
Minions Killed
131
0
Camps Cleared
0
1,009,301
Distance Traveled
884,865
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,153
684
20
2
0
139,696
2
W
Ganesha
7,409
823
0
0
0
197,485
3
L
Geb
6,851
761
21
2
0
188,275
4
L
Gilgamesh
6,335
704
32
4
0
198,962
1
W
Baron Samedi
7,482
831
45
5
0
189,340
0
L
Discordia
7,056
784
44
5
0
177,006
0
W
Hun Batz
7,719
858
45
5
0
208,454
0
W
Chaac
8,019
891
34
4
0
223,301
0
W
Skadi
7,916
880
54
6
0
190,721
3
L
Cthulhu
6,474
719
14
2
0
180,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role