Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AKAYT06
Poseidon
Level 4
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 7L
1,039 Elo+
Party 1
Artemis
Artemis
RasenGr
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Solo
Ah Puch
Ah Puch
imadeutoo
Ah Puch
Level 11
God Stats
0W - 2L
1,255 SR
Queue Stats
42W - 45L
1,320 Elo+
Solo
Yemoja
Yemoja
jojo136gt
Yemoja
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,216 Elo+
Party 1
Team Averages
Level 30
1,407 SR
1,275 Elo+

VS

Team Averages
Level 42
1,488 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
Azzjuicemachien
Kumbhakarna
Level 35
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 14L
1,081 Elo+
Solo
Danzaburou
Danzaburou
BlU3LaG00Nk1LlA
Danzaburou
Level 28
God Stats
4W - 4L
1,466 SR
Queue Stats
7W - 11L
1,368 Elo+
Party 2
Sun Wukong
Sun Wukong
LungaPlays
Sun Wukong
Level 29
God Stats
3W - 3L
1,736 SR
Queue Stats
168W - 174L
1,574 Elo+
Party 2
Da Ji
Da Ji
Rockyruns5
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
virgoIX
Izanami
Level 96
God Stats
33W - 49L
1,457 SR
Queue Stats
495W - 534L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
10 / 8 / 1
12,170
716
18,214
19,753
8,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
AKAYT06
Poseidon
16
0 / 10 / 0
9,981
587
9,773
21,510
7,685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
RasenGr
Artemis
15
0 / 8 / 1
9,673
569
7,751
13,741
4,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
imadeutoo
Ah Puch
18
1 / 2 / 2
11,315
666
11,195
6,970
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
jojo136gt
Yemoja
16
0 / 5 / 2
10,592
623
2,810
14,562
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Azzjuicemachien
Kumbhakarna
19
3 / 0 / 12
13,108
771
5,208
15,701
19,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BlU3LaG00Nk1LlA
Danzaburou
15
0 / 3 / 3
10,389
611
2,359
6,105
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LungaPlays
Sun Wukong
20
15 / 1 / 8
14,917
877
22,230
14,507
15,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
18
2 / 6 / 12
11,979
705
9,383
15,490
6,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
virgoIX
Izanami
20
13 / 1 / 9
15,516
913
24,056
13,253
6,057
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
11
Kills
33
33
Deaths
11
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
8
1
1.31
L
Poseidon
AKAYT06
Poseidon
0
10
0
0
W
Kumbhakarna
Azzjuicemachien
Kumbhakarna
3
0
12
9
W
Danzaburou
BlU3LaG00Nk1LlA
Danzaburou
0
3
3
0.5
W
Sun Wukong
LungaPlays
Sun Wukong
15
1
8
19
L
Artemis
RasenGr
Artemis
0
8
1
0.06
W
Da Ji
2
6
12
1.33
L
Ah Puch
imadeutoo
Ah Puch
1
2
2
1
L
Yemoja
jojo136gt
Yemoja
0
5
2
0.2
W
Izanami
virgoIX
Izanami
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,743
Damage
63,236
76,536
Taken
65,056
36,907
Mitigated
49,694
12,483
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
18,214
4,574
0
398
19,753
8,754
0
1,809
17,944
0
42,381
L
Poseidon
AKAYT06
Poseidon
9,773
2,116
288
3,640
21,510
7,685
30
1,451
20,059
39,679
0
W
Kumbhakarna
Azzjuicemachien
Kumbhakarna
5,208
565
627
1,104
15,701
19,363
625
7,645
8,056
20,276
0
W
Danzaburou
BlU3LaG00Nk1LlA
Danzaburou
2,359
574
0
379
6,105
2,270
984
1,630
4,475
0
10,094
W
Sun Wukong
LungaPlays
Sun Wukong
22,230
3,683
0
6,614
14,507
15,169
148
8,291
6,216
32
59,083
L
Artemis
RasenGr
Artemis
7,751
3,252
0
1,916
13,741
4,642
0
1,231
12,510
1,006
22,367
W
Da Ji
9,383
2,442
532
764
15,490
6,835
1,323
3,893
11,597
0
16,554
L
Ah Puch
imadeutoo
Ah Puch
11,195
185
0
1,638
6,970
2,839
385
245
6,725
60,702
0
L
Yemoja
jojo136gt
Yemoja
2,810
1,225
2,532
2,071
14,562
12,987
56
504
14,058
15,274
0
W
Izanami
virgoIX
Izanami
24,056
13,852
461
552
13,253
6,057
8,015
2,897
10,356
0
110,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,731
Gold Earned
65,909
245
Minions Killed
338
0
Camps Cleared
0
1,312,485
Distance Traveled
1,566,620
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,170
716
62
4
0
298,595
0
L
Poseidon
9,981
587
46
3
0
285,530
2
W
Kumbhakarna
13,108
771
29
2
0
336,144
1
W
Danzaburou
10,389
611
15
1
0
141,780
0
W
Sun Wukong
14,917
877
88
5
0
396,928
1
L
Artemis
9,673
569
23
1
0
230,785
0
W
Da Ji
11,979
705
22
1
0
361,251
0
L
Ah Puch
11,315
666
94
6
0
254,500
0
L
Yemoja
10,592
623
20
1
0
243,075
1
W
Izanami
15,516
913
184
11
0
330,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role