Player Matchup

Nox
Nox
 
Nox
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DeathNork
Tyr
Level 123
God Stats
26W - 23L
1,523 SR
Queue Stats
115W - 102L
1,542 Elo+
Solo
Charybdis
Charybdis
Flodu
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,422 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,488 Elo+

VS

Team Averages
Level 96
1,509 SR
1,502 Elo+
Sylvanus
Sylvanus
BigBlackBadBoy
Sylvanus
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 23L
1,262 Elo+
Solo
Tiamat
Tiamat
SexyYak69
Tiamat
Level 140
God Stats
38W - 14L
1,742 SR
Queue Stats
539W - 263L
1,705 Elo+
Solo
Osiris
Osiris
wachufly
Osiris
Level 94
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 15L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 3 / 2
9,970
586
8,551
7,763
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 2 / 2
11,581
681
14,279
21,007
19,364
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Flodu
Charybdis
14
0 / 7 / 7
10,344
608
10,051
12,812
2,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 4 / 9
11,113
654
4,496
15,442
18,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
SexyYak69
Tiamat
19
7 / 2 / 5
12,720
748
22,197
13,173
16,217
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
wachufly
Osiris
17
5 / 2 / 5
11,525
678
9,476
14,286
16,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
12
12
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
2
1
W
Sylvanus
0
4
9
1.13
L
6
2
2
3.5
L
Charybdis
Flodu
Charybdis
0
7
7
0.5
W
Tiamat
SexyYak69
Tiamat
7
2
5
4.75
W
Osiris
wachufly
Osiris
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
36,169
41,582
Taken
42,901
23,823
Mitigated
51,097
6,705
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,551
1,059
0
250
7,763
1,992
0
5,449
2,314
33,398
0
W
Sylvanus
4,496
1,313
3,222
3,604
15,442
18,587
374
4,897
10,269
11,406
0
L
14,279
1,597
0
5,414
21,007
19,364
0
13,611
7,396
0
39,849
L
Charybdis
Flodu
Charybdis
10,051
5,140
0
1,041
12,812
2,467
0
7,821
4,991
0
38,160
W
Tiamat
SexyYak69
Tiamat
22,197
1,501
0
4,318
13,173
16,217
950
887
12,236
79,498
0
W
Osiris
wachufly
Osiris
9,476
3,167
0
556
14,286
16,293
774
2,498
11,566
0
32,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
35,358
197
Minions Killed
184
6
Camps Cleared
8
898,173
Distance Traveled
920,376
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,970
586
66
4
1
248,127
5
W
Sylvanus
11,113
654
15
1
0
252,157
2
L
Tyr
11,581
681
55
3
2
394,196
2
L
Charybdis
10,344
608
76
4
3
255,850
1
W
Tiamat
12,720
748
113
7
7
325,670
4
W
Osiris
11,525
678
56
3
1
342,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role