Player Matchup

Ymir
Ymir
Gold V
Elon Dank
Ymir
Gold V
Level 59
God Stats
1W - 2L
1,514 SR
Queue Stats
8W - 9L
1,627 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
GankedYamom
Amaterasu
Platinum V
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
600W - 614L
1,676 MMR
Solo
Janus
Janus
Gold III
L2K Noobs
Janus
Gold III
Level 124
God Stats
1W - 4L
1,488 SR
Queue Stats
25W - 29L
1,695 MMR
Party 1
Medusa
Medusa
Platinum V
SiLenT vB
Medusa
Platinum V
Level 142
God Stats
122W - 75L
1,716 SR
Queue Stats
422W - 423L
1,717 MMR
Party 2
Da Ji
Da Ji
Platinum V
SimplyRise
Da Ji
Platinum V
Level 145
God Stats
4W - 2L
1,841 SR
Queue Stats
224W - 211L
1,762 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,612 SR
1,695 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,595 SR
1,693 MMR
Loki
Loki
Platinum V
DarklikeBlood
Loki
Platinum V
Level 148
God Stats
16W - 14L
1,453 SR
Queue Stats
258W - 253L
1,728 MMR
Solo
Agni
Agni
Gold II
GobbleUpChaos
Agni
Gold II
Level 152
God Stats
8W - 4L
1,500 SR
Queue Stats
145W - 123L
1,704 MMR
Solo
Anhur
Anhur
Gold II
LightWolf05
Anhur
Gold II
Level 149
God Stats
2W - 2L
1,784 SR
Queue Stats
406W - 410L
1,645 MMR
Solo
Bacchus
Bacchus
Silver I
UrSoVexxed
Bacchus
Silver I
Level 66
God Stats
7W - 7L
1,719 SR
Queue Stats
112W - 113L
1,697 MMR
Solo
Achilles
Achilles
Platinum IV
typicalmerlin
Achilles
Platinum IV
Level 148
God Stats
3W - 4L
1,522 SR
Queue Stats
194W - 180L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 5 / 3
8,352
440
3,623
18,920
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
GankedYamom
Amaterasu
17
0 / 4 / 0
10,072
530
4,798
18,901
13,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
L2K Noobs
Janus
15
0 / 4 / 2
8,855
466
7,832
8,754
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
SiLenT vB
Medusa
17
1 / 3 / 2
10,336
544
10,000
11,728
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
15
3 / 4 / 1
9,383
494
5,238
14,255
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GebThothOdin

VS

Bans
BastetKaliGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 5
11,696
616
10,617
12,638
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 9
10,060
529
16,619
7,122
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 1 / 1
12,091
636
7,227
14,091
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
UrSoVexxed
Bacchus
16
2 / 2 / 12
10,300
542
7,997
15,140
17,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
typicalmerlin
Achilles
18
6 / 0 / 6
11,488
605
11,836
13,824
16,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
20
20
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Ymir
1
5
3
0.5
L
Amaterasu
GankedYamom
Amaterasu
0
4
0
0
W
2
2
9
3.25
L
Janus
L2K Noobs
Janus
0
4
2
0.25
W
3
1
1
3.5
L
Medusa
SiLenT vB
Medusa
1
3
2
0.67
L
Da Ji
3
4
1
0.88
W
Bacchus
UrSoVexxed
Bacchus
2
2
12
4
W
Achilles
typicalmerlin
Achilles
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
54,296
72,558
Taken
62,815
38,311
Mitigated
46,016
20,246
Healing
25,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,617
4,068
0
8,283
12,638
5,918
0
671
11,967
0
103,860
L
Ymir
3,623
1,277
0
1,113
18,920
14,948
0
12,275
6,564
13,027
0
L
Amaterasu
GankedYamom
Amaterasu
4,798
2,453
0
8,671
18,901
13,361
0
1,761
16,557
0
69,143
W
16,619
868
0
1,149
7,122
2,207
0
2,222
4,900
79,785
0
L
Janus
L2K Noobs
Janus
7,832
529
0
341
8,754
2,509
0
4,000
4,754
83,315
0
W
7,227
2,522
0
5,411
14,091
3,125
2,506
625
12,488
0
96,350
L
Medusa
SiLenT vB
Medusa
10,000
4,408
0
4,797
11,728
2,638
0
797
10,895
0
91,822
L
Da Ji
5,238
1,071
0
5,324
14,255
4,855
0
5,783
8,364
0
60,329
W
Bacchus
UrSoVexxed
Bacchus
7,997
1,160
300
3,685
15,140
17,788
288
6,538
8,602
24,060
0
W
Achilles
typicalmerlin
Achilles
11,836
4,410
0
6,487
13,824
16,978
649
1,572
12,252
0
69,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
55,635
600
Minions Killed
603
0
Camps Cleared
0
1,881,464
Distance Traveled
1,986,941
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,696
616
159
8
0
448,930
12
L
Ymir
8,352
440
25
1
0
373,909
1
L
Amaterasu
10,072
530
147
8
0
387,097
6
W
Agni
10,060
529
124
7
0
377,129
5
L
Janus
8,855
466
164
9
0
388,694
2
W
Anhur
12,091
636
178
9
0
365,853
9
L
Medusa
10,336
544
166
9
0
351,441
8
L
Da Ji
9,383
494
98
5
0
380,323
2
W
Bacchus
10,300
542
24
1
0
415,118
5
W
Achilles
11,488
605
118
6
0
379,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role