Player Matchup

Sylvanus
Sylvanus
NobleCreasent12
Sylvanus
Level 128
God Stats
37W - 23L
1,906 SR
Queue Stats
195W - 178L
1,498 Elo+
Solo
Xbalanque
Xbalanque
RiverBanjo56320
Xbalanque
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Geb
Geb
T7 MrWhite Sr
Geb
Level 136
God Stats
4W - 2L
1,641 SR
Queue Stats
8W - 9L
1,448 Elo+
Party 3
Gilgamesh
Gilgamesh
Tballa34
Gilgamesh
Level 87
God Stats
11W - 5L
1,316 SR
Queue Stats
213W - 204L
1,501 Elo+
Party 2
Janus
Janus
TheNewBowsr
Janus
Level 127
God Stats
7W - 6L
1,403 SR
Queue Stats
394W - 366L
1,513 Elo+
Party 2
Team Averages
Level 100
1,553 SR
1,492 Elo+

VS

Team Averages
Level 113
1,420 SR
1,454 Elo+
Thanatos
Thanatos
GurnGremlin
Thanatos
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 63L
1,410 Elo+
Party 4
Fenrir
Fenrir
Hyro XL
Fenrir
Level 158
God Stats
7W - 10L
1,447 SR
Queue Stats
397W - 383L
1,508 Elo+
Party 1
Sol
Sol
King Arthur3692
Sol
Level 149
God Stats
7W - 8L
1,368 SR
Queue Stats
326W - 314L
1,504 Elo+
Party 1
Chaac
Chaac
ba_donk96
Chaac
Level 62
God Stats
2W - 5L
1,346 SR
Queue Stats
48W - 74L
1,403 Elo+
Party 4
Baron Samedi
Baron Samedi
operation_FOB_
Baron Samedi
Level 97
God Stats
42W - 59L
1,440 SR
Queue Stats
43W - 60L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 0 / 4
7,867
605
8,898
9,552
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
RiverBanjo56320
Xbalanque
12
5 / 3 / 2
7,386
568
8,760
8,380
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 4
6,682
514
2,508
8,196
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Tballa34
Gilgamesh
14
6 / 1 / 5
8,348
642
6,831
9,660
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 2 / 2
7,848
604
5,926
7,487
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GurnGremlin
Thanatos
10
0 / 5 / 1
5,832
449
1,741
7,819
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Hyro XL
Fenrir
11
5 / 2 / 1
8,145
627
6,611
10,933
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 2
6,874
529
6,729
7,764
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ba_donk96
Chaac
10
0 / 6 / 0
6,141
472
6,167
12,733
7,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
operation_FOB_
Baron Samedi
11
0 / 5 / 1
6,698
515
2,919
10,379
3,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
21
Kills
7
7
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GurnGremlin
Thanatos
0
5
1
0.1
L
Fenrir
Hyro XL
Fenrir
5
2
1
2.75
L
2
3
2
1
W
Sylvanus
4
0
4
6
W
Xbalanque
RiverBanjo56320
Xbalanque
5
3
2
2
W
1
1
4
3
W
Gilgamesh
Tballa34
Gilgamesh
6
1
5
8.5
W
5
2
2
3
L
Chaac
ba_donk96
Chaac
0
6
0
0
L
Baron Samedi
operation_FOB_
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
24,167
43,275
Taken
49,628
18,035
Mitigated
19,730
17,249
Healing
18,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GurnGremlin
Thanatos
1,741
252
0
5,307
7,819
2,070
0
2,708
5,003
0
21,979
L
Fenrir
Hyro XL
Fenrir
6,611
1,548
0
3,332
10,933
4,320
0
2,793
8,082
0
14,784
L
6,729
2,580
0
2,587
7,764
2,412
758
2,139
5,577
41,842
7,072
W
Sylvanus
8,898
2,198
1,375
6,919
9,552
4,847
376
0
9,552
39,853
8,422
W
Xbalanque
RiverBanjo56320
Xbalanque
8,760
5,019
0
1,878
8,380
2,314
76
3,125
5,255
0
43,807
W
2,508
207
275
2,059
8,196
4,488
0
2,720
5,476
13,699
0
W
Gilgamesh
Tballa34
Gilgamesh
6,831
2,506
0
2,659
9,660
4,064
0
1,117
8,543
0
47,574
W
5,926
547
0
2,084
7,487
2,322
0
1,870
5,617
39,590
1,771
L
Chaac
ba_donk96
Chaac
6,167
1,273
0
4,261
12,733
7,258
0
5,203
7,530
0
34,267
L
Baron Samedi
operation_FOB_
Baron Samedi
2,919
66
63
3,426
10,379
3,670
700
3,032
7,142
39,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,131
Gold Earned
33,690
342
Minions Killed
301
0
Camps Cleared
0
1,302,898
Distance Traveled
1,227,555
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,832
449
48
4
0
256,782
6
L
Fenrir
8,145
627
18
1
0
277,594
1
L
Sol
6,874
529
84
6
0
253,885
2
W
Sylvanus
7,867
605
87
7
0
232,669
1
W
Xbalanque
7,386
568
78
6
0
238,765
0
W
Geb
6,682
514
15
1
0
267,196
2
W
Gilgamesh
8,348
642
87
7
0
284,228
3
W
Janus
7,848
604
75
6
0
280,040
2
L
Chaac
6,141
472
74
6
0
218,073
0
L
Baron Samedi
6,698
515
77
6
0
221,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role