Player Matchup

Atlas
Atlas
ArchAnge54
Atlas
Level 63
God Stats
6W - 4L
1,904 SR
Queue Stats
85W - 78L
1,492 Elo+
Solo
Ra
Ra
DerNeueWolf
Ra
Level 27
God Stats
2W - 1L
1,665 SR
Queue Stats
379W - 153L
1,959 Elo+
Party 2
Neith
Neith
McD33N
Neith
Level 160
God Stats
62W - 30L
1,638 SR
Queue Stats
1,293W - 794L
1,761 Elo+
Party 2
Team Averages
Level 83
1,736 SR
1,737 Elo+

VS

Team Averages
Level 53
1,558 SR
1,319 Elo+
Bastet
Bastet
Anoxen
Bastet
Level 59
God Stats
6W - 6L
1,553 SR
Queue Stats
15W - 17L
1,420 Elo+
Solo
Terra
Terra
EternalDarnkes1
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 130L
1,316 Elo+
Party 1
Sol
Sol
Taurls
Sol
Level 14
God Stats
1W - 4L
1,621 SR
Queue Stats
9W - 25L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
3 / 1 / 8
12,236
720
20,339
24,815
33,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 3 / 7
11,821
695
18,487
11,337
9,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
McD33N
Neith
15
4 / 3 / 4
10,873
640
21,622
14,661
6,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anoxen
Bastet
15
2 / 3 / 3
10,232
602
14,401
23,409
13,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 2 / 5
9,771
575
9,373
31,003
27,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Taurls
Sol
16
5 / 6 / 1
11,166
657
13,005
19,619
6,946
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
7
7
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
Anoxen
Bastet
2
3
3
1.17
W
Atlas
3
1
8
7
W
4
3
7
2.5
L
0
2
5
1.25
W
Neith
McD33N
Neith
4
3
4
2
L
Sol
Taurls
Sol
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,448
Damage
36,779
50,813
Taken
74,031
49,512
Mitigated
47,946
23,783
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Anoxen
Bastet
14,401
2,802
0
3,863
23,409
13,952
0
12,091
10,972
0
45,132
W
Atlas
20,339
8,716
0
5,620
24,815
33,225
114
12,157
12,658
42,285
0
W
18,487
2,068
7,589
5,276
11,337
9,761
579
4,378
6,959
51,011
0
L
9,373
1,664
1,664
7,657
31,003
27,048
86
18,056
12,416
31,549
0
W
Neith
McD33N
Neith
21,622
10,003
904
4,394
14,661
6,526
2,019
6,563
8,098
0
53,551
L
Sol
Taurls
Sol
13,005
4,180
0
4,418
19,619
6,946
1,351
8,277
11,042
43,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,930
Gold Earned
31,169
203
Minions Killed
134
6
Camps Cleared
6
828,324
Distance Traveled
907,161
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,232
602
40
2
6
346,660
4
W
Atlas
12,236
720
46
3
1
266,211
0
W
Ra
11,821
695
78
5
1
301,489
3
L
Terra
9,771
575
28
2
0
323,086
1
W
Neith
10,873
640
79
5
4
260,624
4
L
Sol
11,166
657
66
4
0
237,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role