Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PunishedKrave
Bacchus
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 45L
1,609 Elo+
Party 2
Thor
Thor
UngaInstinct
Thor
Level 160
God Stats
5W - 3L
1,213 SR
Queue Stats
274W - 126L
1,608 Elo+
Party 2
Loki
Loki
WAHOO2012
Loki
Level 157
God Stats
18W - 26L
1,662 SR
Queue Stats
195W - 248L
1,477 Elo+
Party 1
Rama
Rama
YungLegz
Rama
Level 160
God Stats
18W - 9L
1,500 SR
Queue Stats
605W - 308L
1,669 Elo+
Party 2
Team Averages
Level 151
1,475 SR
1,573 Elo+

VS

Team Averages
Level 128
1,599 SR
1,571 Elo+
Apollo
Apollo
Dragelta
Apollo
Level 139
God Stats
1W - 4L
1,648 SR
Queue Stats
187W - 222L
1,642 Elo+
Solo
Mercury
Mercury
HarHarPewPew
Mercury
Level 142
God Stats
9W - 7L
1,298 SR
Queue Stats
246W - 269L
1,547 Elo+
Solo
Chaac
Chaac
Parallaxian
Chaac
Level 159
God Stats
8W - 9L
1,783 SR
Queue Stats
302W - 306L
1,576 Elo+
Solo
Anubis
Anubis
SnowGoblin
Anubis
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 23L
1,572 Elo+
Solo
Hel
Hel
Vetevie
Hel
Level 87
God Stats
0W - 1L
1,763 SR
Queue Stats
30W - 35L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 5
6,031
603
4,245
3,658
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
10
5 / 1 / 3
6,502
650
4,899
8,123
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 1 / 3
6,690
669
4,676
6,999
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
12
1 / 1 / 3
6,180
618
1,455
7,338
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
13
3 / 0 / 5
7,833
783
4,905
5,720
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dragelta
Apollo
8
0 / 6 / 0
4,918
492
1,305
7,571
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
HarHarPewPew
Mercury
11
3 / 1 / 1
6,324
632
2,904
5,997
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 1
6,569
657
4,657
5,099
4,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
SnowGoblin
Anubis
10
1 / 2 / 1
5,884
588
4,603
5,577
2,355
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
8
0 / 4 / 2
4,941
494
2,079
6,778
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
5
5
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
5
1.75
L
Apollo
Dragelta
Apollo
0
6
0
0
L
Mercury
HarHarPewPew
Mercury
3
1
1
3.5
L
1
1
1
1.5
W
Bacchus
5
1
3
6.5
L
Anubis
SnowGoblin
Anubis
1
2
1
0.75
W
4
1
3
5.5
L
Hel
0
4
2
0.25
W
Loki
1
1
3
2.5
W
Rama
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
15,548
31,838
Taken
31,022
13,320
Mitigated
11,480
11,812
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,245
869
0
208
3,658
886
220
1,793
1,833
37,296
0
L
Apollo
Dragelta
Apollo
1,305
651
0
1,219
7,571
1,561
0
1,363
6,208
0
23,658
L
Mercury
HarHarPewPew
Mercury
2,904
1,302
0
516
5,997
1,748
0
1,220
4,777
0
42,159
L
4,657
625
0
1,905
5,099
4,164
176
960
4,139
253
38,486
W
Bacchus
4,899
722
111
1,691
8,123
6,275
0
2,262
5,054
12,483
5,758
L
Anubis
SnowGoblin
Anubis
4,603
532
0
2,250
5,577
2,355
0
1,807
3,770
36,432
0
W
4,676
868
0
2,298
6,999
2,101
0
1,502
5,497
0
33,724
L
Hel
2,079
320
420
1,294
6,778
1,652
0
3,011
3,767
14,738
0
W
Loki
1,455
64
0
3,511
7,338
2,249
0
309
7,004
0
33,298
W
Rama
4,905
3,714
0
3,993
5,720
1,809
406
610
5,018
0
61,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
28,636
382
Minions Killed
339
0
Camps Cleared
0
1,092,161
Distance Traveled
1,083,135
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,031
603
81
8
0
195,341
3
L
Apollo
4,918
492
60
6
0
195,850
3
L
Mercury
6,324
632
88
9
0
274,943
1
L
Chaac
6,569
657
86
9
0
206,057
4
W
Bacchus
6,502
650
22
2
0
232,884
3
L
Anubis
5,884
588
75
8
0
201,560
3
W
Thor
6,690
669
76
8
0
245,986
0
L
Hel
4,941
494
30
3
0
204,725
3
W
Loki
6,180
618
65
7
0
224,397
6
W
Rama
7,833
783
138
14
0
193,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role