Player Matchup

Cupid
Cupid
 
Cupid
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BanTheK1ng
Ne Zha
Level 86
God Stats
3W - 3L
1,899 SR
Queue Stats
101W - 106L
1,604 Elo+
Solo
The Morrigan
The Morrigan
Laneswitch
The Morrigan
Level 87
God Stats
5W - 11L
1,399 SR
Queue Stats
306W - 300L
1,631 Elo+
Solo
Fenrir
Fenrir
SgTGeeZuS
Fenrir
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
336W - 342L
1,450 Elo+
Solo
Ganesha
Ganesha
Zt9822
Ganesha
Level 145
God Stats
2W - 5L
1,172 SR
Queue Stats
592W - 604L
1,529 Elo+
Solo
Team Averages
Level 101
1,494 SR
1,543 Elo+

VS

Team Averages
Level 124
1,472 SR
1,550 Elo+
King Arthur
King Arthur
Deoisonsmite
King Arthur
Level 158
God Stats
3W - 1L
1,308 SR
Queue Stats
123W - 142L
1,585 Elo+
Solo
Charybdis
Charybdis
DiosBleyzer
Charybdis
Level 160
God Stats
27W - 27L
1,608 SR
Queue Stats
410W - 449L
1,603 Elo+
Solo
Zhong Kui
Zhong Kui
JoustIsBoring
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,602 Elo+
Solo
Sylvanus
Sylvanus
Linius
Sylvanus
Level 114
God Stats
12W - 15L
1,397 SR
Queue Stats
101W - 115L
1,396 Elo+
Solo
Arachne
Arachne
TheNovaMutant
Arachne
Level 121
God Stats
43W - 25L
1,549 SR
Queue Stats
124W - 118L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
6 / 8 / 2
12,695
470
18,947
27,682
6,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
BanTheK1ng
Ne Zha
20
1 / 6 / 3
13,223
490
6,305
29,214
22,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Laneswitch
The Morrigan
18
3 / 9 / 2
11,893
440
9,324
13,736
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SgTGeeZuS
Fenrir
4
0 / 0 / 0
6,977
258
0
760
261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Zt9822
Ganesha
16
0 / 4 / 9
10,349
383
6,357
24,047
24,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deoisonsmite
King Arthur
20
1 / 4 / 13
14,126
523
12,664
33,406
56,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
DiosBleyzer
Charybdis
20
0 / 2 / 4
14,293
529
2,096
14,385
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
JoustIsBoring
Zhong Kui
20
11 / 0 / 10
17,435
646
33,188
14,594
12,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Linius
Sylvanus
7
2 / 3 / 0
9,447
350
1,022
3,434
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
20
13 / 2 / 4
18,195
674
23,687
24,905
17,082
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
27
27
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
8
2
0.88
L
Ne Zha
BanTheK1ng
Ne Zha
1
6
3
0.42
W
King Arthur
Deoisonsmite
King Arthur
1
4
13
1.88
W
Charybdis
DiosBleyzer
Charybdis
0
2
4
1
W
Zhong Kui
JoustIsBoring
Zhong Kui
11
0
10
16
L
The Morrigan
Laneswitch
The Morrigan
3
9
2
0.44
W
Sylvanus
Linius
Sylvanus
2
3
0
0.67
L
Fenrir
SgTGeeZuS
Fenrir
0
0
0
0
W
Arachne
13
2
4
7.5
L
Ganesha
Zt9822
Ganesha
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,933
Damage
72,657
95,439
Taken
90,724
56,808
Mitigated
92,804
23,120
Healing
26,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
18,947
13,013
227
10,652
27,682
6,550
658
13,327
14,355
0
104,495
L
Ne Zha
BanTheK1ng
Ne Zha
6,305
2,305
0
9,825
29,214
22,733
0
6,316
22,898
0
113,145
W
King Arthur
Deoisonsmite
King Arthur
12,664
784
0
4,352
33,406
56,322
101
4,774
28,632
0
75,752
W
Charybdis
DiosBleyzer
Charybdis
2,096
691
0
5,440
14,385
5,667
4,369
1,014
13,371
0
131,533
W
Zhong Kui
JoustIsBoring
Zhong Kui
33,188
853
0
6,792
14,594
12,535
2,590
1,536
13,058
154,148
0
L
The Morrigan
Laneswitch
The Morrigan
9,324
1,143
0
1,005
13,736
2,715
0
7,159
6,473
78,563
3,296
W
Sylvanus
Linius
Sylvanus
1,022
538
110
402
3,434
1,198
0
637
2,797
4,980
0
L
Fenrir
SgTGeeZuS
Fenrir
0
0
0
315
760
261
0
0
760
0
2,460
W
Arachne
23,687
15,569
0
9,537
24,905
17,082
3,878
5,453
19,452
0
180,428
L
Ganesha
Zt9822
Ganesha
6,357
835
0
1,096
24,047
24,549
0
7,408
16,639
38,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,137
Gold Earned
73,496
566
Minions Killed
806
0
Camps Cleared
0
1,846,487
Distance Traveled
2,096,417
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,695
470
163
6
0
386,315
1
L
Ne Zha
13,223
490
211
8
0
527,259
9
W
King Arthur
14,126
523
142
5
0
507,441
3
W
Charybdis
14,293
529
190
7
0
372,451
1
W
Zhong Kui
17,435
646
233
9
0
538,402
2
L
The Morrigan
11,893
440
159
6
0
436,452
3
W
Sylvanus
9,447
350
9
0
0
76,015
1
L
Fenrir
6,977
258
5
0
0
30,099
1
W
Arachne
18,195
674
232
9
0
602,108
5
L
Ganesha
10,349
383
28
1
0
466,362
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role