Player Matchup

Izanami
Izanami
AdriSurvey_Corps
Izanami
Level 26
God Stats
25W - 32L
1,359 SR
Queue Stats
183W - 256L
1,231 Elo+
Party 1
Ganesha
Ganesha
Barthoni
Ganesha
Level 89
God Stats
20W - 23L
1,096 SR
Queue Stats
224W - 296L
1,307 Elo+
Party 1
Ymir
Ymir
Daemonenkoender1
Ymir
Level 120
God Stats
26W - 16L
1,689 SR
Queue Stats
302W - 336L
1,360 Elo+
Party 1
Merlin
Merlin
TSUINDORAGON
Merlin
Level 36
God Stats
5W - 4L
1,416 SR
Queue Stats
20W - 20L
1,449 Elo+
Solo
Amaterasu
Amaterasu
bojanar1101
Amaterasu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,300 Elo+
Solo
Team Averages
Level 70
1,412 SR
1,329 Elo+

VS

Team Averages
Level 69
1,432 SR
1,407 Elo+
Nox
Nox
Chemiker-91-
Nox
Level 64
God Stats
2W - 2L
1,768 SR
Queue Stats
133W - 177L
1,346 Elo+
Solo
Hercules
Hercules
GeT-RiGhhT
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,370 Elo+
Solo
Cerberus
Cerberus
JordanBrd98
Cerberus
Level 85
God Stats
5W - 6L
1,225 SR
Queue Stats
136W - 134L
1,550 Elo+
Solo
Da Ji
Da Ji
ald_cl
Da Ji
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 37L
1,322 Elo+
Solo
Medusa
Medusa
nestman255
Medusa
Level 64
God Stats
7W - 7L
1,169 SR
Queue Stats
150W - 167L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
8,824
441
4,163
10,374
1,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Barthoni
Ganesha
14
1 / 5 / 7
9,614
481
8,078
18,024
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
11 / 3 / 7
11,008
550
14,940
14,529
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
19
13 / 4 / 5
12,574
629
22,118
10,006
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
bojanar1101
Amaterasu
17
3 / 1 / 4
10,751
538
8,628
16,805
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
7,762
388
2,753
14,743
7,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GeT-RiGhhT
Hercules
13
1 / 3 / 3
7,989
399
5,018
9,678
5,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
JordanBrd98
Cerberus
14
3 / 4 / 7
9,801
490
12,092
20,191
23,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
ald_cl
Da Ji
14
2 / 8 / 1
9,052
453
7,727
17,573
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
nestman255
Medusa
17
11 / 6 / 2
10,807
540
20,230
16,246
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
29
Kills
17
17
Deaths
29
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
Ganesha
Barthoni
Ganesha
1
5
7
0.9
L
0
8
1
0.06
W
11
3
7
4.83
L
Hercules
GeT-RiGhhT
Hercules
1
3
3
0.83
L
Cerberus
JordanBrd98
Cerberus
3
4
7
1.63
W
Merlin
13
4
5
3.88
L
Da Ji
ald_cl
Da Ji
2
8
1
0.31
W
Amaterasu
bojanar1101
Amaterasu
3
1
4
5
L
Medusa
nestman255
Medusa
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,927
Damage
47,820
69,738
Taken
78,431
36,280
Mitigated
49,320
19,086
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,163
2,874
669
2,240
10,374
1,690
660
1,642
8,342
0
41,358
W
Ganesha
Barthoni
Ganesha
8,078
666
383
5,987
18,024
11,582
485
3,772
13,493
26,485
5,215
L
2,753
751
70
1,966
14,743
7,348
571
10,517
4,063
31,968
0
W
14,940
3,708
0
440
14,529
6,218
0
3,285
11,124
61,146
0
L
Hercules
GeT-RiGhhT
Hercules
5,018
930
0
2,049
9,678
5,928
0
5,547
3,838
0
23,939
L
Cerberus
JordanBrd98
Cerberus
12,092
1,225
0
5,787
20,191
23,963
347
11,157
8,832
49,286
0
W
Merlin
22,118
1,637
0
1,488
10,006
3,602
972
1,723
8,205
84,935
0
L
Da Ji
ald_cl
Da Ji
7,727
3,503
0
4,586
17,573
6,502
0
8,781
8,666
0
60,077
W
Amaterasu
bojanar1101
Amaterasu
8,628
2,586
0
7,879
16,805
13,188
312
4,049
12,616
11,587
53,540
L
Medusa
nestman255
Medusa
20,230
10,590
332
4,326
16,246
5,579
1,654
10,485
5,761
0
79,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,771
Gold Earned
45,411
472
Minions Killed
443
0
Camps Cleared
0
1,755,102
Distance Traveled
1,680,789
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,824
441
111
6
0
307,420
0
W
Ganesha
9,614
481
17
1
0
350,238
4
L
Nox
7,762
388
61
3
0
347,286
3
W
Ymir
11,008
550
84
4
0
400,209
1
L
Hercules
7,989
399
44
2
0
326,838
0
L
Cerberus
9,801
490
103
5
0
335,588
4
W
Merlin
12,574
629
126
6
0
348,520
3
L
Da Ji
9,052
453
110
6
0
338,761
0
W
Amaterasu
10,751
538
134
7
0
348,715
0
L
Medusa
10,807
540
125
6
0
332,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role