Player Matchup

Jormungandr
Jormungandr
Beastella88
Jormungandr
Level 102
God Stats
216W - 198L
1,516 SR
Queue Stats
417W - 404L
1,521 Elo+
Solo
Chronos
Chronos
BillsMafia
Chronos
Level 158
God Stats
1W - 1L
1,321 SR
Queue Stats
102W - 87L
1,557 Elo+
Solo
Medusa
Medusa
Christofonz
Medusa
Level 124
God Stats
3W - 3L
1,615 SR
Queue Stats
296W - 271L
1,610 Elo+
Solo
Tiamat
Tiamat
DrCoconutt
Tiamat
Level 102
God Stats
14W - 12L
1,656 SR
Queue Stats
266W - 237L
1,614 Elo+
Solo
Nike
Nike
KyuRyuKun
Nike
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 227L
1,497 Elo+
Solo
Team Averages
Level 129
1,522 SR
1,560 Elo+

VS

Team Averages
Level 122
1,670 SR
1,660 Elo+
Jormungandr
Jormungandr
CapitalChurch
Jormungandr
Level 115
God Stats
12W - 8L
1,890 SR
Queue Stats
161W - 138L
1,668 Elo+
Party 1
Persephone
Persephone
JamDaddyWild
Persephone
Level 141
God Stats
22W - 13L
1,743 SR
Queue Stats
328W - 278L
1,642 Elo+
Solo
Loki
Loki
Monticello15
Loki
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
325W - 314L
1,520 Elo+
Party 1
Atlas
Atlas
MotivatedByCBT
Atlas
Level 121
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 1
Anhur
Anhur
Next Deadline
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 46L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beastella88
Jormungandr
10
0 / 3 / 0
6,007
546
3,881
9,697
6,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
BillsMafia
Chronos
14
3 / 0 / 3
7,937
722
4,873
4,572
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
12
3 / 0 / 1
6,999
636
3,073
5,446
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
DrCoconutt
Tiamat
12
1 / 1 / 2
6,782
617
3,025
3,309
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
8
3 / 1 / 2
5,818
529
3,468
5,576
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CapitalChurch
Jormungandr
11
2 / 1 / 1
6,866
624
5,090
6,077
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
JamDaddyWild
Persephone
10
2 / 2 / 0
6,243
568
4,203
5,116
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 1 / 1
4,930
448
2,004
4,390
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
4,803
437
1,757
5,248
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,886
444
494
5,963
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
5
5
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Beastella88
Jormungandr
0
3
0
0
W
Chronos
BillsMafia
Chronos
3
0
3
4.5
L
Jormungandr
CapitalChurch
Jormungandr
2
1
1
2.5
W
Medusa
3
0
1
3.5
W
Tiamat
DrCoconutt
Tiamat
1
1
2
2
L
Persephone
JamDaddyWild
Persephone
2
2
0
1
W
Nike
3
1
2
4
L
1
1
1
1.5
L
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,320
Damage
13,548
28,600
Taken
26,794
13,670
Mitigated
9,904
10,159
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Beastella88
Jormungandr
3,881
1,374
0
3,578
9,697
6,273
0
4,970
4,727
37,856
0
W
Chronos
BillsMafia
Chronos
4,873
3,162
0
3,644
4,572
1,481
1,710
770
3,802
61,141
0
L
Jormungandr
CapitalChurch
Jormungandr
5,090
2,544
0
1,131
6,077
4,204
0
3,746
2,331
42,019
0
W
Medusa
3,073
798
0
530
5,446
1,582
0
1,320
4,098
0
47,735
W
Tiamat
DrCoconutt
Tiamat
3,025
134
0
793
3,309
1,421
382
1,423
1,803
42,063
0
L
Persephone
JamDaddyWild
Persephone
4,203
390
0
1,269
5,116
1,273
0
1,636
3,368
37,660
0
W
Nike
3,468
377
0
1,614
5,576
2,913
341
2,372
2,856
0
15,086
L
2,004
653
0
626
4,390
1,027
0
864
3,456
0
17,782
L
1,757
849
0
686
5,248
2,112
0
2,323
2,897
7,568
0
L
494
392
0
1,096
5,963
1,288
0
3,001
2,962
0
23,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
27,728
413
Minions Killed
298
0
Camps Cleared
0
1,113,983
Distance Traveled
1,019,166
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,007
546
73
7
0
213,416
3
W
Chronos
7,937
722
125
11
0
204,229
2
L
Jormungandr
6,866
624
108
10
0
199,239
0
W
Medusa
6,999
636
88
8
0
234,663
3
W
Tiamat
6,782
617
103
9
0
225,431
2
L
Persephone
6,243
568
84
8
0
226,159
1
W
Nike
5,818
529
24
2
0
236,244
3
L
Loki
4,930
448
36
3
0
187,310
1
L
Atlas
4,803
437
15
1
0
206,011
1
L
Anhur
4,886
444
55
5
0
200,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role