Player Matchup

Medusa
Medusa
D3feated
Medusa
Level 107
God Stats
6W - 4L
1,543 SR
Queue Stats
209W - 228L
1,513 Elo+
Party 2
Thoth
Thoth
Gutbeard
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 186L
1,482 Elo+
Party 2
Kali
Kali
ITz-Radiicall
Kali
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
846 Elo+
Solo
Jormungandr
Jormungandr
NoPantsAce
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,380 Elo+
Party 2
Cupid
Cupid
TheChewwy
Cupid
Level 25
God Stats
0W - 2L
1,267 SR
Queue Stats
147W - 151L
1,528 Elo+
Party 2
Team Averages
Level 81
1,462 SR
1,350 Elo+

VS

Team Averages
Level 111
1,468 SR
1,542 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BLAK N GOLD JAX
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,741 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JAG7368
Morgan Le Fay
Level 142
God Stats
18W - 20L
1,342 SR
Queue Stats
1,728W - 1,820L
1,477 Elo+
Solo
Ares
Ares
Yourdirtydreams
Ares
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 174L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D3feated
Medusa
14
4 / 5 / 5
8,018
802
13,896
8,743
3,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Gutbeard
Thoth
14
1 / 5 / 4
7,587
759
7,269
6,315
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 10
7,608
761
5,014
8,351
3,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
NoPantsAce
Jormungandr
15
5 / 5 / 3
9,157
916
7,409
12,763
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
TheChewwy
Cupid
12
1 / 4 / 4
7,320
732
4,002
7,583
2,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 2 / 16
9,696
970
9,358
12,623
15,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
 
Nemesis
14
7 / 4 / 9
9,349
935
7,274
9,896
4,672
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 11
8,610
861
8,438
9,276
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
JAG7368
Morgan Le Fay
15
4 / 1 / 16
8,962
896
6,907
7,756
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 16
9,331
933
7,208
16,730
18,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
12
Kills
24
24
Deaths
12
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
16
6.5
W
Nemesis
 
Nemesis
7
4
9
2.88
W
4
2
11
4.75
L
Medusa
D3feated
Medusa
4
5
5
1.3
L
Thoth
Gutbeard
Thoth
1
5
4
0.6
L
1
5
10
1.2
W
Morgan Le Fay
JAG7368
Morgan Le Fay
4
1
16
12
L
Jormungandr
NoPantsAce
Jormungandr
5
5
3
1.3
L
Cupid
TheChewwy
Cupid
1
4
4
0.75
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,590
Damage
39,185
43,755
Taken
56,281
26,258
Mitigated
46,844
8,017
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,358
1,412
3,195
4,278
12,623
15,014
654
3,290
9,333
18,025
0
W
Nemesis
 
Nemesis
7,274
3,468
971
2,606
9,896
4,672
338
2,165
7,731
32
11,484
W
8,438
3,201
489
1,375
9,276
4,588
2,390
2,433
6,843
19,260
2,045
L
Medusa
D3feated
Medusa
13,896
5,400
357
516
8,743
3,683
880
6,509
2,206
0
26,793
L
Thoth
Gutbeard
Thoth
7,269
110
0
0
6,315
2,237
0
4,493
1,800
16,446
0
L
5,014
1,426
1,304
1,340
8,351
3,907
0
5,018
3,214
0
7,221
W
Morgan Le Fay
JAG7368
Morgan Le Fay
6,907
926
1,253
1,334
7,756
3,795
1,426
3,177
4,579
19,828
0
L
Jormungandr
NoPantsAce
Jormungandr
7,409
1,337
195
1,532
12,763
13,644
280
8,432
3,893
16,023
0
L
Cupid
TheChewwy
Cupid
4,002
1,513
771
2,002
7,583
2,787
587
5,798
1,625
0
9,087
W
7,208
636
505
2,902
16,730
18,775
265
3,613
13,117
11,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
45,948
68
Minions Killed
89
0
Camps Cleared
0
848,987
Distance Traveled
987,368
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,696
970
29
3
0
179,789
5
W
Nemesis
9,349
935
7
1
0
217,958
0
W
Chronos
8,610
861
27
3
0
179,942
1
L
Medusa
8,018
802
15
2
0
190,211
1
L
Thoth
7,587
759
29
3
0
179,100
1
L
Kali
7,608
761
6
1
0
162,640
1
W
Morgan Le Fay
8,962
896
24
2
0
197,965
1
L
Jormungandr
9,157
916
8
1
0
155,001
1
L
Cupid
7,320
732
10
1
0
162,035
0
W
Ares
9,331
933
2
0
0
211,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role