Player Matchup

Set
Set
JuiccyBlunt420
Set
Level 56
God Stats
1W - 1L
1,285 SR
Queue Stats
38W - 28L
1,528 Elo+
Solo
Kukulkan
Kukulkan
LittleR3DD
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 236L
1,464 Elo+
Party 1
Nox
Nox
Snakex222
Nox
Level 84
God Stats
3W - 3L
1,733 SR
Queue Stats
45W - 49L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
dar1nchan
Erlang Shen
Level 140
God Stats
2W - 5L
1,578 SR
Queue Stats
81W - 84L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
l33m0nsnz
Nu Wa
Level 108
God Stats
109W - 107L
1,497 SR
Queue Stats
254W - 298L
1,443 Elo+
Party 1
Team Averages
Level 91
1,519 SR
1,492 Elo+

VS

Team Averages
Level 108
1,469 SR
1,443 Elo+
Bastet
Bastet
Killatim99
Bastet
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 138L
1,464 Elo+
Party 3
Vamana
Vamana
KnottyFlunky
Vamana
Level 141
God Stats
0W - 5L
1,500 SR
Queue Stats
90W - 93L
1,556 Elo+
Party 3
Izanami
Izanami
Ruben_D_Luffy
Izanami
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,290 Elo+
Solo
Kumbhakarna
Kumbhakarna
june_to_sweaty
Kumbhakarna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 101L
1,458 Elo+
Party 4
Agni
Agni
killerdiamond185
Agni
Level 102
God Stats
2W - 5L
1,344 SR
Queue Stats
147W - 157L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
7,142
549
3,614
10,022
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
LittleR3DD
Kukulkan
11
1 / 7 / 2
7,206
554
4,764
7,846
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 3 / 3
7,490
576
3,300
5,265
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
dar1nchan
Erlang Shen
13
6 / 1 / 3
8,220
632
7,024
9,192
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
l33m0nsnz
Nu Wa
15
3 / 0 / 2
8,576
660
6,984
5,568
3,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Killatim99
Bastet
12
2 / 2 / 6
7,106
547
6,891
8,469
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
9
0 / 1 / 0
5,655
435
2,222
5,515
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
11
0 / 4 / 1
6,243
480
1,774
7,035
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
june_to_sweaty
Kumbhakarna
10
2 / 5 / 3
6,449
496
1,862
10,055
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
11 / 3 / 1
8,541
657
9,089
7,390
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
15
Kills
15
15
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
Bastet
Killatim99
Bastet
2
2
6
2.5
L
Vamana
0
1
0
0
W
Kukulkan
LittleR3DD
Kukulkan
1
7
2
0.29
L
Izanami
0
4
1
0.13
W
4
3
3
1.83
W
Erlang Shen
dar1nchan
Erlang Shen
6
1
3
7.5
L
Kumbhakarna
june_to_sweaty
Kumbhakarna
2
5
3
0.7
L
11
3
1
3.83
W
Nu Wa
l33m0nsnz
Nu Wa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
21,838
37,893
Taken
38,464
16,094
Mitigated
17,359
9,475
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,614
1,568
0
2,551
10,022
3,166
0
2,077
7,945
0
29,646
L
Bastet
Killatim99
Bastet
6,891
1,452
0
3,550
8,469
2,469
0
2,637
5,832
0
39,468
L
Vamana
2,222
590
0
1,758
5,515
3,460
0
2,953
2,562
0
21,078
W
Kukulkan
LittleR3DD
Kukulkan
4,764
433
75
426
7,846
2,809
58
5,704
2,142
35,535
0
L
Izanami
1,774
922
0
2,238
7,035
1,680
0
1,188
5,847
0
38,384
W
3,300
344
97
970
5,265
1,802
648
1,849
3,416
32,625
0
W
Erlang Shen
dar1nchan
Erlang Shen
7,024
3,419
0
3,110
9,192
5,106
390
740
8,452
0
43,185
L
Kumbhakarna
june_to_sweaty
Kumbhakarna
1,862
132
15
1,022
10,055
7,279
0
4,675
5,380
12,705
0
L
9,089
919
40
1,552
7,390
2,471
593
3,595
3,795
41,048
0
W
Nu Wa
l33m0nsnz
Nu Wa
6,984
1,930
0
2,246
5,568
3,211
2,148
581
4,987
52,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
33,994
368
Minions Killed
281
0
Camps Cleared
0
1,226,178
Distance Traveled
1,177,116
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,142
549
51
4
0
264,423
5
L
Bastet
7,106
547
64
5
0
305,482
3
L
Vamana
5,655
435
37
3
0
126,447
0
W
Kukulkan
7,206
554
68
5
0
197,495
0
L
Izanami
6,243
480
74
6
0
233,429
0
W
Nox
7,490
576
51
4
0
252,677
2
W
Erlang Shen
8,220
632
87
7
0
274,297
6
L
Kumbhakarna
6,449
496
31
2
0
252,731
5
L
Agni
8,541
657
75
6
0
259,027
0
W
Nu Wa
8,576
660
111
9
0
237,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role