Player Matchup

Eset
Eset
Bronze IV
NoMoreParties
Eset
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,394 MMR
Party 1
Sobek
Sobek
Bronze IV
SirDirk
Sobek
Bronze IV
Level 69
God Stats
0W - 1L
1,834 SR
Queue Stats
1W - 7L
1,394 MMR
Party 1
Osiris
Osiris
Bronze IV
kinkling
Osiris
Bronze IV
Level 81
God Stats
1W - 2L
1,775 SR
Queue Stats
1W - 7L
1,394 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 85
1,703 SR
1,394 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,605 SR
1,500 MMR
Thoth
Thoth
Bronze III
ADropoutFromXbox
Thoth
Bronze III
Level 142
God Stats
1W - 0L
1,816 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
Krybabe567
Hachiman
Bronze III
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Odin
Odin
Bronze III
b3morris
Odin
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 3
10,310
644
9,320
15,573
4,268
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
SirDirk
Sobek
15
2 / 6 / 4
10,861
679
4,184
26,393
27,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
kinkling
Osiris
15
4 / 9 / 2
10,683
668
10,033
20,900
19,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AresAphroditeFenrirChaacGilgamesh

VS

Bans
BastetGaneshaKumbhakarnaMulanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 8
13,614
851
24,109
7,779
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Krybabe567
Hachiman
17
7 / 4 / 15
12,225
764
16,915
10,633
3,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
15
3 / 3 / 20
11,721
733
10,560
14,177
14,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
8
Kills
25
25
Deaths
8
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
15
1
8
19
W
Hachiman
Krybabe567
Hachiman
7
4
15
3.63
L
2
10
3
0.35
L
Sobek
SirDirk
Sobek
2
6
4
0.67
W
Odin
3
3
20
4.33
L
Osiris
kinkling
Osiris
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
51,584
62,866
Taken
32,589
51,080
Mitigated
19,822
8,984
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,109
901
0
1,778
7,779
2,258
1,544
3,635
4,144
60,515
0
W
Hachiman
Krybabe567
Hachiman
16,915
7,901
0
2,219
10,633
3,442
664
3,749
6,884
0
46,264
L
9,320
223
599
1,210
15,573
4,268
0
6,858
8,715
44,827
0
L
Sobek
SirDirk
Sobek
4,184
307
484
5,643
26,393
27,611
0
9,310
17,083
17,381
0
W
Odin
10,560
1,800
324
2,822
14,177
14,122
126
6,614
7,563
381
31,042
L
Osiris
kinkling
Osiris
10,033
2,812
0
1,048
20,900
19,201
0
8,551
12,349
0
42,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
37,560
147
Minions Killed
174
7
Camps Cleared
6
809,481
Distance Traveled
926,645
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,614
851
78
5
2
320,212
2
W
Hachiman
12,225
764
62
4
3
299,904
0
L
Eset
10,310
644
76
5
2
251,425
3
L
Sobek
10,861
679
15
1
0
293,585
2
W
Odin
11,721
733
34
2
1
306,529
2
L
Osiris
10,683
668
56
4
5
264,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role