Player Matchup

Awilix
Awilix
Menkillmice
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,373 Elo+
Party 1
Thoth
Thoth
SaltPunch
Thoth
Level 109
God Stats
1W - 3L
1,199 SR
Queue Stats
76W - 80L
1,474 Elo+
Solo
Mulan
Mulan
Senpai_Vi_Bacca
Mulan
Level 147
God Stats
2W - 2L
1,646 SR
Queue Stats
41W - 51L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
getem_oll
Cthulhu
Level 137
God Stats
0W - 2L
1,296 SR
Queue Stats
34W - 43L
1,448 Elo+
Party 1
Sol
Sol
micekillmen
Sol
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 120
1,428 SR
1,446 Elo+

VS

Team Averages
Level 101
1,500 SR
1,412 Elo+
Scylla
Scylla
Pinheadlarry2224
Scylla
Level 68
God Stats
5W - 9L
1,500 SR
Queue Stats
115W - 164L
1,319 Elo+
Party 2
Hercules
Hercules
Spencerj1999
Hercules
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 152L
1,432 Elo+
Party 2
Eset
Eset
XFatLadySinginX
Eset
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,283 Elo+
Solo
Hun Batz
Hun Batz
elchicoblanco27
Hun Batz
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 139L
1,432 Elo+
Party 2
Discordia
Discordia
mario0750
Discordia
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 80L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
2 / 13 / 2
11,948
597
9,515
21,351
9,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
SaltPunch
Thoth
20
3 / 7 / 5
13,285
664
17,349
14,940
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 8 / 5
13,892
695
14,305
27,695
40,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
getem_oll
Cthulhu
20
0 / 5 / 8
12,341
617
18,123
34,982
39,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 6 / 5
12,701
635
16,765
11,314
4,032
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 21
15,492
775
21,000
17,956
8,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Spencerj1999
Hercules
20
5 / 2 / 22
13,284
664
15,884
36,058
27,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 2 / 26
14,981
749
21,737
16,754
7,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
20
16 / 4 / 20
15,497
775
28,008
20,927
14,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
mario0750
Discordia
2
0 / 0 / 0
5,928
296
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
128
10
Kills
39
39
Deaths
12
25
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
13
2
0.23
W
10
4
21
5.13
L
Thoth
SaltPunch
Thoth
3
7
5
0.79
L
3
8
5
0.69
W
Hercules
Spencerj1999
Hercules
5
2
22
8
W
8
2
26
10.5
W
Hun Batz
16
4
20
6.5
L
Cthulhu
getem_oll
Cthulhu
0
5
8
0.8
W
Discordia
mario0750
Discordia
0
0
0
0
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,057
Damage
86,629
110,282
Taken
91,695
99,549
Mitigated
57,859
28,470
Healing
45,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,515
3,288
253
611
21,351
9,121
1,610
7,867
13,484
0
21,513
W
21,000
2,374
1,333
4,930
17,956
8,050
2,934
9,238
8,718
66,655
0
L
Thoth
SaltPunch
Thoth
17,349
1,629
1,214
1,889
14,940
6,405
654
4,765
10,175
49,478
0
L
14,305
591
1,026
4,989
27,695
40,149
0
10,486
17,209
0
33,167
W
Hercules
Spencerj1999
Hercules
15,884
3,411
942
18,171
36,058
27,943
721
20,541
15,517
0
24,097
W
21,737
1,322
5,953
5,860
16,754
7,280
1,131
11,182
5,572
44,047
0
W
Hun Batz
28,008
5,842
3,649
4,850
20,927
14,586
1,436
11,276
9,651
0
57,635
L
Cthulhu
getem_oll
Cthulhu
18,123
0
2,274
14,572
34,982
39,842
404
17,023
17,959
38,023
0
W
Discordia
mario0750
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
16,765
1,412
265
1,377
11,314
4,032
1,165
2,596
8,718
33,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,167
Gold Earned
65,182
197
Minions Killed
203
0
Camps Cleared
0
1,750,766
Distance Traveled
1,535,171
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,948
597
28
1
0
330,867
1
W
Scylla
15,492
775
94
5
0
367,441
0
L
Thoth
13,285
664
65
3
0
323,718
0
L
Mulan
13,892
695
24
1
0
347,339
0
W
Hercules
13,284
664
23
1
0
411,968
1
W
Eset
14,981
749
53
3
0
389,815
0
W
Hun Batz
15,497
775
33
2
0
365,947
2
L
Cthulhu
12,341
617
46
2
0
388,096
0
W
Discordia
5,928
296
0
0
0
0
0
L
Sol
12,701
635
34
2
0
360,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role