Player Matchup

Neith
Neith
Cintaar
Neith
Level 86
God Stats
0W - 2L
1,267 SR
Queue Stats
37W - 40L
1,499 Elo+
Party 2
Loki
Loki
Quick981
Loki
Level 148
God Stats
0W - 2L
1,449 SR
Queue Stats
24W - 17L
1,640 Elo+
Party 2
Da Ji
Da Ji
RNHorny
Da Ji
Level 77
God Stats
0W - 1L
1,805 SR
Queue Stats
4W - 5L
1,111 Elo+
Party 3
Olorun
Olorun
Routzzzzz
Olorun
Level 18
God Stats
0W - 1L
1,309 SR
Queue Stats
5W - 3L
1,221 Elo+
Party 3
Gilgamesh
Gilgamesh
WiLDCaRD 4HiRE
Gilgamesh
Level 85
God Stats
1W - 2L
1,516 SR
Queue Stats
7W - 12L
1,545 Elo+
Party 2
Team Averages
Level 83
1,469 SR
1,403 Elo+

VS

Team Averages
Level 102
1,454 SR
1,619 Elo+
Cerberus
Cerberus
Koalαs
Cerberus
Level 159
God Stats
1W - 1L
1,646 SR
Queue Stats
50W - 19L
1,759 Elo+
Party 1
Serqet
Serqet
M0TII0N
Serqet
Level 101
God Stats
1W - 0L
1,281 SR
Queue Stats
53W - 31L
1,764 Elo+
Party 1
Scylla
Scylla
OracleFultz
Scylla
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 31L
1,679 Elo+
Party 1
Apollo
Apollo
YisusChris
Apollo
Level 5
God Stats
2W - 4L
1,255 SR
Queue Stats
3W - 4L
1,349 Elo+
Solo
Amaterasu
Amaterasu
cybranleader10
Amaterasu
Level 87
God Stats
10W - 8L
1,589 SR
Queue Stats
260W - 282L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cintaar
Neith
20
7 / 8 / 15
18,106
754
33,398
24,652
8,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
20
8 / 7 / 9
17,969
749
23,779
26,543
8,435
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
RNHorny
Da Ji
20
10 / 10 / 14
16,835
701
29,235
31,918
12,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
Routzzzzz
Olorun
20
2 / 8 / 14
14,932
622
7,535
20,992
7,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WiLDCaRD 4HiRE
Gilgamesh
20
3 / 9 / 13
16,137
672
18,075
33,594
15,679
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Koalαs
Cerberus
20
10 / 7 / 23
18,101
754
29,972
44,644
59,426
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
M0TII0N
Serqet
20
12 / 7 / 19
18,541
773
24,916
25,891
14,639
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
5 / 2 / 21
17,891
745
31,882
15,169
15,541
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
YisusChris
Apollo
20
5 / 9 / 12
16,526
689
13,608
28,659
11,112
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
cybranleader10
Amaterasu
20
10 / 6 / 22
19,446
810
21,303
33,889
37,076
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
139
30
Kills
42
42
Deaths
31
65
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Neith
Cintaar
Neith
7
8
15
1.81
W
Cerberus
Koalαs
Cerberus
10
7
23
3.07
W
Serqet
M0TII0N
Serqet
12
7
19
3.07
W
Scylla
5
2
21
7.75
L
Loki
8
7
9
1.79
L
Da Ji
RNHorny
Da Ji
10
10
14
1.7
L
Olorun
Routzzzzz
Olorun
2
8
14
1.13
L
Gilgamesh
WiLDCaRD 4HiRE
Gilgamesh
3
9
13
1.06
W
Apollo
YisusChris
Apollo
5
9
12
1.22
W
Amaterasu
cybranleader10
Amaterasu
10
6
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,022
Damage
121,681
137,699
Taken
148,252
51,835
Mitigated
137,794
15,758
Healing
35,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cintaar
Neith
33,398
12,856
0
5,059
24,652
8,008
2,012
12,422
10,563
0
114,725
W
Cerberus
Koalαs
Cerberus
29,972
505
632
9,881
44,644
59,426
244
1,788
42,300
61,050
0
W
Serqet
M0TII0N
Serqet
24,916
6,656
0
1,393
25,891
14,639
1,411
1,922
23,668
0
44,523
W
Scylla
31,882
1,363
0
2,131
15,169
15,541
2,209
1,584
13,392
95,085
0
L
Loki
23,779
6,844
0
2,072
26,543
8,435
425
8,310
16,034
0
103,595
L
Da Ji
RNHorny
Da Ji
29,235
6,780
0
794
31,918
12,368
0
10,746
18,777
668
50,531
L
Olorun
Routzzzzz
Olorun
7,535
1,962
996
3,264
20,992
7,345
0
9,968
10,237
23,418
1,032
L
Gilgamesh
WiLDCaRD 4HiRE
Gilgamesh
18,075
3,543
812
2,761
33,594
15,679
0
16,837
15,853
0
49,286
W
Apollo
YisusChris
Apollo
13,608
9,928
270
4,822
28,659
11,112
5,878
754
27,832
0
72,975
W
Amaterasu
cybranleader10
Amaterasu
21,303
11,619
3,325
13,183
33,889
37,076
3,781
1,860
31,807
0
74,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,979
Gold Earned
90,505
392
Minions Killed
388
0
Camps Cleared
0
2,116,337
Distance Traveled
2,385,840
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
18,106
754
172
7
0
423,659
2
W
Cerberus
18,101
754
63
3
0
446,366
2
W
Serqet
18,541
773
47
2
0
494,620
3
W
Scylla
17,891
745
123
5
0
521,207
3
L
Loki
17,969
749
121
5
0
467,947
2
L
Da Ji
16,835
701
28
1
0
435,147
1
L
Olorun
14,932
622
25
1
0
355,029
2
L
Gilgamesh
16,137
672
46
2
0
434,555
4
W
Apollo
16,526
689
80
3
0
416,510
5
W
Amaterasu
19,446
810
75
3
0
507,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role