Player Matchup

Sol
Sol
Bronze III
punkrockangel09
Sol
Bronze III
Level 36
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 36
1,270 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 50
1,500 SR
892 MMR
Ra
Ra
Silver V
Makymalocito
Ra
Silver V
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
5,251
656
1,212
4,517
1,228
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArtemisBastetCliodhnaSkadiChaac

VS

Bans
King ArthurZeusAnubisLokiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
8,201
1,025
1,831
4,743
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,212
Damage
1,831
4,517
Taken
4,743
1,228
Mitigated
1,969
446
Healing
846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,831
626
0
846
4,743
1,969
1,342
1,591
3,152
35,483
0
L
1,212
834
0
446
4,517
1,228
160
2,019
2,498
10,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,251
Gold Earned
8,201
10
Minions Killed
77
0
Camps Cleared
4
80,410
Distance Traveled
144,485
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,201
1,025
77
10
4
144,485
0
L
Sol
5,251
656
10
1
0
80,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role