Player Matchup

Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GanZion
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,777 SR
Queue Stats
65W - 59L
1,582 Elo+
Solo
Thanatos
Thanatos
Hituug
Thanatos
Level 121
God Stats
2W - 5L
1,362 SR
Queue Stats
55W - 57L
1,538 Elo+
Party 1
Osiris
Osiris
eA xDesiiRz
Osiris
Level 152
God Stats
1W - 2L
1,294 SR
Queue Stats
591W - 630L
1,657 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,555 Elo+

VS

Team Averages
Level 98
1,510 SR
1,507 Elo+
Charybdis
Charybdis
Ceres1347
Charybdis
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GreedMas
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hera
Hera
Henamiya
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
NotAngelzkid
Scylla
Level 61
God Stats
6W - 6L
1,501 SR
Queue Stats
277W - 269L
1,405 Elo+
Solo
Serqet
Serqet
Psychoskyl0
Serqet
Level 153
God Stats
5W - 6L
1,550 SR
Queue Stats
119W - 147L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 2 / 5
8,739
794
6,621
7,480
1,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
15
2 / 1 / 7
8,524
775
3,406
8,230
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
GanZion
Ah Muzen Cab
16
4 / 1 / 7
9,164
833
8,140
3,251
1,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Hituug
Thanatos
10
0 / 0 / 0
6,349
577
0
0
0
Osiris
18
9 / 2 / 3
9,694
881
11,152
11,905
10,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ceres1347
Charybdis
14
0 / 3 / 2
7,772
707
2,822
6,582
2,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GreedMas
Gilgamesh
14
0 / 5 / 1
7,229
657
4,234
10,410
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
10
0 / 2 / 0
6,492
590
836
1,645
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
15
1 / 3 / 2
8,165
742
6,453
6,641
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
15
5 / 4 / 1
8,774
798
7,733
11,411
6,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
6
6
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
5
2.25
W
Cerberus
 
Cerberus
2
1
7
5.5
L
Charybdis
Ceres1347
Charybdis
0
3
2
0.33
W
Ah Muzen Cab
GanZion
Ah Muzen Cab
4
1
7
7.5
L
Gilgamesh
GreedMas
Gilgamesh
0
5
1
0.1
L
Hera
0
2
0
0
W
Thanatos
Hituug
Thanatos
0
0
0
0
L
Scylla
1
3
2
0.67
L
Serqet
5
4
1
1.38
W
Osiris
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,319
Damage
22,078
30,866
Taken
36,689
18,870
Mitigated
15,831
6,643
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,621
0
0
300
7,480
1,999
0
1,411
5,430
42,047
0
W
Cerberus
 
Cerberus
3,406
87
277
2,125
8,230
5,215
56
4,124
3,976
11,579
0
L
Charybdis
Ceres1347
Charybdis
2,822
1,250
0
904
6,582
2,461
452
1,456
5,126
0
23,357
W
Ah Muzen Cab
GanZion
Ah Muzen Cab
8,140
1,103
0
1,331
3,251
1,106
680
231
2,992
0
36,257
L
Gilgamesh
GreedMas
Gilgamesh
4,234
906
0
888
10,410
5,094
0
2,947
7,463
0
19,785
L
Hera
836
126
0
0
1,645
387
0
0
1,645
2,519
0
W
Thanatos
Hituug
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
6,453
561
0
497
6,641
1,809
0
1,937
4,704
36,393
0
L
Serqet
7,733
1,173
0
660
11,411
6,080
0
3,687
7,724
0
19,177
W
Osiris
11,152
4,453
0
2,610
11,905
10,550
0
1,429
9,602
0
39,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,470
Gold Earned
38,432
243
Minions Killed
189
0
Camps Cleared
0
935,478
Distance Traveled
912,338
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,739
794
83
8
0
220,239
0
W
Cerberus
8,524
775
18
2
0
226,311
4
L
Charybdis
7,772
707
59
5
0
198,487
0
W
Ah Muzen Cab
9,164
833
66
6
0
250,499
0
L
Gilgamesh
7,229
657
32
3
0
194,897
2
L
Hera
6,492
590
8
1
0
41,646
0
W
Thanatos
6,349
577
0
0
0
22
0
L
Scylla
8,165
742
73
7
0
217,814
0
L
Serqet
8,774
798
17
2
0
259,494
3
W
Osiris
9,694
881
76
7
0
238,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role