Player Matchup

Medusa
Medusa
Dimplyraindrop
Medusa
Level 109
God Stats
35W - 34L
1,480 SR
Queue Stats
496W - 549L
1,460 Elo+
Solo
Hades
Hades
J3loodT4lon
Hades
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 29L
1,478 Elo+
Solo
Zeus
Zeus
MonarchsLegacy
Zeus
Level 84
God Stats
11W - 10L
1,421 SR
Queue Stats
211W - 219L
1,450 Elo+
Solo
Arachne
Arachne
gazeofwinter347
Arachne
Level 129
God Stats
1W - 1L
1,162 SR
Queue Stats
18W - 15L
1,533 Elo+
Solo
Hel
Hel
purplehat96311
Hel
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 115L
1,488 Elo+
Solo
Team Averages
Level 114
1,413 SR
1,482 Elo+

VS

Team Averages
Level 80
1,572 SR
1,464 Elo+
Gilgamesh
Gilgamesh
ASAF_tuxx
Gilgamesh
Level 89
God Stats
13W - 13L
1,668 SR
Queue Stats
654W - 694L
1,438 Elo+
Party 1
Achilles
Achilles
BL4CKSxUN1T3D
Achilles
Level 51
God Stats
9W - 7L
1,550 SR
Queue Stats
388W - 434L
1,401 Elo+
Party 1
Ymir
Ymir
Jtejeda12
Ymir
Level 90
God Stats
87W - 59L
1,677 SR
Queue Stats
160W - 155L
1,449 Elo+
Solo
Charybdis
Charybdis
Kitty Godex
Charybdis
Level 105
God Stats
3W - 9L
1,465 SR
Queue Stats
246W - 233L
1,533 Elo+
Solo
Freya
Freya
melly1130
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 328L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,146
468
3,938
5,031
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
6,285
571
2,063
2,407
767
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
8 / 0 / 2
7,644
695
8,941
3,751
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 3
6,452
587
4,099
8,046
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 2 / 3
5,275
480
2,264
4,294
906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASAF_tuxx
Gilgamesh
9
0 / 2 / 1
5,442
495
2,199
6,592
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
BL4CKSxUN1T3D
Achilles
10
0 / 2 / 0
5,187
472
945
5,038
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
9
2 / 1 / 3
5,838
531
2,315
8,469
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Kitty Godex
Charybdis
9
3 / 3 / 1
5,575
507
3,625
6,529
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
melly1130
Freya
6
0 / 7 / 0
4,261
387
976
7,734
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
5
6
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ASAF_tuxx
Gilgamesh
0
2
1
0.25
L
Achilles
BL4CKSxUN1T3D
Achilles
0
2
0
0
W
1
2
0
0.5
W
1
0
1
1.5
L
Ymir
2
1
3
3.5
L
Charybdis
Kitty Godex
Charybdis
3
3
1
1.17
W
8
0
2
9
W
5
2
3
3.25
L
Freya
melly1130
Freya
0
7
0
0
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
10,060
23,529
Taken
34,362
6,552
Mitigated
14,255
10,939
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ASAF_tuxx
Gilgamesh
2,199
336
0
250
6,592
2,140
0
1,869
4,723
0
36,099
L
Achilles
BL4CKSxUN1T3D
Achilles
945
217
0
1,903
5,038
2,603
0
1,342
3,696
0
21,373
W
3,938
1,197
196
1,081
5,031
1,218
0
1,055
3,976
0
24,967
W
2,063
313
0
1,424
2,407
767
0
0
2,407
32,651
0
L
Ymir
2,315
598
192
2,171
8,469
5,496
0
3,075
5,394
14,906
0
L
Charybdis
Kitty Godex
Charybdis
3,625
720
0
1,610
6,529
1,656
144
2,736
3,793
0
30,155
W
8,941
1,560
73
1,740
3,751
1,084
635
1,016
2,735
46,916
0
W
4,099
2,924
84
3,942
8,046
2,577
0
755
7,291
0
24,596
L
Freya
melly1130
Freya
976
486
0
1,365
7,734
2,360
0
4,246
3,488
11,504
0
W
2,264
485
798
1,601
4,294
906
555
465
3,829
21,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
26,303
299
Minions Killed
227
0
Camps Cleared
0
1,051,819
Distance Traveled
957,363
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,442
495
70
6
0
224,246
3
L
Achilles
5,187
472
52
5
0
190,070
5
W
Medusa
5,146
468
43
4
0
206,410
2
W
Hades
6,285
571
83
8
0
216,412
3
L
Ymir
5,838
531
26
2
0
183,576
3
L
Charybdis
5,575
507
62
6
0
190,010
0
W
Zeus
7,644
695
82
7
0
200,827
1
W
Arachne
6,452
587
51
5
0
242,044
1
L
Freya
4,261
387
17
2
0
169,461
0
W
Hel
5,275
480
40
4
0
186,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role