Player Matchup

Cliodhna
Cliodhna
Biohazardous209
Cliodhna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,381 Elo+
Party 1
Mercury
Mercury
Flashven
Mercury
Level 4
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Imperfectlover
Sun Wukong
Level 40
God Stats
2W - 2L
1,788 SR
Queue Stats
157W - 188L
1,388 Elo+
Party 1
Neith
Neith
MiniSquanch69
Neith
Level 18
God Stats
1W - 9L
1,348 SR
Queue Stats
10W - 23L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
blackcorona00043
Ao Kuang
Level 66
God Stats
1W - 3L
1,634 SR
Queue Stats
13W - 27L
1,455 Elo+
Party 1
Team Averages
Level 46
1,543 SR
1,432 Elo+

VS

Team Averages
Level 62
1,542 SR
1,354 Elo+
Sun Wukong
Sun Wukong
Anihrisite28
Sun Wukong
Level 111
God Stats
1W - 0L
1,693 SR
Queue Stats
9W - 10L
1,449 Elo+
Solo
Anhur
Anhur
PlebblyStungle
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 21L
1,260 Elo+
Party 3
Vulcan
Vulcan
RottenSugma
Vulcan
Level 39
God Stats
38W - 48L
1,386 SR
Queue Stats
44W - 51L
1,368 Elo+
Party 2
Loki
Loki
XxBRIDG3STON3xX
Loki
Level 109
God Stats
10W - 7L
1,581 SR
Queue Stats
150W - 160L
1,433 Elo+
Party 2
Cerberus
Cerberus
way2big4smash
Cerberus
Level 22
God Stats
3W - 4L
1,553 SR
Queue Stats
5W - 21L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
2 / 4 / 4
10,777
718
13,669
13,603
4,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
Flashven
Mercury
15
0 / 7 / 2
9,243
616
2,176
12,184
4,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Imperfectlover
Sun Wukong
15
1 / 5 / 0
9,136
609
9,191
17,023
9,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 5 / 2
9,274
618
3,574
11,638
3,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 2 / 1
12,333
822
15,390
14,296
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anihrisite28
Sun Wukong
18
2 / 1 / 13
10,775
718
12,912
13,593
13,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 6
11,946
796
7,629
13,434
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
17
4 / 3 / 7
10,645
710
13,561
8,950
3,266
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 9
11,635
776
11,790
13,975
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
way2big4smash
Cerberus
18
3 / 1 / 10
11,102
740
6,361
10,547
13,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
23
23
Deaths
10
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anihrisite28
Sun Wukong
2
1
13
8.5
L
Cliodhna
2
4
4
1
L
Mercury
Flashven
Mercury
0
7
2
0.14
L
Sun Wukong
Imperfectlover
Sun Wukong
1
5
0
0.2
L
0
5
2
0.2
W
8
2
6
5.5
W
Vulcan
4
3
7
2.5
W
6
3
9
3.5
L
7
2
1
3.75
W
Cerberus
way2big4smash
Cerberus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,000
Damage
52,253
68,744
Taken
60,499
28,854
Mitigated
41,936
13,899
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anihrisite28
Sun Wukong
12,912
2,107
246
2,922
13,593
13,459
269
3,222
10,371
0
36,685
L
Cliodhna
13,669
756
0
2,159
13,603
4,662
0
3,999
9,338
0
44,408
L
Mercury
Flashven
Mercury
2,176
708
0
230
12,184
4,292
1,024
3,908
7,986
0
15,445
L
Sun Wukong
Imperfectlover
Sun Wukong
9,191
2,616
0
3,747
17,023
9,879
664
3,653
12,981
0
32,941
L
3,574
1,628
0
833
11,638
3,866
550
3,042
8,093
0
24,661
W
7,629
3,333
0
4,892
13,434
5,302
2,179
4,809
8,625
0
43,323
W
Vulcan
13,561
2,979
575
362
8,950
3,266
808
4,068
4,882
34,679
0
W
11,790
3,964
107
1,112
13,975
5,957
0
1,159
12,816
0
60,593
L
15,390
5,544
0
6,930
14,296
6,155
0
4,522
9,377
35,255
6,483
W
Cerberus
way2big4smash
Cerberus
6,361
185
0
1,472
10,547
13,952
90
799
9,748
21,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,763
Gold Earned
56,103
238
Minions Killed
282
0
Camps Cleared
0
1,458,473
Distance Traveled
1,576,789
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,775
718
45
3
0
345,099
0
L
Cliodhna
10,777
718
72
5
0
310,754
0
L
Mercury
9,243
616
37
2
0
283,774
0
L
Sun Wukong
9,136
609
34
2
0
291,497
3
L
Neith
9,274
618
40
3
0
246,717
0
W
Anhur
11,946
796
80
5
0
274,882
5
W
Vulcan
10,645
710
57
4
0
295,845
1
W
Loki
11,635
776
73
5
0
347,465
2
L
Ao Kuang
12,333
822
55
4
0
325,731
0
W
Cerberus
11,102
740
27
2
0
313,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role