Player Matchup

Da Ji
Da Ji
Echo_XN
Da Ji
Level 109
God Stats
2W - 2L
1,718 SR
Queue Stats
43W - 45L
1,493 Elo+
Solo
Izanami
Izanami
JIF Creamy
Izanami
Level 85
God Stats
52W - 49L
1,486 SR
Queue Stats
396W - 439L
1,369 Elo+
Solo
Janus
Janus
SquishyBurrito
Janus
Level 88
God Stats
13W - 12L
1,737 SR
Queue Stats
208W - 190L
1,481 Elo+
Solo
Amaterasu
Amaterasu
TONYLOKZ760
Amaterasu
Level 80
God Stats
16W - 10L
1,766 SR
Queue Stats
192W - 194L
1,501 Elo+
Solo
Atlas
Atlas
Vidron Said
Atlas
Level 105
God Stats
22W - 30L
1,229 SR
Queue Stats
226W - 219L
1,457 Elo+
Solo
Team Averages
Level 93
1,587 SR
1,460 Elo+

VS

Team Averages
Level 110
1,483 SR
1,495 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Aviator_xTriX
Achilles
Level 125
God Stats
7W - 5L
1,590 SR
Queue Stats
13W - 14L
1,527 Elo+
Solo
Artemis
Artemis
PurpleTiger731
Artemis
Level 105
God Stats
203W - 190L
1,469 SR
Queue Stats
352W - 330L
1,493 Elo+
Solo
Khepri
Khepri
Sweaty_Dack
Khepri
Level 108
God Stats
1W - 1L
1,278 SR
Queue Stats
51W - 38L
1,409 Elo+
Solo
Sol
Sol
chidibere
Sol
Level 104
God Stats
44W - 35L
1,578 SR
Queue Stats
194W - 190L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Echo_XN
Da Ji
11
3 / 6 / 1
7,167
551
5,346
10,434
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
JIF Creamy
Izanami
11
0 / 6 / 0
6,374
490
2,909
9,188
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 0
6,583
506
5,129
7,567
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
TONYLOKZ760
Amaterasu
9
0 / 6 / 1
5,687
437
1,973
10,876
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 3
7,169
551
6,812
10,829
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
6 / 1 / 5
8,456
650
8,747
9,223
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
Aviator_xTriX
Achilles
11
1 / 3 / 6
6,926
533
5,291
9,116
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
9 / 0 / 1
8,565
659
9,426
5,025
1,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
11
2 / 0 / 9
7,612
586
2,566
5,294
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 2 / 6
8,557
658
7,129
8,640
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
25
26
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
1
5
8.5
W
Achilles
Aviator_xTriX
Achilles
1
3
6
1.33
L
Da Ji
Echo_XN
Da Ji
3
6
1
0.58
L
Izanami
JIF Creamy
Izanami
0
6
0
0
W
9
0
1
9.5
L
2
5
0
0.4
W
Khepri
2
0
9
6.5
L
Amaterasu
TONYLOKZ760
Amaterasu
0
6
1
0.08
L
1
3
3
0.83
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
33,159
48,894
Taken
37,298
23,233
Mitigated
19,452
9,939
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,747
1,531
0
3,840
9,223
3,108
0
3,378
5,458
0
48,310
W
Achilles
Aviator_xTriX
Achilles
5,291
1,672
0
1,449
9,116
8,366
133
3,879
4,560
0
20,775
L
Da Ji
Echo_XN
Da Ji
5,346
1,199
0
2,259
10,434
3,422
0
2,438
7,835
0
31,790
L
Izanami
JIF Creamy
Izanami
2,909
2,061
0
1,704
9,188
2,744
373
1,178
7,977
0
40,192
W
9,426
5,187
0
1,821
5,025
1,376
1,076
347
4,646
0
53,377
L
5,129
352
0
1,073
7,567
2,089
0
2,711
4,856
28,610
0
W
Khepri
2,566
550
169
1,323
5,294
3,505
55
409
4,857
19,049
0
L
Amaterasu
TONYLOKZ760
Amaterasu
1,973
1,210
0
1,899
10,876
5,941
37
1,700
9,148
0
27,632
L
6,812
1,962
0
3,004
10,829
9,037
365
356
9,863
34,453
0
W
7,129
3,158
0
3,949
8,640
3,097
1,718
2,562
5,836
42,158
11,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
40,116
313
Minions Killed
342
0
Camps Cleared
0
1,180,777
Distance Traveled
1,345,315
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,456
650
90
7
0
282,703
0
W
Achilles
6,926
533
42
3
0
271,403
3
L
Da Ji
7,167
551
70
5
0
238,227
1
L
Izanami
6,374
490
83
6
0
231,588
2
W
Artemis
8,565
659
94
7
0
270,510
4
L
Janus
6,583
506
52
4
0
239,886
2
W
Khepri
7,612
586
31
2
0
279,665
2
L
Amaterasu
5,687
437
41
3
0
253,921
1
L
Atlas
7,169
551
67
5
0
217,155
1
W
Sol
8,557
658
85
7
0
241,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role