Player Matchup

Neith
Neith
 
Neith
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FloralStudent76
Yemoja
Level 50
God Stats
0W - 2L
1,319 SR
Queue Stats
25W - 16L
1,476 Elo+
Solo
Ares
Ares
SP1NES_
Ares
Level 23
God Stats
1W - 2L
1,613 SR
Queue Stats
5W - 12L
1,370 Elo+
Party 1
Ravana
Ravana
Thicc Boi2294
Ravana
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
116W - 126L
1,376 Elo+
Party 1
Freya
Freya
peyotemistico99
Freya
Level 66
God Stats
29W - 31L
1,773 SR
Queue Stats
746W - 815L
1,413 Elo+
Solo
Team Averages
Level 56
1,541 SR
1,427 Elo+

VS

Team Averages
Level 56
1,482 SR
1,347 Elo+
Nu Wa
Nu Wa
GiftedTacoSD
Nu Wa
Level 47
God Stats
12W - 6L
1,551 SR
Queue Stats
60W - 70L
1,462 Elo+
Party 2
Ra
Ra
MrVroTastic25
Ra
Level 31
God Stats
1W - 1L
1,297 SR
Queue Stats
6W - 9L
1,128 Elo+
Solo
Xbalanque
Xbalanque
UrielLl14
Xbalanque
Level 77
God Stats
12W - 20L
1,481 SR
Queue Stats
810W - 992L
1,332 Elo+
Solo
Bacchus
Bacchus
jbomedy1
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,466 Elo+
Party 2
Freya
Freya
maxxxipad22
Freya
Level 80
God Stats
11W - 9L
1,578 SR
Queue Stats
525W - 514L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 1
5,446
545
1,203
4,551
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,063
506
3,729
6,671
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
SP1NES_
Ares
6
0 / 1 / 0
4,333
433
390
5,769
2,640
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
1 / 2 / 1
4,981
498
2,936
5,339
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
1,878
188
0
422
129

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,911
591
3,532
2,094
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 0
4,658
466
1,323
4,311
1,558
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
UrielLl14
Xbalanque
10
2 / 0 / 0
5,659
566
3,117
5,408
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
jbomedy1
Bacchus
9
1 / 1 / 0
5,452
545
498
5,614
2,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,855
686
4,233
5,618
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
5
5
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
L
1
2
0
0.5
W
0
0
0
0
W
0
1
0
0
L
Ares
SP1NES_
Ares
0
1
0
0
L
1
2
1
0.75
W
Xbalanque
UrielLl14
Xbalanque
2
0
0
2
W
Bacchus
jbomedy1
Bacchus
1
1
0
1
W
2
1
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,258
Damage
12,703
22,752
Taken
23,045
9,250
Mitigated
7,540
4,993
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,203
151
0
2,364
4,551
1,663
0
2,451
2,100
0
32,887
L
3,729
880
0
1,511
6,671
2,891
0
1,751
4,920
20,727
0
W
3,532
463
0
929
2,094
424
388
0
2,094
35,488
0
W
1,323
478
293
775
4,311
1,558
84
2,158
2,153
12,642
0
L
Ares
SP1NES_
Ares
390
0
0
0
5,769
2,640
0
1,165
4,604
12,008
0
L
2,936
1,205
0
1,118
5,339
1,927
0
3,797
1,542
0
13,240
W
Xbalanque
UrielLl14
Xbalanque
3,117
1,473
0
1,497
5,408
1,532
328
1,902
3,506
0
26,177
W
Bacchus
jbomedy1
Bacchus
498
40
0
2,107
5,614
2,043
0
17
5,597
26,928
0
W
4,233
1,925
82
3,137
5,618
1,983
0
42
5,576
30,985
0
L
0
0
0
0
422
129
0
422
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,701
Gold Earned
28,535
158
Minions Killed
275
0
Camps Cleared
0
700,398
Distance Traveled
932,749
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,446
545
77
8
0
189,182
3
L
Yemoja
5,063
506
27
3
0
168,465
2
W
Nu Wa
5,911
591
73
7
0
197,762
3
W
Ra
4,658
466
23
2
0
151,683
0
L
Ares
4,333
433
26
3
0
159,844
0
L
Ravana
4,981
498
28
3
0
182,907
2
W
Xbalanque
5,659
566
45
5
0
184,659
0
W
Bacchus
5,452
545
61
6
0
217,072
1
W
Freya
6,855
686
73
7
0
181,573
1
L
Freya
1,878
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role