Player Matchup

Nu Wa
Nu Wa
AfroXsamurai93
Nu Wa
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 25L
1,423 Elo+
Party 2
Medusa
Medusa
High Vengeance
Medusa
Level 103
God Stats
3W - 3L
1,225 SR
Queue Stats
205W - 215L
1,445 Elo+
Party 2
Chaac
Chaac
belach82
Chaac
Level 129
God Stats
4W - 4L
1,344 SR
Queue Stats
242W - 190L
1,406 Elo+
Party 2
Team Averages
Level 113
1,357 SR
1,425 Elo+

VS

Team Averages
Level 74
1,435 SR
1,487 Elo+
Bacchus
Bacchus
cooleinstein
Bacchus
Level 127
God Stats
2W - 2L
1,512 SR
Queue Stats
214W - 154L
1,538 Elo+
Party 1
Discordia
Discordia
cosmicmicrowave
Discordia
Level 59
God Stats
11W - 4L
1,294 SR
Queue Stats
98W - 72L
1,507 Elo+
Party 1
Nemesis
Nemesis
muymortal
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
8,607
782
7,101
7,349
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 6
9,840
895
8,893
8,009
2,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
belach82
Chaac
14
6 / 1 / 9
9,569
870
10,074
14,552
8,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
cooleinstein
Bacchus
12
0 / 8 / 1
7,362
669
7,810
14,053
17,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
cosmicmicrowave
Discordia
12
2 / 6 / 0
8,079
734
9,131
11,157
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
muymortal
Nemesis
8
0 / 2 / 0
6,290
572
1,740
5,075
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
2
3
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
8
1
6
11
W
Chaac
belach82
Chaac
6
1
9
10.5
L
Bacchus
cooleinstein
Bacchus
0
8
1
0.06
L
Discordia
cosmicmicrowave
Discordia
2
6
0
0.33
L
Nemesis
muymortal
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
18,681
29,910
Taken
30,285
13,863
Mitigated
21,706
12,661
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,101
2,960
612
1,546
7,349
2,581
477
5,568
1,483
27,402
0
W
8,893
2,824
394
1,250
8,009
2,869
1,542
4,650
3,097
0
49,822
W
Chaac
belach82
Chaac
10,074
2,182
880
7,979
14,552
8,413
866
6,245
8,029
0
20,610
L
Bacchus
cooleinstein
Bacchus
7,810
670
131
1,236
14,053
17,737
0
3,898
10,155
20,824
0
L
Discordia
cosmicmicrowave
Discordia
9,131
581
0
1,670
11,157
2,591
46
2,369
8,788
32,413
0
L
Nemesis
muymortal
Nemesis
1,740
57
0
542
5,075
1,378
0
972
4,103
0
6,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
21,731
140
Minions Killed
82
8
Camps Cleared
2
641,637
Distance Traveled
530,775
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,607
782
35
3
5
200,885
1
W
Medusa
9,840
895
81
7
3
230,957
1
W
Chaac
9,569
870
24
2
0
209,795
1
L
Bacchus
7,362
669
22
2
0
200,829
3
L
Discordia
8,079
734
48
4
2
195,596
1
L
Nemesis
6,290
572
12
1
0
134,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role