Player Matchup

Neith
Neith
Biocl0ud
Neith
Level 5
God Stats
1W - 3L
1,096 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 1
Discordia
Discordia
Masyfick3
Discordia
Level 27
God Stats
27W - 30L
1,400 SR
Queue Stats
28W - 39L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
Papi Diddles
Gilgamesh
Level 124
God Stats
2W - 1L
1,597 SR
Queue Stats
56W - 84L
1,429 Elo+
Party 1
Izanami
Izanami
PapiDimmaDad
Izanami
Level 57
God Stats
18W - 32L
1,301 SR
Queue Stats
35W - 55L
1,308 Elo+
Party 1
Kali
Kali
SiiNGrixis
Kali
Level 139
God Stats
4W - 2L
1,460 SR
Queue Stats
34W - 46L
1,398 Elo+
Party 1
Team Averages
Level 70
1,371 SR
1,329 Elo+

VS

Team Averages
Level 67
1,517 SR
1,483 Elo+
Ares
Ares
AOMDforever
Ares
Level 30
God Stats
1W - 2L
1,493 SR
Queue Stats
24W - 41L
1,402 Elo+
Solo
Odin
Odin
Dc4y85
Odin
Level 126
God Stats
6W - 4L
1,591 SR
Queue Stats
138W - 130L
1,489 Elo+
Party 2
Hel
Hel
IXzD4RKzXI
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 138L
1,436 Elo+
Solo
Camazotz
Camazotz
TheAfricanTenor
Camazotz
Level 151
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 41L
1,586 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
savage_turtle420
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Biocl0ud
Neith
16
0 / 7 / 11
10,422
695
9,969
11,159
4,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Masyfick3
Discordia
17
2 / 4 / 13
11,050
737
10,075
12,518
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Papi Diddles
Gilgamesh
19
6 / 3 / 12
12,910
861
22,519
26,949
24,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
PapiDimmaDad
Izanami
19
4 / 6 / 6
11,963
798
15,118
13,843
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 3 / 7
14,565
971
34,332
24,606
13,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,276
685
12,459
26,705
37,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
Dc4y85
Odin
19
9 / 5 / 6
12,476
832
17,256
23,264
19,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 9 / 6
10,227
682
7,960
20,396
11,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
20
11 / 5 / 7
13,471
898
21,015
24,561
15,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
savage_turtle420
Ah Muzen Cab
15
0 / 5 / 3
9,054
604
2,721
8,769
3,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
30
Kills
22
23
Deaths
30
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Neith
Biocl0ud
Neith
0
7
11
0.79
L
Odin
Dc4y85
Odin
9
5
6
2.4
L
1
9
6
0.44
W
Discordia
Masyfick3
Discordia
2
4
13
2.13
W
Gilgamesh
Papi Diddles
Gilgamesh
6
3
12
4
W
Izanami
PapiDimmaDad
Izanami
4
6
6
1.17
W
18
3
7
7.17
L
Camazotz
11
5
7
2.9
L
Ah Muzen Cab
savage_turtle420
Ah Muzen Cab
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,013
Damage
61,411
89,075
Taken
103,695
53,992
Mitigated
87,124
26,321
Healing
28,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,459
925
2,071
4,163
26,705
37,052
0
4,349
22,356
20,832
0
W
Neith
Biocl0ud
Neith
9,969
4,482
0
137
11,159
4,856
246
1,711
9,229
0
17,466
L
Odin
Dc4y85
Odin
17,256
5,446
719
2,212
23,264
19,401
0
2,232
21,032
0
29,891
L
7,960
1,219
4,423
5,421
20,396
11,745
0
2,597
17,799
21,008
0
W
Discordia
Masyfick3
Discordia
10,075
996
0
2,188
12,518
5,040
460
2,615
9,732
30,197
0
W
Gilgamesh
Papi Diddles
Gilgamesh
22,519
6,096
2,482
7,639
26,949
24,652
240
7,964
18,567
871
44,967
W
Izanami
PapiDimmaDad
Izanami
15,118
8,138
0
2,395
13,843
5,931
1,969
1,393
12,342
0
62,232
W
34,332
18,855
0
11,480
24,606
13,513
2,004
6,736
17,547
0
68,582
L
Camazotz
21,015
6,158
0
8,707
24,561
15,330
0
1,601
22,960
0
54,536
L
Ah Muzen Cab
savage_turtle420
Ah Muzen Cab
2,721
1,463
0
343
8,769
3,596
0
128
8,641
0
17,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,910
Gold Earned
55,504
302
Minions Killed
153
0
Camps Cleared
0
1,519,939
Distance Traveled
1,211,412
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,276
685
12
1
0
265,997
1
W
Neith
10,422
695
16
1
0
257,484
0
L
Odin
12,476
832
25
2
0
302,372
0
L
Hel
10,227
682
23
2
0
243,846
0
W
Discordia
11,050
737
39
3
0
297,720
1
W
Gilgamesh
12,910
861
49
3
0
330,115
0
W
Izanami
11,963
798
129
9
0
268,785
1
W
Kali
14,565
971
69
5
0
365,835
0
L
Camazotz
13,471
898
61
4
0
241,569
0
L
Ah Muzen Cab
9,054
604
32
2
0
157,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role