Player Matchup

Chaac
Chaac
AQUA DEM00N
Chaac
Level 81
God Stats
7W - 4L
1,490 SR
Queue Stats
28W - 37L
1,201 Elo+
Solo
Ymir
Ymir
Grizzly-Gamer00
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 128L
1,399 Elo+
Party 1
Geb
Geb
Orbital-_-Ape
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
Tazanian1-0
Danzaburou
Level 16
God Stats
38W - 39L
1,438 SR
Queue Stats
56W - 61L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
ZappyGiraffe58
Zhong Kui
Level 65
God Stats
8W - 7L
1,477 SR
Queue Stats
65W - 65L
1,416 Elo+
Solo
Team Averages
Level 55
1,481 SR
1,352 Elo+

VS

Team Averages
Level 52
1,490 SR
1,376 Elo+
Bacchus
Bacchus
Dxvilmaycry
Bacchus
Level 83
God Stats
11W - 7L
1,687 SR
Queue Stats
228W - 210L
1,478 Elo+
Party 3
Ymir
Ymir
Flirsk
Ymir
Level 61
God Stats
2W - 3L
1,532 SR
Queue Stats
48W - 63L
1,400 Elo+
Solo
Cliodhna
Cliodhna
MrJenkins1299
Cliodhna
Level 48
God Stats
5W - 5L
1,265 SR
Queue Stats
148W - 172L
1,386 Elo+
Party 2
Charybdis
Charybdis
RIPmyoldaccount
Charybdis
Level 34
God Stats
7W - 3L
1,486 SR
Queue Stats
41W - 59L
1,247 Elo+
Party 3
Freya
Freya
yaughty
Freya
Level 35
God Stats
31W - 22L
1,482 SR
Queue Stats
87W - 97L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,476
534
5,912
13,072
8,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 7 / 0
8,011
572
12,314
13,487
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 3
6,288
449
3,620
12,169
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Tazanian1-0
Danzaburou
8
0 / 10 / 2
5,808
415
6,262
12,065
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ZappyGiraffe58
Zhong Kui
12
0 / 2 / 0
7,348
525
9,625
9,703
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dxvilmaycry
Bacchus
12
3 / 0 / 16
7,866
562
7,573
11,131
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Flirsk
Ymir
15
5 / 1 / 5
8,818
630
8,319
11,215
8,680
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
MrJenkins1299
Cliodhna
12
6 / 0 / 9
7,740
553
8,617
10,615
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
RIPmyoldaccount
Charybdis
14
7 / 2 / 6
8,552
611
6,495
7,886
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
yaughty
Freya
14
8 / 2 / 3
8,592
614
10,177
13,375
5,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
5
Kills
29
30
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Bacchus
Dxvilmaycry
Bacchus
3
0
16
11
W
Ymir
Flirsk
Ymir
5
1
5
7.5
L
4
7
0
0.57
W
Cliodhna
MrJenkins1299
Cliodhna
6
0
9
10.5
L
0
6
3
0.25
W
Charybdis
RIPmyoldaccount
Charybdis
7
2
6
5
L
Danzaburou
Tazanian1-0
Danzaburou
0
10
2
0.1
L
Zhong Kui
ZappyGiraffe58
Zhong Kui
0
2
0
0
W
Freya
yaughty
Freya
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,733
Damage
41,181
60,496
Taken
54,222
31,667
Mitigated
34,002
13,165
Healing
22,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,912
1,553
0
4,827
13,072
8,727
490
6,188
6,884
0
45,310
W
Bacchus
Dxvilmaycry
Bacchus
7,573
1,457
488
2,042
11,131
13,326
302
5,708
5,423
17,857
0
W
Ymir
Flirsk
Ymir
8,319
2,555
0
4,704
11,215
8,680
347
1,594
9,621
51,397
0
L
12,314
4,304
0
1,691
13,487
5,723
0
8,054
5,433
36,961
3,972
W
Cliodhna
MrJenkins1299
Cliodhna
8,617
1,319
0
5,076
10,615
3,921
0
5,066
5,549
0
35,780
L
3,620
287
0
726
12,169
8,085
0
3,864
8,305
12,125
0
W
Charybdis
RIPmyoldaccount
Charybdis
6,495
3,893
0
2,549
7,886
2,356
2,628
3,410
4,476
0
45,059
L
Danzaburou
Tazanian1-0
Danzaburou
6,262
2,875
23
1,784
12,065
2,952
366
3,643
8,422
0
29,385
L
Zhong Kui
ZappyGiraffe58
Zhong Kui
9,625
411
0
4,114
9,703
6,180
0
4,320
5,383
49,628
0
W
Freya
yaughty
Freya
10,177
4,771
148
7,942
13,375
5,719
676
9,055
4,320
46,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,931
Gold Earned
41,568
311
Minions Killed
349
0
Camps Cleared
0
1,272,787
Distance Traveled
1,403,828
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,476
534
79
6
0
244,348
0
W
Bacchus
7,866
562
21
2
0
297,260
0
W
Ymir
8,818
630
107
8
0
259,251
1
L
Ymir
8,011
572
63
5
0
253,464
5
W
Cliodhna
7,740
553
55
4
0
330,617
0
L
Geb
6,288
449
11
1
0
273,963
0
W
Charybdis
8,552
611
88
6
0
275,704
5
L
Danzaburou
5,808
415
48
3
0
249,028
0
L
Zhong Kui
7,348
525
110
8
0
251,984
0
W
Freya
8,592
614
78
6
0
240,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role