Player Matchup

Ares
Ares
KrispyKream
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,697 Elo+
Party 1
Anubis
Anubis
Prowlerz
Anubis
Level 86
God Stats
3W - 0L
1,717 SR
Queue Stats
5W - 1L
1,714 Elo+
Party 1
Gilgamesh
Gilgamesh
SpaghettiMikey
Gilgamesh
Level 75
God Stats
3W - 0L
1,717 SR
Queue Stats
6W - 1L
1,757 Elo+
Party 1
Thor
Thor
WholeLottaDark
Thor
Level 105
God Stats
2W - 1L
1,856 SR
Queue Stats
6W - 4L
1,483 Elo+
Party 3
Vulcan
Vulcan
grimsmoke187
Vulcan
Level 57
God Stats
6W - 4L
1,231 SR
Queue Stats
10W - 8L
1,413 Elo+
Party 3
Team Averages
Level 90
1,604 SR
1,613 Elo+

VS

Team Averages
Level 79
1,587 SR
1,519 Elo+
Atlas
Atlas
Dawnedstar02
Atlas
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,781 Elo+
Solo
Camazotz
Camazotz
FNxQ3w
Camazotz
Level 125
God Stats
6W - 6L
1,600 SR
Queue Stats
92W - 96L
1,563 Elo+
Solo
Ra
Ra
Jos18081
Ra
Level 69
God Stats
22W - 11L
1,970 SR
Queue Stats
336W - 345L
1,515 Elo+
Solo
Neith
Neith
Orionslight1230
Neith
Level 61
God Stats
7W - 19L
1,457 SR
Queue Stats
94W - 140L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
Rawtrinity1008
Baron Samedi
Level 69
God Stats
2W - 10L
1,410 SR
Queue Stats
89W - 115L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 21
11,558
826
13,176
16,708
21,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Prowlerz
Anubis
19
10 / 0 / 19
11,787
842
20,089
6,897
3,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SpaghettiMikey
Gilgamesh
18
6 / 3 / 22
11,809
844
14,369
17,124
16,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 3 / 11
11,774
841
13,435
14,154
8,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
18
4 / 3 / 21
11,058
790
19,015
9,515
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 8
9,304
665
11,580
21,344
12,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
FNxQ3w
Camazotz
16
4 / 7 / 5
10,247
732
10,476
20,536
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 5
10,468
748
7,353
13,377
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 8 / 2
9,896
707
6,171
15,676
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Rawtrinity1008
Baron Samedi
15
3 / 6 / 4
9,536
681
8,054
15,032
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
36
35
Kills
12
12
Deaths
35
94
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
L
Camazotz
FNxQ3w
Camazotz
4
7
5
0.93
L
2
5
5
0.9
W
5
3
21
5.17
L
2
8
2
0.38
W
Anubis
Prowlerz
Anubis
10
0
19
19.5
L
Baron Samedi
Rawtrinity1008
Baron Samedi
3
6
4
0.83
W
Gilgamesh
SpaghettiMikey
Gilgamesh
6
3
22
5.67
W
10
3
11
5.17
W
Vulcan
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,084
Damage
43,634
64,398
Taken
85,965
53,864
Mitigated
42,650
16,866
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,580
3,764
501
2,996
21,344
12,832
0
13,470
7,632
32,862
0
L
Camazotz
FNxQ3w
Camazotz
10,476
2,795
0
4,793
20,536
10,056
0
9,324
11,104
0
21,588
L
7,353
903
989
2,492
13,377
9,644
0
9,016
4,031
30,224
0
W
13,176
936
0
4,365
16,708
21,299
572
6,211
10,185
25,491
0
L
6,171
1,709
630
2,271
15,676
4,961
1,439
8,753
6,761
0
17,951
W
Anubis
Prowlerz
Anubis
20,089
1,146
0
4,895
6,897
3,935
3,448
3,505
3,351
49,426
0
L
Baron Samedi
Rawtrinity1008
Baron Samedi
8,054
1,083
2,789
3,290
15,032
5,157
0
10,729
4,157
24,624
0
W
Gilgamesh
SpaghettiMikey
Gilgamesh
14,369
3,969
2,506
2,670
17,124
16,336
2,748
8,263
8,723
0
26,857
W
13,435
3,587
780
1,112
14,154
8,199
276
3,673
10,283
0
50,170
W
Vulcan
19,015
7,096
0
538
9,515
4,095
0
5,335
4,018
48,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,986
Gold Earned
49,451
241
Minions Killed
189
0
Camps Cleared
0
1,494,878
Distance Traveled
1,259,577
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,304
665
39
3
0
251,267
2
L
Camazotz
10,247
732
22
2
0
252,233
1
L
Ra
10,468
748
54
4
0
269,498
3
W
Ares
11,558
826
23
2
0
288,569
0
L
Neith
9,896
707
38
3
0
254,301
0
W
Anubis
11,787
842
71
5
0
277,611
2
L
Baron Samedi
9,536
681
36
3
0
232,278
2
W
Gilgamesh
11,809
844
12
1
0
302,257
0
W
Thor
11,774
841
61
4
0
298,181
4
W
Vulcan
11,058
790
74
5
0
328,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role