Player Matchup

Thanatos
Thanatos
HelenaKeller16
Thanatos
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 237L
1,552 Elo+
Solo
Anhur
Anhur
Jboog1227
Anhur
Level 64
God Stats
5W - 1L
1,862 SR
Queue Stats
178W - 125L
1,737 Elo+
Party 2
Achilles
Achilles
Namchiii
Achilles
Level 126
God Stats
2W - 1L
1,310 SR
Queue Stats
2W - 3L
1,202 Elo+
Party 3
Nu Wa
Nu Wa
cafepwrd
Nu Wa
Level 121
God Stats
14W - 9L
1,500 SR
Queue Stats
334W - 265L
1,756 Elo+
Party 2
Baron Samedi
Baron Samedi
stoopidkyle
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,437 Elo+
Party 3
Team Averages
Level 105
1,534 SR
1,537 Elo+

VS

Team Averages
Level 124
1,489 SR
1,413 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
CherFoxedChimera
Hades
Level 128
God Stats
0W - 1L
1,496 SR
Queue Stats
125W - 145L
1,285 Elo+
Party 1
Bastet
Bastet
Dr_SlickDaddy720
Bastet
Level 89
God Stats
35W - 37L
1,603 SR
Queue Stats
55W - 66L
1,513 Elo+
Solo
Loki
Loki
HG_Ghostflesh_94
Loki
Level 147
God Stats
176W - 193L
1,510 SR
Queue Stats
224W - 262L
1,493 Elo+
Solo
Tyr
Tyr
Sorrowed_Knight_
Tyr
Level 126
God Stats
1W - 1L
1,335 SR
Queue Stats
17W - 25L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 5 / 5
9,939
828
11,940
13,019
5,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Jboog1227
Anhur
17
8 / 2 / 4
10,472
873
11,213
11,316
4,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Namchiii
Achilles
15
1 / 4 / 5
8,992
749
8,163
11,161
12,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
cafepwrd
Nu Wa
18
2 / 2 / 9
10,536
878
12,535
6,283
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
stoopidkyle
Baron Samedi
16
0 / 3 / 6
9,408
784
5,403
6,552
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 2 / 10
9,719
810
6,298
14,184
12,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 6 / 5
9,600
800
11,145
14,048
5,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 2 / 3
8,337
695
7,163
8,843
2,888
17
5 / 3 / 6
9,314
776
8,017
10,549
2,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 4 / 11
8,152
679
3,529
14,512
9,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
17
Kills
16
16
Deaths
17
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
2
10
4
L
6
6
5
1.42
L
2
2
3
1.75
L
5
3
6
2.67
W
Thanatos
6
5
5
1.7
W
Anhur
Jboog1227
Anhur
8
2
4
5
W
Achilles
Namchiii
Achilles
1
4
5
0.88
L
0
4
11
1.38
W
Nu Wa
cafepwrd
Nu Wa
2
2
9
3.25
W
Baron Samedi
stoopidkyle
Baron Samedi
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,254
Damage
36,152
48,331
Taken
62,136
25,978
Mitigated
33,784
14,785
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,298
1,016
0
1,053
14,184
12,863
369
3,025
10,984
18,422
0
L
11,145
551
612
3,292
14,048
5,805
0
3,684
10,234
29,160
0
L
7,163
1,081
0
1,704
8,843
2,888
0
3,542
5,007
0
19,503
L
8,017
2,138
0
1,283
10,549
2,739
0
2,993
7,368
0
33,714
W
Thanatos
11,940
3,024
0
7,265
13,019
5,087
520
5,723
7,296
0
25,418
W
Anhur
Jboog1227
Anhur
11,213
6,208
0
1,153
11,316
4,105
4,415
3,437
7,879
0
29,484
W
Achilles
Namchiii
Achilles
8,163
2,102
0
1,900
11,161
12,026
985
4,185
6,976
0
22,639
L
3,529
492
0
1,175
14,512
9,489
364
4,694
9,709
0
11,987
W
Nu Wa
cafepwrd
Nu Wa
12,535
2,242
0
1,245
6,283
2,018
4,095
1,189
5,094
58,677
0
W
Baron Samedi
stoopidkyle
Baron Samedi
5,403
490
2,303
919
6,552
2,742
1,192
2,909
3,643
29,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,347
Gold Earned
45,122
258
Minions Killed
173
0
Camps Cleared
0
1,249,230
Distance Traveled
1,157,018
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,719
810
16
1
0
242,495
0
L
Hades
9,600
800
25
2
0
221,236
2
L
Bastet
8,337
695
35
3
0
188,006
1
L
Loki
9,314
776
73
6
0
248,711
0
W
Thanatos
9,939
828
22
2
0
290,889
3
W
Anhur
10,472
873
44
4
0
220,125
2
W
Achilles
8,992
749
28
2
0
255,591
2
L
Tyr
8,152
679
24
2
0
256,570
0
W
Nu Wa
10,536
878
92
8
0
246,814
0
W
Baron Samedi
9,408
784
72
6
0
235,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role