Player Matchup

Mulan
Mulan
CrowMoon45
Mulan
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 89L
1,725 Elo+
Party 1
Geb
Geb
LongevityBoy
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Medusa
Medusa
Noies
Medusa
Level 109
God Stats
0W - 1L
1,312 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Team Averages
Level 48
1,437 SR
1,644 Elo+

VS

Team Averages
Level 117
1,831 SR
1,640 Elo+
Bastet
Bastet
Attire
Bastet
Level 157
God Stats
3W - 0L
2,045 SR
Queue Stats
180W - 31L
1,859 Elo+
Solo
Xing Tian
Xing Tian
InjureLittleKids
Xing Tian
Level 66
God Stats
7W - 5L
1,827 SR
Queue Stats
120W - 143L
1,529 Elo+
Party 2
Agni
Agni
MrDiablo519
Agni
Level 128
God Stats
4W - 3L
1,622 SR
Queue Stats
126W - 140L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 8 / 3
6,879
688
4,693
13,494
6,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 5
6,724
672
5,610
12,079
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
Noies
Medusa
12
4 / 6 / 1
7,609
761
7,826
8,436
2,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Attire
Bastet
15
11 / 1 / 10
9,311
931
16,520
9,516
3,761
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
12
4 / 0 / 17
8,585
859
4,353
9,450
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
6 / 4 / 12
8,046
805
9,622
6,350
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
5
Kills
21
21
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
Attire
Bastet
11
1
10
16
L
Mulan
1
8
3
0.31
W
Xing Tian
4
0
17
12.5
L
0
7
5
0.36
W
6
4
12
3
L
Medusa
Noies
Medusa
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
30,495
34,009
Taken
25,316
17,230
Mitigated
16,475
2,821
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Attire
Bastet
16,520
5,549
0
2,970
9,516
3,761
1,110
2,552
6,964
0
44,591
L
Mulan
4,693
1,002
90
351
13,494
6,188
0
6,611
6,883
0
12,337
W
Xing Tian
4,353
481
476
2,786
9,450
10,512
378
2,509
6,941
10,571
0
L
5,610
1,000
181
1,515
12,079
8,789
0
5,124
6,955
9,875
0
W
9,622
858
0
641
6,350
2,202
533
891
5,459
21,296
0
L
Medusa
Noies
Medusa
7,826
2,593
0
684
8,436
2,253
0
2,544
5,892
0
31,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,212
Gold Earned
25,942
92
Minions Killed
112
2
Camps Cleared
7
466,221
Distance Traveled
555,753
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,311
931
68
7
4
197,850
2
L
Mulan
6,879
688
11
1
0
145,337
0
W
Xing Tian
8,585
859
15
2
2
195,909
1
L
Geb
6,724
672
12
1
0
162,531
1
W
Agni
8,046
805
29
3
1
161,994
1
L
Medusa
7,609
761
69
7
2
158,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role