Player Matchup

Khepri
Khepri
Combat_Wambat556
Khepri
Level 99
God Stats
8W - 5L
1,917 SR
Queue Stats
128W - 115L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
ICoIdI
Cliodhna
Level 68
God Stats
7W - 3L
1,621 SR
Queue Stats
21W - 31L
1,367 Elo+
Party 2
Charybdis
Charybdis
Il_TwoTime_lI
Charybdis
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 94L
1,415 Elo+
Party 3
Mulan
Mulan
XxNauticMarsxX
Mulan
Level 83
God Stats
5W - 8L
1,264 SR
Queue Stats
54W - 59L
1,443 Elo+
Party 2
The Morrigan
The Morrigan
snivy2500
The Morrigan
Level 59
God Stats
1W - 2L
1,166 SR
Queue Stats
11W - 16L
1,427 Elo+
Party 2
Team Averages
Level 90
1,493 SR
1,431 Elo+

VS

Team Averages
Level 80
1,662 SR
1,483 Elo+
Bacchus
Bacchus
DarkHallow03
Bacchus
Level 109
God Stats
5W - 8L
1,669 SR
Queue Stats
98W - 106L
1,486 Elo+
Party 1
Vamana
Vamana
I Turtlzz I
Vamana
Level 29
God Stats
3W - 2L
1,865 SR
Queue Stats
34W - 21L
1,548 Elo+
Party 4
Sol
Sol
R0Z3L
Sol
Level 54
God Stats
3W - 4L
1,684 SR
Queue Stats
61W - 69L
1,444 Elo+
Party 4
Ao Kuang
Ao Kuang
Tragedy TV
Ao Kuang
Level 88
God Stats
6W - 5L
1,590 SR
Queue Stats
68W - 70L
1,477 Elo+
Party 4
Artemis
Artemis
iDawesome
Artemis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
9,506
432
6,885
17,447
19,235
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
ICoIdI
Cliodhna
18
6 / 4 / 4
12,350
561
19,457
15,805
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Il_TwoTime_lI
Charybdis
14
2 / 7 / 4
10,109
460
11,623
15,605
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 6 / 0
10,741
488
10,449
18,181
19,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
snivy2500
The Morrigan
14
2 / 9 / 4
10,804
491
10,702
12,645
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkHallow03
Bacchus
14
4 / 4 / 6
9,250
420
7,369
22,654
26,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
4 / 3 / 7
9,822
446
10,571
18,922
17,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sol
R0Z3L
Sol
15
5 / 4 / 13
10,155
462
16,368
14,990
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Tragedy TV
Ao Kuang
17
15 / 4 / 9
11,133
506
15,200
22,264
9,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
iDawesome
Artemis
1
0 / 0 / 0
4,070
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
15
Kills
28
32
Deaths
15
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
6
6
0.67
L
Bacchus
DarkHallow03
Bacchus
4
4
6
1.75
L
Vamana
4
3
7
2.5
W
Cliodhna
ICoIdI
Cliodhna
6
4
4
2
W
Charybdis
Il_TwoTime_lI
Charybdis
2
7
4
0.57
L
Sol
R0Z3L
Sol
5
4
13
2.88
L
Ao Kuang
Tragedy TV
Ao Kuang
15
4
9
4.88
W
4
6
0
0.67
L
Artemis
iDawesome
Artemis
0
0
0
0
W
The Morrigan
snivy2500
The Morrigan
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,116
Damage
49,508
79,683
Taken
78,830
57,775
Mitigated
57,859
18,872
Healing
28,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,885
982
536
4,056
17,447
19,235
721
8,692
8,755
20,572
0
L
Bacchus
DarkHallow03
Bacchus
7,369
878
0
4,036
22,654
26,631
0
6,048
16,260
38,317
0
L
Vamana
10,571
3,983
0
6,874
18,922
17,312
68
1,778
16,565
0
43,995
W
Cliodhna
ICoIdI
Cliodhna
19,457
2,001
411
4,814
15,805
7,094
6,150
5,425
10,380
0
80,824
W
Charybdis
Il_TwoTime_lI
Charybdis
11,623
7,207
708
3,716
15,605
6,881
5,224
7,473
8,132
0
55,020
L
Sol
R0Z3L
Sol
16,368
7,355
0
7,089
14,990
4,134
710
2,853
11,823
59,537
0
L
Ao Kuang
Tragedy TV
Ao Kuang
15,200
4,960
0
10,459
22,264
9,782
18
5,969
15,916
49,565
9,003
W
10,449
2,460
0
4,159
18,181
19,327
1,227
7,104
11,077
0
51,799
L
Artemis
iDawesome
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
snivy2500
The Morrigan
10,702
1,849
220
252
12,645
5,238
2,359
9,072
3,555
39,942
2,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
44,430
398
Minions Killed
286
0
Camps Cleared
0
1,903,364
Distance Traveled
1,665,533
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,506
432
33
2
0
367,331
8
L
Bacchus
9,250
420
48
2
0
382,871
4
L
Vamana
9,822
446
63
3
0
437,917
0
W
Cliodhna
12,350
561
106
5
0
474,629
1
W
Charybdis
10,109
460
89
4
0
327,282
1
L
Sol
10,155
462
98
4
0
394,671
0
L
Ao Kuang
11,133
506
77
4
0
450,074
1
W
Mulan
10,741
488
98
4
0
367,096
4
L
Artemis
4,070
185
0
0
0
0
0
W
The Morrigan
10,804
491
72
3
0
367,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role