Player Matchup

Raijin
Raijin
Avaratia
Raijin
Level 67
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 11L
1,298 Elo+
Party 1
Ymir
Ymir
Shaynkz
Ymir
Level 103
God Stats
18W - 12L
1,308 SR
Queue Stats
338W - 369L
1,428 Elo+
Party 1
Neith
Neith
Wahz849
Neith
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 177L
1,503 Elo+
Party 1
Thanatos
Thanatos
keshon2000
Thanatos
Level 158
God Stats
15W - 14L
1,553 SR
Queue Stats
357W - 423L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
zurqN
Baron Samedi
Level 107
God Stats
9W - 11L
1,500 SR
Queue Stats
520W - 587L
1,373 Elo+
Party 1
Team Averages
Level 102
1,434 SR
1,418 Elo+

VS

Team Averages
Level 120
1,537 SR
1,471 Elo+
Bastet
Bastet
DaM iTs BLinK
Bastet
Level 141
God Stats
3W - 3L
1,694 SR
Queue Stats
11W - 7L
1,465 Elo+
Party 2
Chaac
Chaac
Dojahn
Chaac
Level 78
God Stats
5W - 5L
1,500 SR
Queue Stats
86W - 106L
1,418 Elo+
Party 3
Ares
Ares
GoldBlooded47
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,415 Elo+
Party 2
Skadi
Skadi
GoodnightDally
Skadi
Level 147
God Stats
2W - 1L
1,702 SR
Queue Stats
284W - 325L
1,550 Elo+
Solo
Merlin
Merlin
ThrashedCop
Merlin
Level 106
God Stats
8W - 7L
1,292 SR
Queue Stats
131W - 138L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Avaratia
Raijin
20
4 / 4 / 4
13,509
540
14,590
13,169
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Shaynkz
Ymir
20
2 / 2 / 3
15,585
623
8,355
19,245
9,397
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Wahz849
Neith
20
4 / 3 / 5
14,385
575
13,482
19,138
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
keshon2000
Thanatos
19
1 / 4 / 2
13,247
530
6,955
21,711
20,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
zurqN
Baron Samedi
17
0 / 7 / 7
12,158
486
7,968
21,976
21,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 8
13,132
525
21,879
20,272
7,660
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Dojahn
Chaac
16
2 / 2 / 7
9,982
399
9,776
17,604
22,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 2 / 10
11,581
463
12,621
21,922
24,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 1 / 0
6,652
266
951
1,522
247
Mace

Mace

+10
Physical Power

Merlin
20
6 / 3 / 7
12,711
508
17,513
13,684
5,655
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
11
Kills
20
20
Deaths
11
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
Avaratia
Raijin
4
4
4
1.5
L
9
3
8
4.33
L
Chaac
Dojahn
Chaac
2
2
7
2.75
L
3
2
10
4
L
0
1
0
0
W
Ymir
Shaynkz
Ymir
2
2
3
1.75
L
Merlin
6
3
7
3.17
W
Neith
Wahz849
Neith
4
3
5
2.17
W
Thanatos
keshon2000
Thanatos
1
4
2
0.5
W
Baron Samedi
zurqN
Baron Samedi
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,350
Damage
62,740
95,239
Taken
75,004
62,510
Mitigated
60,615
43,670
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Avaratia
Raijin
14,590
768
0
1,685
13,169
4,793
817
3,958
9,211
90,902
0
L
21,879
4,430
0
7,012
20,272
7,660
1,328
7,059
12,925
0
98,073
L
Chaac
Dojahn
Chaac
9,776
1,106
917
5,480
17,604
22,926
231
6,837
10,591
0
45,392
L
12,621
941
0
2,233
21,922
24,127
42
8,645
12,934
45,920
0
L
951
604
0
595
1,522
247
0
402
1,120
0
6,484
W
Ymir
Shaynkz
Ymir
8,355
1,270
0
8,171
19,245
9,397
1,149
5,544
12,665
139,075
5,833
L
Merlin
17,513
285
0
982
13,684
5,655
0
6,345
7,127
109,289
0
W
Neith
Wahz849
Neith
13,482
6,153
0
9,714
19,138
6,594
4,436
7,542
11,596
0
112,633
W
Thanatos
keshon2000
Thanatos
6,955
1,883
0
15,909
21,711
20,328
260
3,904
17,807
0
77,882
W
Baron Samedi
zurqN
Baron Samedi
7,968
738
1,497
6,694
21,976
21,398
858
9,186
12,790
55,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,884
Gold Earned
54,058
787
Minions Killed
413
0
Camps Cleared
0
2,142,210
Distance Traveled
1,978,570
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,509
540
161
6
0
470,406
6
L
Bastet
13,132
525
140
6
0
547,188
3
L
Chaac
9,982
399
69
3
0
439,902
1
L
Ares
11,581
463
60
2
0
474,544
3
L
Skadi
6,652
266
11
0
0
59,026
0
W
Ymir
15,585
623
246
10
0
437,315
2
L
Merlin
12,711
508
133
5
0
457,910
6
W
Neith
14,385
575
155
6
0
420,477
5
W
Thanatos
13,247
530
151
6
0
396,898
2
W
Baron Samedi
12,158
486
74
3
0
417,114
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role