Player Matchup

Anhur
Anhur
GreenRanger_MM
Anhur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,721 Elo+
Solo
Xing Tian
Xing Tian
MrG17
Xing Tian
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 182L
1,475 Elo+
Solo
Olorun
Olorun
RedgiantChungus
Olorun
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 109L
1,523 Elo+
Solo
Scylla
Scylla
dardar301
Scylla
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
240W - 220L
1,401 Elo+
Solo
Hercules
Hercules
ghebbediahh
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,753 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,575 Elo+

VS

Team Averages
Level 81
1,567 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Cambam3955
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 178L
1,539 Elo+
Party 1
Olorun
Olorun
RedNinjaGamer9
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Zhong Kui
Zhong Kui
alacrity9
Zhong Kui
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
385W - 340L
1,593 Elo+
Party 1
Fafnir
Fafnir
scrwghost
Fafnir
Level 128
God Stats
11W - 14L
1,833 SR
Queue Stats
446W - 402L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 14
10,628
818
13,381
7,942
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
MrG17
Xing Tian
15
2 / 2 / 19
9,481
729
5,411
15,651
16,998
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 2 / 16
9,645
742
10,260
12,093
5,840
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
dardar301
Scylla
17
5 / 2 / 14
10,411
801
20,942
10,293
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ghebbediahh
Hercules
17
11 / 2 / 10
11,144
857
11,907
12,526
11,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 3 / 4
8,328
641
12,550
11,401
5,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Cambam3955
Osiris
14
1 / 4 / 5
7,796
600
6,482
11,794
10,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 7 / 4
7,581
583
6,545
13,918
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
alacrity9
Zhong Kui
17
6 / 6 / 3
9,889
761
14,529
15,774
10,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
scrwghost
Fafnir
14
0 / 5 / 8
8,145
627
4,649
17,709
20,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
25
Kills
9
9
Deaths
25
73
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
4
1.33
L
Osiris
Cambam3955
Osiris
1
4
5
0.88
W
6
1
14
13
W
Xing Tian
MrG17
Xing Tian
2
2
19
5.75
L
0
7
4
0.29
W
1
2
16
4.5
L
Zhong Kui
alacrity9
Zhong Kui
6
6
3
1.25
W
Scylla
dardar301
Scylla
5
2
14
6
W
Hercules
ghebbediahh
Hercules
11
2
10
8
L
Fafnir
scrwghost
Fafnir
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,901
Damage
44,755
58,505
Taken
70,596
42,783
Mitigated
50,583
32,001
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,550
5,974
1,760
3,265
11,401
5,136
272
4,990
6,262
0
27,626
L
Osiris
Cambam3955
Osiris
6,482
773
288
1,002
11,794
10,097
0
7,167
4,338
2,174
11,609
W
13,381
6,863
2,011
2,682
7,942
3,530
996
2,660
5,282
0
32,822
W
Xing Tian
MrG17
Xing Tian
5,411
494
894
1,025
15,651
16,998
260
6,857
8,794
11,465
0
L
6,545
2,671
1,492
2,140
13,918
4,974
0
6,668
7,036
18,900
0
W
10,260
6,044
6,363
6,233
12,093
5,840
2,104
6,517
5,576
27,288
0
L
Zhong Kui
alacrity9
Zhong Kui
14,529
693
542
3,062
15,774
10,101
0
9,756
5,787
21,802
0
W
Scylla
dardar301
Scylla
20,942
2,628
2,322
3,489
10,293
4,902
1,780
5,182
5,111
33,035
0
W
Hercules
ghebbediahh
Hercules
11,907
3,309
3,016
3,966
12,526
11,513
417
5,461
7,065
0
15,642
L
Fafnir
scrwghost
Fafnir
4,649
1,598
1,519
2,143
17,709
20,275
40
6,804
10,560
9,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,309
Gold Earned
41,739
119
Minions Killed
98
0
Camps Cleared
0
1,203,771
Distance Traveled
1,102,944
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,328
641
38
3
0
219,459
3
L
Osiris
7,796
600
9
1
0
260,155
0
W
Anhur
10,628
818
48
4
0
235,955
3
W
Xing Tian
9,481
729
15
1
0
269,753
4
L
Olorun
7,581
583
21
2
0
180,845
0
W
Olorun
9,645
742
28
2
0
200,745
1
L
Zhong Kui
9,889
761
27
2
0
212,430
0
W
Scylla
10,411
801
24
2
0
228,875
0
W
Hercules
11,144
857
4
0
0
268,443
3
L
Fafnir
8,145
627
3
0
0
230,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role