Player Matchup

Hera
Hera
ALEXeight0ne2
Hera
Level 46
God Stats
1W - 3L
1,726 SR
Queue Stats
4W - 5L
1,548 Elo+
Solo
Kali
Kali
AxSlicexOfxBread
Kali
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,417 Elo+
Party 2
Apollo
Apollo
D D NoLiiMitz
Apollo
Level 81
God Stats
2W - 1L
1,498 SR
Queue Stats
19W - 25L
1,425 Elo+
Party 2
Bacchus
Bacchus
PlumbingCrisiss
Bacchus
Level 64
God Stats
8W - 10L
1,481 SR
Queue Stats
20W - 22L
1,459 Elo+
Party 2
Sol
Sol
ddscraps
Sol
Level 27
God Stats
12W - 12L
1,606 SR
Queue Stats
18W - 20L
1,463 Elo+
Party 2
Team Averages
Level 66
1,562 SR
1,462 Elo+

VS

Team Averages
Level 66
1,508 SR
1,436 Elo+
Chernobog
Chernobog
 
Chernobog
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AyoMaI
He Bo
Level 118
God Stats
1W - 2L
1,692 SR
Queue Stats
114W - 92L
1,488 Elo+
Party 3
Kali
Kali
GodPhenom
Kali
Level 49
God Stats
3W - 7L
1,548 SR
Queue Stats
98W - 79L
1,451 Elo+
Party 3
Bacchus
Bacchus
Kasekis
Bacchus
Level 29
God Stats
1W - 3L
1,302 SR
Queue Stats
24W - 27L
1,415 Elo+
Party 3
Gilgamesh
Gilgamesh
TDSbrave_rent6
Gilgamesh
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 49L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
10,956
644
11,161
7,278
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
11 / 3 / 7
10,819
636
12,708
16,149
8,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 5
10,066
592
10,534
9,924
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 7
9,377
552
4,215
10,509
16,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 9
10,020
589
11,126
12,057
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 6 / 5
7,887
464
10,520
13,409
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
AyoMaI
He Bo
14
3 / 7 / 0
8,209
483
7,663
11,740
3,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
11
1 / 5 / 1
7,303
430
5,213
13,719
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Kasekis
Bacchus
11
3 / 4 / 2
7,719
454
3,083
11,598
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
TDSbrave_rent6
Gilgamesh
11
0 / 7 / 3
7,087
417
3,515
14,955
4,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
29
Kills
7
7
Deaths
29
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
6
5
0.42
W
5
2
8
4.5
W
11
3
7
4.83
L
He Bo
AyoMaI
He Bo
3
7
0
0.43
W
5
0
5
7.5
L
Kali
1
5
1
0.3
L
Bacchus
Kasekis
Bacchus
3
4
2
1
W
3
0
7
6.5
L
Gilgamesh
TDSbrave_rent6
Gilgamesh
0
7
3
0.21
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,744
Damage
29,994
55,917
Taken
65,421
39,483
Mitigated
27,016
21,659
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,520
5,238
0
2,003
13,409
4,077
0
4,989
8,420
0
61,478
W
11,161
2,620
0
500
7,278
5,751
1,039
658
6,620
70,249
4,521
W
12,708
5,324
0
6,872
16,149
8,610
198
3,070
13,079
0
65,156
L
He Bo
AyoMaI
He Bo
7,663
124
0
2,243
11,740
3,602
0
5,883
5,857
46,739
0
W
10,534
6,016
0
4,977
9,924
3,994
1,375
1,352
8,572
0
73,063
L
Kali
5,213
2,591
0
2,358
13,719
3,909
0
3,778
9,941
0
38,365
L
Bacchus
Kasekis
Bacchus
3,083
425
48
2,126
11,598
10,612
0
4,221
7,377
11,475
0
W
4,215
545
0
2,176
10,509
16,434
485
1,153
9,356
27,504
0
L
Gilgamesh
TDSbrave_rent6
Gilgamesh
3,515
936
622
2,031
14,955
4,816
0
7,278
7,677
0
32,142
W
11,126
4,532
0
7,134
12,057
4,694
3,677
4,513
7,544
61,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,238
Gold Earned
38,205
500
Minions Killed
326
0
Camps Cleared
0
1,677,760
Distance Traveled
1,521,374
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,887
464
110
6
0
286,676
4
W
Hera
10,956
644
130
8
0
307,140
2
W
Kali
10,819
636
92
5
0
360,581
3
L
He Bo
8,209
483
76
4
0
266,590
1
W
Apollo
10,066
592
128
8
0
340,897
2
L
Kali
7,303
430
67
4
0
336,087
3
L
Bacchus
7,719
454
18
1
0
325,645
3
W
Bacchus
9,377
552
39
2
0
354,035
3
L
Gilgamesh
7,087
417
55
3
0
306,376
12
W
Sol
10,020
589
111
7
0
315,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role