Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Adonisflow
Apollo
Level 156
God Stats
3W - 1L
1,733 SR
Queue Stats
996W - 923L
1,695 Elo+
Solo
Vamana
Vamana
GlucoseDaddy
Vamana
Level 160
God Stats
9W - 5L
1,795 SR
Queue Stats
235W - 230L
1,649 Elo+
Solo
Poseidon
Poseidon
TTooxxxiiCC
Poseidon
Level 127
God Stats
3W - 4L
1,472 SR
Queue Stats
25W - 12L
1,752 Elo+
Solo
Pele
Pele
xT1M3L0STANG3Lx
Pele
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
179W - 168L
1,563 Elo+
Solo
Team Averages
Level 152
1,600 SR
1,632 Elo+

VS

Team Averages
Level 132
1,610 SR
1,692 Elo+
Osiris
Osiris
Doxxitey
Osiris
Level 160
God Stats
8W - 8L
1,538 SR
Queue Stats
261W - 160L
1,795 Elo+
Solo
Hercules
Hercules
ManCaveWitBeer
Hercules
Level 54
God Stats
0W - 1L
1,811 SR
Queue Stats
135W - 100L
1,606 Elo+
Solo
Medusa
Medusa
Tsuki_Oh
Medusa
Level 160
God Stats
4W - 6L
1,475 SR
Queue Stats
319W - 285L
1,638 Elo+
Party 1
Freya
Freya
XKirari_MomoX
Freya
Level 159
God Stats
7W - 13L
1,665 SR
Queue Stats
1,097W - 1,028L
1,686 Elo+
Party 1
Ymir
Ymir
skittles1216
Ymir
Level 126
God Stats
3W - 5L
1,561 SR
Queue Stats
143W - 113L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
1 / 0 / 0
3,683
737
3,047
1,957
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Apollo
Adonisflow
Apollo
6
0 / 0 / 0
3,293
659
1,079
1,389
424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
5
0 / 0 / 0
3,337
667
1,078
3,469
1,242
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
TTooxxxiiCC
Poseidon
6
2 / 1 / 0
3,559
712
1,148
1,634
565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 0 / 0
3,383
677
1,941
3,259
824
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Doxxitey
Osiris
2
0 / 1 / 0
2,575
515
212
1,390
480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
4
0 / 0 / 0
3,034
607
1,005
4,105
1,175
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
Tsuki_Oh
Medusa
6
0 / 0 / 0
3,355
671
560
1,192
164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 2 / 0
3,561
712
668
2,514
727
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,709
742
2,189
3,141
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
0
1
W
Apollo
Adonisflow
Apollo
0
0
0
0
L
Osiris
Doxxitey
Osiris
0
1
0
0
W
Vamana
0
0
0
0
L
Hercules
0
0
0
0
W
Poseidon
TTooxxxiiCC
Poseidon
2
1
0
2
L
Medusa
Tsuki_Oh
Medusa
0
0
0
0
L
1
2
0
0.5
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,293
Damage
4,634
11,708
Taken
12,342
3,489
Mitigated
3,933
4,614
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,047
421
0
750
1,957
434
38
380
1,577
13,471
0
W
Apollo
Adonisflow
Apollo
1,079
697
0
773
1,389
424
0
0
1,389
0
15,826
L
Osiris
Doxxitey
Osiris
212
0
0
435
1,390
480
0
899
451
0
2,156
W
Vamana
1,078
507
473
1,196
3,469
1,242
108
211
3,258
0
9,380
L
Hercules
1,005
407
184
1,690
4,105
1,175
0
922
3,103
0
6,647
W
Poseidon
TTooxxxiiCC
Poseidon
1,148
588
0
592
1,634
565
0
77
1,557
11,900
2,612
L
Medusa
Tsuki_Oh
Medusa
560
282
0
767
1,192
164
0
0
1,192
0
17,053
L
668
289
0
702
2,514
727
0
1,766
536
9,732
0
L
2,189
1,106
0
1,475
3,141
1,387
0
0
3,141
16,758
0
W
1,941
442
0
830
3,259
824
0
2,189
1,070
0
13,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,255
Gold Earned
16,234
146
Minions Killed
115
0
Camps Cleared
0
512,094
Distance Traveled
399,138
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,683
737
35
7
0
107,809
1
W
Apollo
3,293
659
33
7
0
84,731
0
L
Osiris
2,575
515
5
1
0
33,171
1
W
Vamana
3,337
667
19
4
0
94,411
2
L
Hercules
3,034
607
14
3
0
100,036
2
W
Poseidon
3,559
712
34
7
0
134,870
1
L
Medusa
3,355
671
36
7
0
84,055
2
L
Freya
3,561
712
23
5
0
94,222
0
L
Ymir
3,709
742
37
7
0
87,654
2
W
Pele
3,383
677
25
5
0
90,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role