Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum II
Mister MadBro
Ah Muzen Cab
Platinum II
Level 146
God Stats
68W - 9L
1,726 SR
Queue Stats
232W - 111L
1,978 MMR
Party 2
Sol
Sol
Platinum III
OsborneJack
Sol
Platinum III
Level 133
God Stats
4W - 1L
1,798 SR
Queue Stats
40W - 24L
1,858 MMR
Party 2
Odin
Odin
Diamond V
Yace 1996
Odin
Diamond V
Level 129
God Stats
2W - 1L
1,349 SR
Queue Stats
281W - 192L
2,124 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,624 SR
1,987 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,779 SR
1,799 MMR
Chang'e
Chang'e
Platinum V
Meowkerz
Chang'e
Platinum V
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 11L
1,500 MMR
Party 1
Hercules
Hercules
Platinum V
Mikeswazowski
Hercules
Platinum V
Level 124
God Stats
4W - 2L
1,835 SR
Queue Stats
59W - 15L
1,948 MMR
Party 1
Ares
Ares
Platinum V
ochanoah
Ares
Platinum V
Level 101
God Stats
35W - 4L
2,001 SR
Queue Stats
59W - 14L
1,948 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mister MadBro
Ah Muzen Cab
20
6 / 4 / 0
16,458
716
24,330
21,650
7,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
0 / 2 / 7
13,716
596
17,704
11,279
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
18
1 / 3 / 5
13,321
579
10,966
21,213
20,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BastetAchillesThothAtlasFenrir

VS

Bans
ZeusHorusNoxGaneshaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Meowkerz
Chang'e
20
6 / 2 / 3
15,601
678
19,224
19,634
9,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Mikeswazowski
Hercules
17
1 / 3 / 5
13,295
578
14,007
26,702
27,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
20
2 / 2 / 7
15,598
678
14,425
23,567
33,616
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
9
9
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Meowkerz
Chang'e
6
2
3
3.75
L
Hercules
Mikeswazowski
Hercules
1
3
5
1.17
W
Ah Muzen Cab
Mister MadBro
Ah Muzen Cab
6
4
0
1.5
W
0
2
7
1.75
W
Odin
1
3
5
1.17
L
Ares
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,000
Damage
47,656
54,142
Taken
69,903
32,870
Mitigated
70,772
11,505
Healing
27,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Meowkerz
Chang'e
19,224
41
4,899
9,245
19,634
9,274
1,672
3,030
16,127
118,321
0
L
Hercules
Mikeswazowski
Hercules
14,007
3,285
0
8,831
26,702
27,882
628
9,065
16,366
0
42,106
W
Ah Muzen Cab
Mister MadBro
Ah Muzen Cab
24,330
8,464
0
5,650
21,650
7,772
2,459
13,777
7,503
0
111,938
W
17,704
4,586
0
4,438
11,279
4,402
190
6,415
4,744
50,590
0
W
Odin
10,966
2,081
0
1,417
21,213
20,696
209
13,836
6,742
127
33,731
L
Ares
14,425
429
0
4,211
23,567
33,616
1,061
5,378
16,895
39,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
44,494
259
Minions Killed
301
8
Camps Cleared
12
1,243,666
Distance Traveled
1,266,171
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,601
678
216
9
8
426,061
7
L
Hercules
13,295
578
47
2
3
429,627
3
W
Ah Muzen Cab
16,458
716
142
6
1
429,190
2
W
Sol
13,716
596
74
3
4
393,142
0
W
Odin
13,321
579
43
2
3
421,334
4
L
Ares
15,598
678
38
2
1
410,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role