Player Matchup

Hun Batz
Hun Batz
COCHILOCOAK2685
Hun Batz
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 64L
1,698 Elo+
Party 2
Xbalanque
Xbalanque
CoffeeNips
Xbalanque
Level 15
God Stats
1W - 0L
1,842 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
SmellyLatamBenis
Mulan
Level 68
God Stats
1W - 0L
1,554 SR
Queue Stats
3W - 0L
1,730 Elo+
Party 3
Vamana
Vamana
StinkyLatamBenis
Vamana
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,246 Elo+
Party 3
Terra
Terra
User9744782-
Terra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Team Averages
Level 78
1,579 SR
1,535 Elo+

VS

Team Averages
Level 105
1,425 SR
1,468 Elo+
Cthulhu
Cthulhu
Abyssmal
Cthulhu
Level 159
God Stats
3W - 3L
1,233 SR
Queue Stats
227W - 271L
1,415 Elo+
Party 1
Hercules
Hercules
ChillTomClancy
Hercules
Level 104
God Stats
6W - 11L
1,391 SR
Queue Stats
113W - 105L
1,532 Elo+
Party 4
Cu Chulainn
Cu Chulainn
LawlietEdit
Cu Chulainn
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
1,483 Elo+
Party 4
Ra
Ra
activesoup
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 4
Anhur
Anhur
ÆΘNS
Anhur
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
478W - 544L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
7 / 5 / 19
12,043
803
15,977
16,980
9,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
CoffeeNips
Xbalanque
20
14 / 4 / 18
13,102
873
33,043
16,398
8,207
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 4 / 21
12,219
815
21,092
22,071
29,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
10 / 5 / 17
12,200
813
29,838
28,707
27,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
1 / 1 / 30
12,452
830
7,282
19,238
21,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abyssmal
Cthulhu
16
2 / 9 / 13
9,840
656
14,891
27,754
26,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
19
4 / 5 / 11
10,377
692
10,387
31,166
19,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
LawlietEdit
Cu Chulainn
20
7 / 8 / 10
11,805
787
15,497
26,118
28,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 13 / 8
11,277
752
13,966
16,778
6,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
ÆΘNS
Anhur
15
1 / 8 / 8
9,275
618
9,291
13,149
5,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
69
43
Kills
19
19
Deaths
43
105
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abyssmal
Cthulhu
2
9
13
0.94
W
Hun Batz
7
5
19
3.3
L
Hercules
4
5
11
1.9
W
Xbalanque
CoffeeNips
Xbalanque
14
4
18
5.75
L
Cu Chulainn
LawlietEdit
Cu Chulainn
7
8
10
1.5
W
11
4
21
5.38
W
10
5
17
3.7
W
1
1
30
16
L
5
13
8
0.69
L
Anhur
ÆΘNS
Anhur
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,232
Damage
64,032
103,394
Taken
114,965
95,099
Mitigated
87,514
45,914
Healing
30,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abyssmal
Cthulhu
14,891
1,269
1,479
4,070
27,754
26,778
0
2,918
24,836
27,745
476
W
Hun Batz
15,977
2,110
1,374
2,662
16,980
9,012
2,992
5,955
11,025
0
35,598
L
Hercules
10,387
2,195
747
11,475
31,166
19,903
0
1,159
30,007
0
18,139
W
Xbalanque
CoffeeNips
Xbalanque
33,043
27,213
0
3,606
16,398
8,207
1,669
3,994
12,404
0
52,909
L
Cu Chulainn
LawlietEdit
Cu Chulainn
15,497
3,830
500
6,952
26,118
28,993
0
2,495
23,482
3,638
34,234
W
21,092
2,957
2,099
5,913
22,071
29,270
238
6,341
14,586
0
34,178
W
29,838
14,865
2,749
10,264
28,707
27,182
593
7,847
20,715
0
41,046
W
7,282
2,088
11,038
6,209
19,238
21,428
752
5,660
13,578
11,573
0
L
13,966
2,644
2,470
2,028
16,778
6,825
0
518
16,260
20,292
0
L
Anhur
ÆΘNS
Anhur
9,291
3,392
475
732
13,149
5,015
0
192
12,957
0
22,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,016
Gold Earned
52,574
129
Minions Killed
109
0
Camps Cleared
0
1,477,604
Distance Traveled
1,096,314
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,840
656
21
1
0
181,314
0
W
Hun Batz
12,043
803
46
3
0
292,309
0
L
Hercules
10,377
692
16
1
0
268,386
1
W
Xbalanque
13,102
873
35
2
0
268,321
3
L
Cu Chulainn
11,805
787
32
2
0
238,804
2
W
Mulan
12,219
815
25
2
0
288,510
0
W
Vamana
12,200
813
15
1
0
302,591
4
W
Terra
12,452
830
8
1
0
325,873
0
L
Ra
11,277
752
12
1
0
207,699
1
L
Anhur
9,275
618
28
2
0
200,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role