Player Matchup

Gilgamesh
Gilgamesh
DreadfuI__
Gilgamesh
Level 83
God Stats
4W - 2L
1,672 SR
Queue Stats
100W - 82L
1,847 Elo+
Party 1
Jormungandr
Jormungandr
Flopple
Jormungandr
Level 129
God Stats
6W - 2L
1,398 SR
Queue Stats
137W - 86L
1,899 Elo+
Party 1
Cabrakan
Cabrakan
SGRise
Cabrakan
Level 123
God Stats
19W - 18L
1,697 SR
Queue Stats
250W - 176L
1,871 Elo+
Party 1
Nu Wa
Nu Wa
SamsonOption
Nu Wa
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 44L
1,915 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stingpunk
Ah Muzen Cab
Level 5
God Stats
7W - 3L
1,877 SR
Queue Stats
7W - 3L
1,978 Elo+
Party 1
Team Averages
Level 78
1,629 SR
1,902 Elo+

VS

Team Averages
Level 47
1,423 SR
1,550 Elo+
Nu Wa
Nu Wa
ImAdem
Nu Wa
Level 29
God Stats
3W - 8L
1,445 SR
Queue Stats
99W - 94L
1,581 Elo+
Party 2
Kali
Kali
Snoozin34
Kali
Level 117
God Stats
1W - 3L
1,476 SR
Queue Stats
397W - 399L
1,522 Elo+
Party 2
Khepri
Khepri
UnbidSphinx6393
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,436 Elo+
Party 2
Cupid
Cupid
Yumiaiko
Cupid
Level 38
God Stats
0W - 2L
1,197 SR
Queue Stats
92W - 99L
1,604 Elo+
Party 3
Bacchus
Bacchus
mughisme
Bacchus
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
56W - 62L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DreadfuI__
Gilgamesh
12
3 / 0 / 0
6,675
668
2,841
3,092
1,322
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Flopple
Jormungandr
10
2 / 0 / 5
6,397
640
3,353
3,267
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
SGRise
Cabrakan
10
3 / 3 / 2
6,304
630
4,249
7,022
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
6 / 1 / 3
6,828
683
8,889
4,382
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Stingpunk
Ah Muzen Cab
12
7 / 0 / 1
7,035
704
6,880
5,887
2,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ImAdem
Nu Wa
9
2 / 5 / 1
5,697
570
4,050
5,622
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
8
1 / 5 / 2
5,059
506
2,156
8,137
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
4,224
422
1,053
5,499
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Yumiaiko
Cupid
6
0 / 6 / 0
4,284
428
987
7,675
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
mughisme
Bacchus
7
1 / 3 / 2
4,935
494
2,335
6,525
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
21
Kills
4
4
Deaths
21
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DreadfuI__
Gilgamesh
3
0
0
3
W
Jormungandr
Flopple
Jormungandr
2
0
5
4.5
L
Nu Wa
ImAdem
Nu Wa
2
5
1
0.5
W
Cabrakan
SGRise
Cabrakan
3
3
2
1.33
W
6
1
3
7.5
L
Kali
1
5
2
0.4
W
Ah Muzen Cab
Stingpunk
Ah Muzen Cab
7
0
1
7.5
L
0
2
0
0
L
Cupid
Yumiaiko
Cupid
0
6
0
0
L
Bacchus
mughisme
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,212
Damage
10,581
23,650
Taken
33,458
10,195
Mitigated
11,604
7,834
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DreadfuI__
Gilgamesh
2,841
780
0
661
3,092
1,322
0
674
2,418
0
31,478
W
Jormungandr
Flopple
Jormungandr
3,353
783
0
1,001
3,267
1,810
270
918
2,349
18,673
1,483
L
Nu Wa
ImAdem
Nu Wa
4,050
1,879
0
727
5,622
1,388
0
4,638
817
23,334
3,291
W
Cabrakan
SGRise
Cabrakan
4,249
817
0
2,511
7,022
3,712
0
2,610
4,412
34,790
0
W
8,889
2,740
0
750
4,382
1,317
60
1,835
2,547
41,324
0
L
Kali
2,156
819
0
2,433
8,137
2,036
0
4,954
3,051
0
16,268
W
Ah Muzen Cab
Stingpunk
Ah Muzen Cab
6,880
2,452
0
2,911
5,887
2,034
1,551
853
5,034
0
50,298
L
1,053
169
0
0
5,499
3,256
0
847
4,630
11,271
0
L
Cupid
Yumiaiko
Cupid
987
779
62
864
7,675
1,580
0
1,131
6,522
0
17,397
L
Bacchus
mughisme
Bacchus
2,335
251
236
920
6,525
3,344
0
4,057
2,387
8,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
24,199
381
Minions Killed
164
0
Camps Cleared
0
964,369
Distance Traveled
899,460
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,675
668
87
9
0
200,137
4
W
Jormungandr
6,397
640
51
5
0
207,707
1
L
Nu Wa
5,697
570
46
5
0
175,721
1
W
Cabrakan
6,304
630
75
8
0
179,409
1
W
Nu Wa
6,828
683
74
7
0
179,618
2
L
Kali
5,059
506
39
4
0
210,803
1
W
Ah Muzen Cab
7,035
704
94
9
0
197,498
1
L
Khepri
4,224
422
20
2
0
133,815
0
L
Cupid
4,284
428
40
4
0
182,938
2
L
Bacchus
4,935
494
19
2
0
196,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role