Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LayloDarkwood
Tiamat
Level 156
God Stats
0W - 2L
1,795 SR
Queue Stats
45W - 40L
1,599 Elo+
Solo
Nike
Nike
No Sweat24
Nike
Level 149
God Stats
8W - 4L
1,500 SR
Queue Stats
294W - 337L
1,415 Elo+
Solo
Danzaburou
Danzaburou
OldMemesDieHard
Danzaburou
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,502 Elo+
Party 2
Ullr
Ullr
thegrubmasta1
Ullr
Level 149
God Stats
0W - 1L
1,922 SR
Queue Stats
42W - 23L
1,625 Elo+
Party 2
Team Averages
Level 140
1,644 SR
1,528 Elo+

VS

Team Averages
Level 106
1,520 SR
1,529 Elo+
Vulcan
Vulcan
BraVE___Woman
Vulcan
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 203L
1,556 Elo+
Solo
Bacchus
Bacchus
SultryKitten
Bacchus
Level 136
God Stats
4W - 4L
1,500 SR
Queue Stats
412W - 420L
1,558 Elo+
Solo
Rama
Rama
XxLbreulxX
Rama
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
261W - 284L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
illegaltrade1
Gilgamesh
Level 82
God Stats
4W - 3L
1,601 SR
Queue Stats
92W - 54L
1,551 Elo+
Party 1
Mulan
Mulan
kaikeshadow
Mulan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 21L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 7 / 6
7,853
654
9,636
10,281
3,195
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 8 / 2
10,080
840
8,882
12,076
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 4 / 5
10,300
858
7,191
18,429
8,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
OldMemesDieHard
Danzaburou
15
2 / 9 / 4
9,271
773
10,221
14,658
4,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 8 / 2
7,473
623
9,748
13,122
4,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 16
10,724
894
17,138
7,091
3,446
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SultryKitten
Bacchus
15
2 / 3 / 24
9,872
823
10,551
15,040
20,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 20
9,622
802
9,348
9,552
3,862
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
illegaltrade1
Gilgamesh
18
9 / 2 / 18
11,799
983
14,276
17,868
11,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
15 / 3 / 10
11,570
964
12,675
15,359
17,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
124
14
Kills
36
36
Deaths
14
19
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
7
6
0.71
W
8
3
16
5.33
L
6
8
2
0.88
L
3
4
5
1.38
L
Danzaburou
OldMemesDieHard
Danzaburou
2
9
4
0.44
W
Bacchus
SultryKitten
Bacchus
2
3
24
4.67
W
2
3
20
4
W
Gilgamesh
illegaltrade1
Gilgamesh
9
2
18
9
W
15
3
10
6.67
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,678
Damage
63,988
68,566
Taken
64,910
28,042
Mitigated
57,153
15,475
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,636
3,143
965
1,010
10,281
3,195
0
3,831
6,450
0
17,197
W
17,138
8,020
0
19
7,091
3,446
776
988
6,103
30,317
0
L
8,882
350
983
2,751
12,076
7,063
0
6,954
5,122
20,821
0
L
7,191
602
38
6,113
18,429
8,797
0
5,679
12,750
0
18,350
L
Danzaburou
OldMemesDieHard
Danzaburou
10,221
2,635
399
1,766
14,658
4,886
0
7,963
6,695
0
26,941
W
Bacchus
SultryKitten
Bacchus
10,551
447
1,951
2,154
15,040
20,879
1,012
3,170
11,870
15,692
0
W
9,348
5,374
1,835
1,268
9,552
3,862
1,870
1,090
8,462
0
21,265
W
Gilgamesh
illegaltrade1
Gilgamesh
14,276
3,768
4,504
4,954
17,868
11,851
605
2,047
15,821
0
27,833
W
12,675
414
1,244
3,414
15,359
17,115
503
1,587
13,772
7,832
21,417
L
9,748
1,338
458
992
13,122
4,101
0
5,191
7,931
0
18,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,977
Gold Earned
53,587
111
Minions Killed
128
0
Camps Cleared
0
941,795
Distance Traveled
1,170,150
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,853
654
13
1
0
164,025
4
W
Vulcan
10,724
894
20
2
0
246,115
1
L
Tiamat
10,080
840
25
2
0
209,143
2
L
Nike
10,300
858
18
2
0
207,811
0
L
Danzaburou
9,271
773
41
3
0
183,278
0
W
Bacchus
9,872
823
10
1
0
251,680
3
W
Rama
9,622
802
35
3
0
210,553
0
W
Gilgamesh
11,799
983
25
2
0
241,356
1
W
Mulan
11,570
964
38
3
0
220,446
0
L
Ullr
7,473
623
14
1
0
177,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role