Player Matchup

Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DarkSage6745
Fenrir
Level 129
God Stats
6W - 6L
1,428 SR
Queue Stats
426W - 413L
1,511 Elo+
Party 3
Horus
Horus
HaleDr flames
Horus
Level 69
God Stats
14W - 7L
1,500 SR
Queue Stats
251W - 254L
1,393 Elo+
Party 3
Chiron
Chiron
Marvelnman
Chiron
Level 142
God Stats
3W - 8L
1,445 SR
Queue Stats
632W - 689L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ru Raven
Morgan Le Fay
Level 33
God Stats
2W - 2L
1,252 SR
Queue Stats
159W - 160L
1,432 Elo+
Party 3
Team Averages
Level 104
1,425 SR
1,456 Elo+

VS

Team Averages
Level 77
1,271 SR
1,283 Elo+
Mulan
Mulan
Kakakapowy
Mulan
Level 88
God Stats
4W - 7L
1,421 SR
Queue Stats
13W - 29L
1,344 Elo+
Party 1
Charybdis
Charybdis
Kcmacc
Charybdis
Level 47
God Stats
2W - 2L
1,284 SR
Queue Stats
16W - 30L
1,302 Elo+
Party 1
Ra
Ra
Mackenzie27
Ra
Level 127
God Stats
2W - 2L
1,201 SR
Queue Stats
131W - 145L
1,285 Elo+
Party 1
Bastet
Bastet
MixableEnd
Bastet
Level 66
God Stats
1W - 7L
1,016 SR
Queue Stats
16W - 36L
1,302 Elo+
Party 1
Ares
Ares
sirleithalot
Ares
Level 59
God Stats
2W - 4L
1,432 SR
Queue Stats
4W - 20L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 0 / 3
5,621
562
3,419
7,529
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
11 / 0 / 3
7,030
703
6,593
3,594
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 2
5,815
582
2,226
6,166
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Marvelnman
Chiron
9
3 / 1 / 2
5,521
552
4,239
3,466
996
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Ru Raven
Morgan Le Fay
10
4 / 2 / 5
6,473
647
3,749
3,500
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
2 / 4 / 0
5,218
522
3,422
6,873
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Kcmacc
Charybdis
8
1 / 3 / 0
4,863
486
3,552
5,974
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 1
4,774
477
1,904
5,986
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
MixableEnd
Bastet
8
1 / 5 / 2
4,934
493
1,685
6,046
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,340
434
1,561
4,210
2,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
21
Kills
5
5
Deaths
22
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
3
3.5
W
Fenrir
11
0
3
12.5
W
1
2
2
1
L
Mulan
2
4
0
0.5
L
Charybdis
Kcmacc
Charybdis
1
3
0
0.33
L
1
7
1
0.21
W
Chiron
Marvelnman
Chiron
3
1
2
4
L
Bastet
MixableEnd
Bastet
1
5
2
0.4
W
Morgan Le Fay
Ru Raven
Morgan Le Fay
4
2
5
3.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,226
Damage
12,124
24,255
Taken
29,089
9,681
Mitigated
12,263
8,271
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,419
541
948
2,955
7,529
3,269
261
1,932
5,597
17,973
0
W
Fenrir
6,593
1,649
0
320
3,594
1,269
0
293
3,216
0
25,347
W
2,226
1,118
114
1,645
6,166
3,109
538
0
5,845
0
20,825
L
Mulan
3,422
460
0
1,255
6,873
5,563
0
0
6,873
0
19,957
L
Charybdis
Kcmacc
Charybdis
3,552
1,992
0
1,615
5,974
1,475
0
2,587
3,289
0
25,531
L
1,904
188
108
629
5,986
1,349
0
1,127
4,657
20,592
0
W
Chiron
Marvelnman
Chiron
4,239
1,386
841
644
3,466
996
739
497
2,968
0
31,628
L
Bastet
MixableEnd
Bastet
1,685
924
0
864
6,046
1,514
728
1,749
4,217
0
9,836
W
Morgan Le Fay
Ru Raven
Morgan Le Fay
3,749
266
0
804
3,500
1,038
911
743
2,757
24,672
0
L
1,561
37
30
280
4,210
2,362
0
1,323
2,885
12,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
24,129
222
Minions Killed
190
0
Camps Cleared
0
978,631
Distance Traveled
902,841
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,621
562
26
3
0
211,376
4
W
Fenrir
7,030
703
42
4
0
215,824
3
W
Horus
5,815
582
40
4
0
195,508
0
L
Mulan
5,218
522
50
5
0
162,198
4
L
Charybdis
4,863
486
53
5
0
164,381
2
L
Ra
4,774
477
35
4
0
182,384
2
W
Chiron
5,521
552
59
6
0
170,620
2
L
Bastet
4,934
493
26
3
0
198,873
1
W
Morgan Le Fay
6,473
647
55
6
0
185,303
2
L
Ares
4,340
434
26
3
0
195,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role