Player Matchup

Atlas
Atlas
Corrupted_Chaoss
Atlas
Level 29
God Stats
1W - 8L
1,031 SR
Queue Stats
127W - 153L
1,387 Elo+
Party 2
Artemis
Artemis
JetMafia
Artemis
Level 29
God Stats
1W - 4L
1,250 SR
Queue Stats
438W - 463L
1,486 Elo+
Party 2
Zeus
Zeus
ReliablePassion
Zeus
Level 29
God Stats
2W - 4L
1,718 SR
Queue Stats
166W - 186L
1,449 Elo+
Party 2
Loki
Loki
iAcquism
Loki
Level 47
God Stats
2W - 4L
1,400 SR
Queue Stats
49W - 54L
1,482 Elo+
Party 2
Ares
Ares
zaratechristo367
Ares
Level 5
God Stats
1W - 2L
1,282 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 28
1,336 SR
1,461 Elo+

VS

Team Averages
Level 65
1,589 SR
1,570 Elo+
Ah Puch
Ah Puch
AwsumSause
Ah Puch
Level 40
God Stats
2W - 1L
1,768 SR
Queue Stats
7W - 6L
1,702 Elo+
Party 3
Apollo
Apollo
Cato34629
Apollo
Level 44
God Stats
3W - 9L
1,405 SR
Queue Stats
355W - 378L
1,478 Elo+
Party 1
Fenrir
Fenrir
Enddless-
Fenrir
Level 98
God Stats
6W - 5L
1,625 SR
Queue Stats
270W - 246L
1,589 Elo+
Party 3
Gilgamesh
Gilgamesh
idgafTHOR
Gilgamesh
Level 77
God Stats
18W - 15L
1,669 SR
Queue Stats
217W - 218L
1,544 Elo+
Party 1
Thanatos
Thanatos
xxdeathhead9999
Thanatos
Level 67
God Stats
32W - 27L
1,477 SR
Queue Stats
197W - 203L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,494
386
10,337
15,727
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
JetMafia
Artemis
12
0 / 7 / 2
8,212
373
7,220
13,402
3,360
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 2
9,512
432
13,157
12,608
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
15
6 / 9 / 1
10,180
463
13,542
20,208
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 13 / 1
8,142
370
3,123
20,693
13,548
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AwsumSause
Ah Puch
17
1 / 4 / 9
11,438
520
14,357
11,925
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Cato34629
Apollo
19
8 / 0 / 5
12,575
572
13,111
17,420
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Enddless-
Fenrir
16
6 / 2 / 2
10,787
490
10,737
23,541
24,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
idgafTHOR
Gilgamesh
18
9 / 2 / 4
12,209
555
10,156
15,847
17,649
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
20
16 / 4 / 4
13,521
615
16,011
17,084
8,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
11
Kills
40
40
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AwsumSause
Ah Puch
1
4
9
1.38
W
Apollo
Cato34629
Apollo
8
0
5
10.5
L
1
5
3
0.5
W
Fenrir
Enddless-
Fenrir
6
2
2
3.5
L
Artemis
JetMafia
Artemis
0
7
2
0.14
L
3
6
2
0.67
L
Loki
6
9
1
0.72
W
Gilgamesh
idgafTHOR
Gilgamesh
9
2
4
5.5
W
Thanatos
16
4
4
4.5
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,379
Damage
64,372
82,638
Taken
85,817
30,704
Mitigated
61,853
10,576
Healing
36,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AwsumSause
Ah Puch
14,357
332
0
1,041
11,925
4,663
1,130
5,696
5,761
78,390
0
W
Apollo
Cato34629
Apollo
13,111
8,269
139
11,872
17,420
6,714
6,620
5,270
11,911
0
96,779
L
10,337
4,647
604
1,104
15,727
4,900
129
2,218
13,509
29,516
0
W
Fenrir
Enddless-
Fenrir
10,737
2,424
90
6,471
23,541
24,786
0
7,145
15,855
10,980
33,258
L
Artemis
JetMafia
Artemis
7,220
2,380
0
1,152
13,402
3,360
168
705
12,697
0
48,930
L
13,157
1,151
0
2,646
12,608
3,417
0
3,896
8,712
60,143
0
L
Loki
13,542
5,248
0
3,120
20,208
5,479
0
4,390
15,818
0
53,152
W
Gilgamesh
idgafTHOR
Gilgamesh
10,156
2,170
0
1,467
15,847
17,649
1,390
2,212
13,175
0
73,406
W
Thanatos
16,011
4,827
0
15,847
17,084
8,041
0
5,239
11,571
0
100,039
L
3,123
469
0
1,950
20,693
13,548
424
5,996
14,697
20,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,540
Gold Earned
60,530
331
Minions Killed
628
0
Camps Cleared
0
1,979,513
Distance Traveled
2,115,707
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,438
520
145
7
0
400,472
3
W
Apollo
12,575
572
173
8
0
460,416
3
L
Atlas
8,494
386
20
1
0
413,840
5
W
Fenrir
10,787
490
52
2
0
427,739
4
L
Artemis
8,212
373
87
4
0
403,916
5
L
Zeus
9,512
432
115
5
0
368,382
4
L
Loki
10,180
463
79
4
0
420,572
1
W
Gilgamesh
12,209
555
126
6
0
374,813
4
W
Thanatos
13,521
615
132
6
0
452,267
0
L
Ares
8,142
370
30
1
0
372,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role