Player Matchup

Izanami
Izanami
Deleting
Izanami
Level 147
God Stats
5W - 3L
1,529 SR
Queue Stats
546W - 271L
1,788 Elo+
Party 1
Atlas
Atlas
Invictous
Atlas
Level 160
God Stats
32W - 7L
2,008 SR
Queue Stats
818W - 443L
1,774 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Marking
Tsukuyomi
Level 120
God Stats
4W - 0L
1,864 SR
Queue Stats
470W - 177L
1,827 Elo+
Party 1
Scylla
Scylla
Rex4ever
Scylla
Level 159
God Stats
8W - 2L
1,938 SR
Queue Stats
447W - 178L
1,812 Elo+
Party 1
Chang'e
Chang'e
ossmay1
Chang'e
Level 158
God Stats
14W - 8L
1,647 SR
Queue Stats
843W - 526L
1,684 Elo+
Party 1
Team Averages
Level 149
1,797 SR
1,777 Elo+

VS

Team Averages
Level 134
1,643 SR
1,622 Elo+
Neith
Neith
Dagnyt
Neith
Level 158
God Stats
4W - 4L
1,773 SR
Queue Stats
626W - 240L
1,744 Elo+
Party 2
Guan Yu
Guan Yu
Melbs
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 70L
1,550 Elo+
Solo
Cerberus
Cerberus
TextaGun
Cerberus
Level 83
God Stats
1W - 1L
1,763 SR
Queue Stats
51W - 19L
1,712 Elo+
Party 2
Awilix
Awilix
TheOmega4
Awilix
Level 156
God Stats
14W - 8L
1,860 SR
Queue Stats
216W - 76L
1,678 Elo+
Party 2
Vulcan
Vulcan
TheRealWez
Vulcan
Level 149
God Stats
1W - 3L
1,319 SR
Queue Stats
193W - 190L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deleting
Izanami
20
9 / 1 / 7
17,142
686
25,073
20,078
7,227
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Invictous
Atlas
20
2 / 3 / 13
13,710
548
9,555
27,534
34,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Marking
Tsukuyomi
20
11 / 7 / 8
15,170
607
21,016
24,030
9,313
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Rex4ever
Scylla
20
4 / 8 / 6
14,692
588
17,904
15,914
4,839
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
ossmay1
Chang'e
20
7 / 6 / 8
15,156
606
13,774
21,605
22,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dagnyt
Neith
20
4 / 3 / 1
13,976
559
14,581
16,388
6,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Melbs
Guan Yu
20
5 / 9 / 4
13,376
535
16,126
35,670
33,966
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
TextaGun
Cerberus
18
1 / 5 / 7
12,504
500
13,487
27,256
27,387
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
TheOmega4
Awilix
20
13 / 7 / 6
15,640
626
22,192
22,835
8,246
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
TheRealWez
Vulcan
19
2 / 9 / 5
13,150
526
9,625
14,367
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
33
Kills
25
25
Deaths
33
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Dagnyt
Neith
4
3
1
1.5
W
Izanami
Deleting
Izanami
9
1
7
12.5
W
Atlas
Invictous
Atlas
2
3
13
2.83
W
Tsukuyomi
Marking
Tsukuyomi
11
7
8
2.14
L
Guan Yu
Melbs
Guan Yu
5
9
4
0.78
W
Scylla
Rex4ever
Scylla
4
8
6
0.88
L
Cerberus
TextaGun
Cerberus
1
5
7
0.9
L
Awilix
TheOmega4
Awilix
13
7
6
2.29
L
Vulcan
TheRealWez
Vulcan
2
9
5
0.5
W
Chang'e
ossmay1
Chang'e
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,322
Damage
76,011
109,161
Taken
116,516
78,935
Mitigated
80,033
36,289
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dagnyt
Neith
14,581
4,283
0
2,971
16,388
6,106
2,276
4,084
12,232
0
109,397
W
Izanami
Deleting
Izanami
25,073
17,729
0
12,709
20,078
7,227
5,404
5,684
13,577
0
198,836
W
Atlas
Invictous
Atlas
9,555
3,803
0
3,175
27,534
34,910
401
6,054
21,320
36,062
4,286
W
Tsukuyomi
Marking
Tsukuyomi
21,016
5,991
0
6,351
24,030
9,313
385
4,209
19,471
0
117,408
L
Guan Yu
Melbs
Guan Yu
16,126
3,991
452
6,891
35,670
33,966
867
10,923
24,723
0
92,402
W
Scylla
Rex4ever
Scylla
17,904
2,397
0
1,080
15,914
4,839
1,199
5,280
10,370
122,758
0
L
Cerberus
TextaGun
Cerberus
13,487
783
0
4,372
27,256
27,387
58
8,279
17,785
49,981
0
L
Awilix
TheOmega4
Awilix
22,192
10,403
0
1,612
22,835
8,246
1,173
9,308
12,901
0
109,234
L
Vulcan
TheRealWez
Vulcan
9,625
1,535
0
513
14,367
4,328
172
8,024
6,089
91,329
0
W
Chang'e
ossmay1
Chang'e
13,774
1,994
3,660
9,314
21,605
22,646
1,399
1,834
19,771
86,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,870
Gold Earned
68,646
841
Minions Killed
768
0
Camps Cleared
0
2,360,225
Distance Traveled
2,359,318
43
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,976
559
218
9
0
444,203
6
W
Izanami
17,142
686
305
12
0
471,237
8
W
Atlas
13,710
548
35
1
0
500,110
16
W
Tsukuyomi
15,170
607
143
6
0
526,712
5
L
Guan Yu
13,376
535
144
6
0
436,141
0
W
Scylla
14,692
588
203
8
0
428,054
9
L
Cerberus
12,504
500
86
3
0
502,707
9
L
Awilix
15,640
626
150
6
0
517,929
7
L
Vulcan
13,150
526
170
7
0
458,338
9
W
Chang'e
15,156
606
155
6
0
434,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role