Player Matchup

Skadi
Skadi
NBF--Riican--PR
Skadi
Level 45
God Stats
27W - 29L
1,452 SR
Queue Stats
217W - 232L
1,462 Elo+
Party 1
Mulan
Mulan
NebulousDreams
Mulan
Level 38
God Stats
1W - 1L
1,304 SR
Queue Stats
34W - 26L
1,555 Elo+
Party 3
Cthulhu
Cthulhu
ReaperWolf-PR
Cthulhu
Level 65
God Stats
2W - 2L
1,708 SR
Queue Stats
390W - 414L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WhyItsPluto
Tsukuyomi
Level 85
God Stats
13W - 7L
1,577 SR
Queue Stats
39W - 31L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
feyojavierpr
Nu Wa
Level 66
God Stats
5W - 6L
1,563 SR
Queue Stats
505W - 513L
1,457 Elo+
Party 1
Team Averages
Level 60
1,521 SR
1,490 Elo+

VS

Team Averages
Level 57
1,556 SR
1,386 Elo+
Chaac
Chaac
IR_3_IL
Chaac
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
199W - 212L
1,376 Elo+
Party 2
Hades
Hades
Luciano_1519
Hades
Level 35
God Stats
5W - 7L
1,742 SR
Queue Stats
133W - 171L
1,400 Elo+
Party 2
Chang'e
Chang'e
W11ck3D
Chang'e
Level 46
God Stats
2W - 4L
1,303 SR
Queue Stats
85W - 108L
1,465 Elo+
Solo
Ne Zha
Ne Zha
gusat_tavo507
Ne Zha
Level 88
God Stats
13W - 12L
1,746 SR
Queue Stats
134W - 154L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
kbear2144
Heimdallr
Level 31
God Stats
1W - 3L
1,488 SR
Queue Stats
18W - 25L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 9
12,654
633
17,689
8,492
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 8 / 14
10,764
538
11,207
22,095
19,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
15
4 / 2 / 13
10,076
504
9,556
16,071
17,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
WhyItsPluto
Tsukuyomi
18
10 / 8 / 7
11,869
593
16,330
17,809
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 5 / 5
10,414
521
12,948
11,768
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IR_3_IL
Chaac
17
9 / 7 / 10
11,049
552
20,805
26,099
26,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 7 / 7
9,819
491
7,770
15,962
8,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
W11ck3D
Chang'e
14
3 / 6 / 1
9,086
454
6,361
14,762
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
8 / 6 / 5
11,651
583
8,751
18,047
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
kbear2144
Heimdallr
14
0 / 10 / 2
8,142
407
5,641
14,177
3,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
36
Kills
23
23
Deaths
36
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
IR_3_IL
Chaac
9
7
10
2
L
3
7
7
0.93
W
13
0
9
17.5
W
3
8
14
1.25
W
Cthulhu
4
2
13
5.25
L
Chang'e
W11ck3D
Chang'e
3
6
1
0.58
W
Tsukuyomi
WhyItsPluto
Tsukuyomi
10
8
7
1.69
W
6
5
5
1.7
L
8
6
5
1.75
L
Heimdallr
kbear2144
Heimdallr
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,730
Damage
49,328
76,235
Taken
89,047
51,466
Mitigated
49,153
17,637
Healing
28,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
IR_3_IL
Chaac
20,805
3,655
0
9,251
26,099
26,332
437
6,114
19,779
12,937
48,314
L
7,770
390
203
4,302
15,962
8,763
108
6,593
9,082
58,095
0
W
17,689
9,855
119
4,870
8,492
3,263
2,461
1,933
6,395
0
88,446
W
11,207
1,923
0
3,480
22,095
19,142
786
3,466
17,844
9,254
36,011
W
Cthulhu
9,556
802
1,192
2,415
16,071
17,187
739
4,512
11,284
46,124
0
L
Chang'e
W11ck3D
Chang'e
6,361
250
1,391
6,007
14,762
3,706
34
3,293
11,311
44,132
868
W
Tsukuyomi
WhyItsPluto
Tsukuyomi
16,330
3,743
0
3,505
17,809
7,774
982
4,216
13,212
0
72,181
W
12,948
3,038
0
2,056
11,768
4,100
86
3,081
8,527
61,369
0
L
8,751
5,161
0
6,545
18,047
6,455
638
3,613
14,256
0
73,596
L
Heimdallr
kbear2144
Heimdallr
5,641
1,788
0
758
14,177
3,897
0
4,418
9,605
0
43,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,777
Gold Earned
49,747
463
Minions Killed
477
0
Camps Cleared
0
1,868,276
Distance Traveled
1,753,264
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,049
552
97
5
0
340,200
2
L
Hades
9,819
491
110
6
0
326,326
1
W
Skadi
12,654
633
114
6
0
426,449
4
W
Mulan
10,764
538
83
4
0
306,673
0
W
Cthulhu
10,076
504
74
4
0
403,333
7
L
Chang'e
9,086
454
85
4
0
370,342
6
W
Tsukuyomi
11,869
593
104
5
0
409,376
0
W
Nu Wa
10,414
521
88
4
0
322,445
3
L
Ne Zha
11,651
583
118
6
0
400,696
0
L
Heimdallr
8,142
407
67
3
0
315,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role