Player Matchup

Mulan
Mulan
Darktreader113
Mulan
Level 26
God Stats
24W - 26L
1,355 SR
Queue Stats
53W - 64L
1,323 Elo+
Party 1
Cerberus
Cerberus
DirtyBaggo
Cerberus
Level 57
God Stats
13W - 11L
1,406 SR
Queue Stats
74W - 84L
1,281 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MsDoubleY
Morgan Le Fay
Level 84
God Stats
14W - 18L
1,466 SR
Queue Stats
122W - 152L
1,367 Elo+
Solo
Chiron
Chiron
bigworm696969
Chiron
Level 57
God Stats
3W - 5L
956 SR
Queue Stats
32W - 35L
1,308 Elo+
Party 1
Hun Batz
Hun Batz
devinfrisco
Hun Batz
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 189L
1,345 Elo+
Party 1
Team Averages
Level 66
1,337 SR
1,325 Elo+

VS

Team Averages
Level 60
1,422 SR
1,336 Elo+
Awilix
Awilix
 
Awilix
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CorruptingSouls
King Arthur
Level 82
God Stats
3W - 2L
1,511 SR
Queue Stats
12W - 20L
1,355 Elo+
Party 3
Cupid
Cupid
DarkAwakenin
Cupid
Level 66
God Stats
3W - 3L
1,560 SR
Queue Stats
53W - 79L
1,312 Elo+
Party 2
Fafnir
Fafnir
Fecalbender
Fafnir
Level 64
God Stats
3W - 8L
1,380 SR
Queue Stats
81W - 88L
1,324 Elo+
Party 2
Olorun
Olorun
xbl ballistics
Olorun
Level 37
God Stats
0W - 4L
1,162 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
9,006
693
10,365
11,769
8,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
DirtyBaggo
Cerberus
11
0 / 1 / 3
6,932
533
4,899
12,955
7,662
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
MsDoubleY
Morgan Le Fay
13
0 / 0 / 2
7,714
593
3,863
2,732
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 1 / 0
6,921
532
7,590
5,130
1,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
devinfrisco
Hun Batz
12
2 / 1 / 2
7,141
549
5,812
7,950
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 0 / 1
6,046
465
439
7,701
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
CorruptingSouls
King Arthur
10
1 / 8 / 0
6,138
472
3,336
10,984
7,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 0
5,535
426
7,402
9,191
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
9
0 / 2 / 2
6,036
464
4,438
11,039
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
6,302
485
2,527
7,567
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
4
4
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
0
1
1.5
L
King Arthur
CorruptingSouls
King Arthur
1
8
0
0.13
L
2
3
0
0.67
W
8
1
2
9
W
Cerberus
DirtyBaggo
Cerberus
0
1
3
1.5
L
Fafnir
0
2
2
0.5
W
Morgan Le Fay
MsDoubleY
Morgan Le Fay
0
0
2
1
W
5
1
0
5
W
Hun Batz
devinfrisco
Hun Batz
2
1
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
18,142
40,536
Taken
46,482
20,579
Mitigated
24,591
18,646
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
439
268
0
2,626
7,701
4,169
0
538
7,119
0
29,580
L
King Arthur
CorruptingSouls
King Arthur
3,336
484
0
460
10,984
7,717
0
415
10,531
0
25,598
L
7,402
4,513
425
4,358
9,191
1,760
225
1,052
8,099
0
28,824
W
10,365
1,872
0
7,547
11,769
8,043
624
1,069
10,700
0
52,267
W
Cerberus
DirtyBaggo
Cerberus
4,899
387
0
4,680
12,955
7,662
98
3,264
9,691
25,609
7,365
L
Fafnir
4,438
744
344
4,361
11,039
7,880
78
1,995
9,044
12,951
0
W
Morgan Le Fay
MsDoubleY
Morgan Le Fay
3,863
236
58
1,079
2,732
1,091
326
567
2,165
42,834
0
W
7,590
2,115
679
1,489
5,130
1,328
608
965
4,165
0
25,716
W
Hun Batz
devinfrisco
Hun Batz
5,812
1,208
0
3,114
7,950
2,455
0
762
7,188
0
40,248
L
2,527
1,134
43
2,843
7,567
3,065
0
2,808
4,575
29,787
4,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
30,057
382
Minions Killed
238
0
Camps Cleared
0
1,261,341
Distance Traveled
1,236,321
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,046
465
62
5
0
267,423
0
L
King Arthur
6,138
472
50
4
0
252,101
2
L
Cupid
5,535
426
41
3
0
218,203
0
W
Mulan
9,006
693
100
8
0
233,564
1
W
Cerberus
6,932
533
72
6
0
239,883
2
L
Fafnir
6,036
464
11
1
0
264,436
4
W
Morgan Le Fay
7,714
593
91
7
0
264,668
5
W
Chiron
6,921
532
41
3
0
227,979
0
W
Hun Batz
7,141
549
78
6
0
295,247
0
L
Olorun
6,302
485
74
6
0
234,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role