Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
BasicNinpi
Ravana
Level 13
God Stats
1W - 4L
1,300 SR
Queue Stats
5W - 7L
1,498 Elo+
Party 2
Hercules
Hercules
BigBoyasian13
Hercules
Level 27
God Stats
1W - 4L
1,722 SR
Queue Stats
107W - 102L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
butolong
Erlang Shen
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
346W - 285L
1,654 Elo+
Party 1
Fafnir
Fafnir
ulery
Fafnir
Level 19
God Stats
11W - 11L
1,722 SR
Queue Stats
77W - 66L
1,622 Elo+
Party 1
Team Averages
Level 44
1,549 SR
1,572 Elo+

VS

Team Averages
Level 74
1,584 SR
1,707 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
BeerdedG0AT
He Bo
Level 46
God Stats
2W - 3L
1,357 SR
Queue Stats
45W - 27L
1,644 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Crabwithashotgun
Cu Chulainn
Level 67
God Stats
17W - 10L
1,756 SR
Queue Stats
183W - 114L
1,707 Elo+
Party 4
Freya
Freya
gietguud
Freya
Level 48
God Stats
5W - 0L
1,500 SR
Queue Stats
118W - 50L
1,865 Elo+
Party 3
Ullr
Ullr
kamaro50
Ullr
Level 52
God Stats
12W - 9L
1,805 SR
Queue Stats
140W - 97L
1,820 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 4 / 2
7,374
492
6,327
11,436
7,524
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
BasicNinpi
Ravana
11
0 / 5 / 2
6,496
433
1,822
9,521
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
BigBoyasian13
Hercules
11
1 / 4 / 1
6,784
452
4,473
10,261
8,075
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
butolong
Erlang Shen
12
4 / 3 / 1
7,611
507
7,686
11,283
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
ulery
Fafnir
10
0 / 2 / 5
7,240
483
3,717
11,523
10,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 2 / 5
7,946
530
4,186
10,190
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 1 / 3
9,576
638
5,974
4,419
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Crabwithashotgun
Cu Chulainn
16
6 / 0 / 5
9,829
655
13,076
8,820
7,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
gietguud
Freya
13
1 / 2 / 3
7,872
525
5,596
8,565
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
14
2 / 0 / 7
8,777
585
7,437
7,532
2,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
5
Kills
18
18
Deaths
5
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
2
0.25
W
Horus
 
Horus
2
2
5
2.25
L
Ravana
BasicNinpi
Ravana
0
5
2
0.2
W
7
1
3
8.5
L
Hercules
BigBoyasian13
Hercules
1
4
1
0.38
W
Cu Chulainn
Crabwithashotgun
Cu Chulainn
6
0
5
8.5
L
Erlang Shen
butolong
Erlang Shen
4
3
1
1.5
W
Freya
gietguud
Freya
1
2
3
1.25
W
Ullr
2
0
7
5.5
L
Fafnir
ulery
Fafnir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,025
Damage
36,269
54,024
Taken
39,526
35,168
Mitigated
23,643
16,206
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,327
1,105
0
3,467
11,436
7,524
0
2,298
9,138
52,044
0
W
Horus
 
Horus
4,186
2,051
717
2,386
10,190
9,445
46
2,764
7,426
0
15,489
L
Ravana
BasicNinpi
Ravana
1,822
521
0
3,082
9,521
3,021
0
2,285
7,236
0
36,147
W
5,974
363
0
3,045
4,419
1,254
0
1,833
2,586
64,909
1,822
L
Hercules
BigBoyasian13
Hercules
4,473
1,126
0
1,649
10,261
8,075
724
1,082
9,179
0
33,060
W
Cu Chulainn
Crabwithashotgun
Cu Chulainn
13,076
2,597
0
1,574
8,820
7,959
0
1,777
7,043
5,226
68,505
L
Erlang Shen
butolong
Erlang Shen
7,686
2,931
0
3,922
11,283
6,280
0
3,889
7,394
0
48,325
W
Freya
gietguud
Freya
5,596
1,944
0
4,336
8,565
2,453
1,045
1,325
7,240
51,145
0
W
Ullr
7,437
3,266
0
680
7,532
2,532
1,811
2,345
4,643
0
52,972
L
Fafnir
ulery
Fafnir
3,717
881
1,705
2,381
11,523
10,268
676
3,691
7,832
18,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
44,000
368
Minions Killed
477
0
Camps Cleared
0
1,494,759
Distance Traveled
1,466,825
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,374
492
107
7
0
286,284
2
W
Horus
7,946
530
30
2
0
288,372
2
L
Ravana
6,496
433
70
5
0
309,950
1
W
He Bo
9,576
638
114
8
0
313,086
5
L
Hercules
6,784
452
76
5
0
299,703
3
W
Cu Chulainn
9,829
655
146
10
0
310,859
6
L
Erlang Shen
7,611
507
76
5
0
306,156
5
W
Freya
7,872
525
84
6
0
255,130
3
W
Ullr
8,777
585
103
7
0
299,378
0
L
Fafnir
7,240
483
39
3
0
292,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role